Player Matchup

Rama
Rama
IlArsonistlI
Rama
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,093 Elo+
Party 2
Nu Wa
Nu Wa
Jack90013
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,153 Elo+
Party 2
Pele
Pele
Nurse Juicy88
Pele
Level 47
God Stats
13W - 9L
1,459 SR
Queue Stats
220W - 223L
1,274 Elo+
Solo
Ra
Ra
TheLoKo-G5
Ra
Level 40
God Stats
0W - 3L
1,247 SR
Queue Stats
3W - 7L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
highlander23
Tsukuyomi
Level 41
God Stats
9W - 9L
1,612 SR
Queue Stats
124W - 134L
1,470 Elo+
Solo
Team Averages
Level 37
1,463 SR
1,270 Elo+

VS

Team Averages
Level 83
1,573 SR
1,455 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GearsMasterTV
Ravana
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 173L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
Macfatie
Zhong Kui
Level 89
God Stats
41W - 20L
1,673 SR
Queue Stats
280W - 288L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Pooch03
Cthulhu
Level 49
God Stats
8W - 4L
1,692 SR
Queue Stats
128W - 117L
1,468 Elo+
Party 1
Rama
Rama
Thosearesouls
Rama
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 36L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,265
479
3,674
7,232
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Jack90013
Nu Wa
4
0 / 3 / 0
3,996
363
1,333
3,720
704
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
3,853
350
192
1,497
213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,112
465
2,134
4,591
1,212
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
highlander23
Tsukuyomi
9
2 / 2 / 0
5,620
511
5,187
8,411
2,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 0
7,429
675
3,116
3,603
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 1 / 1
6,209
564
3,990
5,073
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
Macfatie
Zhong Kui
11
0 / 1 / 1
6,361
578
3,578
6,115
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Pooch03
Cthulhu
10
0 / 1 / 3
5,785
526
1,958
7,452
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 1
5,781
526
4,098
5,325
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
0
5
W
4
1
1
4.5
L
0
2
0
0
L
Nu Wa
Jack90013
Nu Wa
0
3
0
0
W
Zhong Kui
Macfatie
Zhong Kui
0
1
1
0.5
L
0
0
0
0
W
Cthulhu
Pooch03
Cthulhu
0
1
3
1.5
L
0
4
2
0.25
W
2
0
1
2.5
L
Tsukuyomi
highlander23
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,520
Damage
16,740
25,451
Taken
27,568
6,585
Mitigated
13,097
7,993
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,116
297
0
1,244
3,603
1,006
150
586
3,017
45,938
5,309
W
3,990
948
0
2,075
5,073
1,762
51
1,156
3,917
0
28,361
L
3,674
3,110
0
2,953
7,232
1,663
0
1,127
6,105
0
27,904
L
Nu Wa
Jack90013
Nu Wa
1,333
569
0
740
3,720
704
0
1,691
2,029
6,869
0
W
Zhong Kui
Macfatie
Zhong Kui
3,578
342
0
3,355
6,115
4,125
0
258
5,857
30,456
4,189
L
192
0
0
768
1,497
213
0
210
1,287
0
3,902
W
Cthulhu
Pooch03
Cthulhu
1,958
301
28
2,452
7,452
4,657
620
1,198
6,254
19,236
0
L
2,134
632
112
474
4,591
1,212
66
1,739
2,852
21,589
0
W
4,098
3,718
0
3,090
5,325
1,547
694
269
5,056
0
33,714
L
Tsukuyomi
highlander23
Tsukuyomi
5,187
1,776
0
2,946
8,411
2,793
0
3,673
4,738
0
26,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
31,565
171
Minions Killed
368
0
Camps Cleared
0
747,302
Distance Traveled
982,716
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,429
675
108
10
0
205,295
1
W
Ravana
6,209
564
64
6
0
214,189
1
L
Rama
5,265
479
52
5
0
184,168
4
L
Nu Wa
3,996
363
11
1
0
115,664
0
W
Zhong Kui
6,361
578
89
8
0
186,328
2
L
Pele
3,853
350
13
1
0
72,984
1
W
Cthulhu
5,785
526
32
3
0
198,735
3
L
Ra
5,112
465
45
4
0
155,392
2
W
Rama
5,781
526
75
7
0
178,169
3
L
Tsukuyomi
5,620
511
50
5
0
219,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role