Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BunkTootski
Cupid
Level 57
God Stats
5W - 15L
1,366 SR
Queue Stats
106W - 138L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
PoPeCoRnHoLiO
Cthulhu
Level 90
God Stats
1W - 3L
1,461 SR
Queue Stats
181W - 174L
1,559 Elo+
Party 2
King Arthur
King Arthur
SoloOrBust
King Arthur
Level 128
God Stats
0W - 11L
1,280 SR
Queue Stats
226W - 212L
1,530 Elo+
Solo
Hercules
Hercules
Victor Team1020
Hercules
Level 103
God Stats
13W - 19L
1,618 SR
Queue Stats
500W - 518L
1,522 Elo+
Party 2
Team Averages
Level 100
1,445 SR
1,506 Elo+

VS

Team Averages
Level 125
1,497 SR
1,528 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ChexPlease
Ganesha
Level 159
God Stats
17W - 9L
1,752 SR
Queue Stats
73W - 62L
1,576 Elo+
Party 1
Mulan
Mulan
Eu-4-1A
Mulan
Level 122
God Stats
18W - 16L
1,446 SR
Queue Stats
180W - 176L
1,563 Elo+
Solo
Bacchus
Bacchus
ILLICIT_BINKY
Bacchus
Level 102
God Stats
4W - 2L
1,527 SR
Queue Stats
80W - 83L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
OmnipotentPanda_
Baron Samedi
Level 116
God Stats
4W - 2L
1,262 SR
Queue Stats
101W - 91L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 7 / 4
7,249
659
7,781
11,014
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 3
6,979
634
4,709
9,352
3,079
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
14
3 / 5 / 2
8,227
748
12,435
14,523
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SoloOrBust
King Arthur
14
3 / 6 / 1
8,463
769
7,473
12,351
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
12
1 / 8 / 2
6,982
635
6,473
13,580
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
12 / 3 / 8
9,706
882
13,411
9,726
3,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ChexPlease
Ganesha
16
0 / 0 / 19
8,609
783
5,596
11,596
12,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Eu-4-1A
Mulan
16
5 / 1 / 7
8,935
812
11,038
10,163
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
16
7 / 1 / 14
9,112
828
9,347
8,933
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
OmnipotentPanda_
Baron Samedi
16
7 / 3 / 12
8,983
817
10,513
9,792
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
8
Kills
31
31
Deaths
8
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
4
0.43
W
Ah Puch
 
Ah Puch
12
3
8
5.33
L
0
5
3
0.3
W
Ganesha
ChexPlease
Ganesha
0
0
19
9.5
W
Mulan
Eu-4-1A
Mulan
5
1
7
8.5
W
Bacchus
7
1
14
14
W
Baron Samedi
OmnipotentPanda_
Baron Samedi
7
3
12
4.33
L
Cthulhu
3
5
2
0.8
L
King Arthur
SoloOrBust
King Arthur
3
6
1
0.58
L
Hercules
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,871
Damage
49,905
60,820
Taken
50,210
40,923
Mitigated
34,953
11,730
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,781
558
2,061
1,780
11,014
5,149
108
7,480
3,199
14,822
0
W
Ah Puch
 
Ah Puch
13,411
334
0
1,098
9,726
3,812
492
2,756
5,723
28,606
0
L
4,709
2,475
0
2,151
9,352
3,079
0
6,618
2,615
0
14,788
W
Ganesha
ChexPlease
Ganesha
5,596
984
0
2,154
11,596
12,891
300
3,479
7,646
23,205
0
W
Mulan
Eu-4-1A
Mulan
11,038
1,830
0
4,945
10,163
7,008
1,212
4,247
5,539
0
34,403
W
Bacchus
9,347
894
0
979
8,933
6,426
644
3,960
4,672
25,807
0
W
Baron Samedi
OmnipotentPanda_
Baron Samedi
10,513
862
3,307
3,613
9,792
4,816
408
4,890
4,515
23,910
0
L
Cthulhu
12,435
1,636
278
2,489
14,523
13,704
0
7,627
5,292
21,920
0
L
King Arthur
SoloOrBust
King Arthur
7,473
1,059
0
538
12,351
7,751
18
8,076
4,120
0
20,363
L
Hercules
6,473
1,154
0
2,433
13,580
11,240
0
8,268
4,930
0
13,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
45,345
124
Minions Killed
206
0
Camps Cleared
0
980,118
Distance Traveled
1,065,757
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,249
659
20
2
0
179,673
1
W
Ah Puch
9,706
882
46
4
0
196,359
0
L
Cupid
6,979
634
29
3
0
201,668
2
W
Ganesha
8,609
783
29
3
0
233,884
1
W
Mulan
8,935
812
58
5
0
213,910
1
W
Bacchus
9,112
828
35
3
0
220,308
1
W
Baron Samedi
8,983
817
38
3
0
201,296
0
L
Cthulhu
8,227
748
20
2
0
204,416
5
L
King Arthur
8,463
769
31
3
0
198,685
1
L
Hercules
6,982
635
24
2
0
195,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role