Player Matchup

Anubis
Anubis
Devondevon128
Anubis
Level 105
God Stats
11W - 6L
1,682 SR
Queue Stats
40W - 39L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
KingTyberius
Heimdallr
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 107L
1,426 Elo+
Solo
Odin
Odin
imtooheavy
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,558 Elo+
Party 1
Team Averages
Level 66
1,561 SR
1,497 Elo+

VS

Team Averages
Level 98
1,500 SR
1,542 Elo+
Cthulhu
Cthulhu
DeadSetChemicals
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
DominguezIsland
Ratatoskr
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 113L
1,596 Elo+
Party 2
Merlin
Merlin
Duraggg_Steve
Merlin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 95L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,732
794
7,868
9,652
4,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KingTyberius
Heimdallr
11
3 / 5 / 5
7,962
724
9,371
10,498
3,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 2 / 7
8,540
776
5,788
15,323
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
7,886
717
7,761
10,291
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
DominguezIsland
Ratatoskr
12
5 / 2 / 4
8,693
790
8,011
8,990
2,689
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 4
7,583
689
9,969
8,120
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
9
9
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
5
2
3
3.25
W
Ratatoskr
DominguezIsland
Ratatoskr
5
2
4
3.5
W
2
3
4
1.33
L
Heimdallr
KingTyberius
Heimdallr
3
5
5
1.1
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
25,741
35,473
Taken
27,401
19,749
Mitigated
14,124
11,703
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,761
960
569
1,019
10,291
9,278
0
2,859
7,432
12,948
0
L
7,868
152
288
3,320
9,652
4,052
572
5,576
3,811
36,714
0
W
Ratatoskr
DominguezIsland
Ratatoskr
8,011
2,006
0
126
8,990
2,689
0
2,009
6,981
0
17,650
W
9,969
676
0
2,211
8,120
2,157
0
3,311
4,809
29,825
0
L
Heimdallr
KingTyberius
Heimdallr
9,371
3,893
0
1,326
10,498
3,487
641
5,406
4,943
0
23,034
L
5,788
2,361
327
6,442
15,323
12,210
140
7,023
8,017
0
13,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
24,162
100
Minions Killed
79
5
Camps Cleared
3
630,215
Distance Traveled
694,090
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,886
717
9
1
1
257,004
4
L
Anubis
8,732
794
60
5
5
193,250
0
W
Ratatoskr
8,693
790
32
3
1
234,071
1
W
Merlin
7,583
689
38
3
1
203,015
3
L
Heimdallr
7,962
724
27
2
0
204,987
0
L
Odin
8,540
776
13
1
0
231,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role