Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DankLonk
Bellona
Level 155
God Stats
16W - 8L
1,808 SR
Queue Stats
247W - 259L
1,627 Elo+
Solo
Awilix
Awilix
EddSh
Awilix
Level 159
God Stats
2W - 5L
1,556 SR
Queue Stats
282W - 268L
1,587 Elo+
Solo
Hachiman
Hachiman
HoundXL
Hachiman
Level 137
God Stats
10W - 11L
1,639 SR
Queue Stats
125W - 122L
1,583 Elo+
Solo
Bacchus
Bacchus
PoIymerase
Bacchus
Level 159
God Stats
14W - 10L
1,520 SR
Queue Stats
864W - 781L
1,606 Elo+
Solo
Team Averages
Level 153
1,605 SR
1,581 Elo+

VS

Team Averages
Level 141
1,589 SR
1,629 Elo+
Bastet
Bastet
CandyOlympics
Bastet
Level 154
God Stats
6W - 1L
1,895 SR
Queue Stats
165W - 171L
1,514 Elo+
Solo
Vulcan
Vulcan
Deanospomony
Vulcan
Level 127
God Stats
1W - 0L
1,296 SR
Queue Stats
166W - 128L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
Dre151
Gilgamesh
Level 142
God Stats
7W - 3L
1,753 SR
Queue Stats
66W - 44L
1,637 Elo+
Solo
Rama
Rama
Pastobb7u7
Rama
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 184L
1,580 Elo+
Solo
Ares
Ares
fandommannequin
Ares
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 2
6,246
694
4,783
2,981
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
DankLonk
Bellona
12
1 / 2 / 2
6,600
733
2,965
8,217
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
EddSh
Awilix
8
0 / 0 / 0
5,357
595
0
0
0
Hachiman
HoundXL
Hachiman
13
3 / 4 / 1
6,912
768
5,589
8,786
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PoIymerase
Bacchus
12
1 / 1 / 1
6,630
737
3,361
5,814
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,091
788
5,792
5,902
1,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Vulcan
13
0 / 2 / 4
6,792
755
5,559
4,651
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Dre151
Gilgamesh
13
1 / 0 / 4
7,357
817
5,005
6,320
4,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 2
7,176
797
3,746
3,458
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 2
6,683
743
2,501
8,362
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
7
7
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
2
1
W
2
2
3
1.75
L
Bellona
DankLonk
Bellona
1
2
2
1
W
Vulcan
0
2
4
1
W
Gilgamesh
Dre151
Gilgamesh
1
0
4
3
L
Awilix
EddSh
Awilix
0
0
0
0
L
Hachiman
HoundXL
Hachiman
3
4
1
0.88
W
3
0
2
4
L
Bacchus
PoIymerase
Bacchus
1
1
1
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,698
Damage
22,603
25,798
Taken
28,693
15,381
Mitigated
15,056
6,340
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,783
1,447
0
781
2,981
916
39
569
2,376
19,034
0
W
5,792
501
0
1,441
5,902
1,915
0
2,131
3,771
0
21,129
L
Bellona
DankLonk
Bellona
2,965
653
924
1,345
8,217
6,181
0
3,496
4,556
0
11,959
W
Vulcan
5,559
920
0
638
4,651
1,698
462
1,043
3,608
25,093
0
W
Gilgamesh
Dre151
Gilgamesh
5,005
999
1,014
2,500
6,320
4,393
160
2,869
3,451
0
18,414
L
Awilix
EddSh
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
HoundXL
Hachiman
5,589
2,419
0
1,618
8,786
2,643
0
2,098
6,536
0
25,091
W
3,746
2,685
0
872
3,458
1,170
2,308
359
3,099
0
23,598
L
Bacchus
PoIymerase
Bacchus
3,361
289
0
1,672
5,814
5,641
0
1,490
4,270
11,244
0
W
2,501
71
0
2,368
8,362
5,880
369
1,742
6,620
8,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
35,099
122
Minions Killed
184
0
Camps Cleared
0
675,535
Distance Traveled
975,643
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,246
694
33
4
0
168,341
2
W
Bastet
7,091
788
40
4
0
210,246
2
L
Bellona
6,600
733
23
3
0
182,258
2
W
Vulcan
6,792
755
56
6
0
195,970
2
W
Gilgamesh
7,357
817
25
3
0
206,284
1
L
Awilix
5,357
595
0
0
0
0
0
L
Hachiman
6,912
768
50
6
0
165,742
2
W
Rama
7,176
797
56
6
0
177,079
1
L
Bacchus
6,630
737
16
2
0
159,194
4
W
Ares
6,683
743
7
1
0
186,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role