Player Matchup

Neith
Neith
Abstractt x
Neith
Level 88
God Stats
5W - 5L
1,536 SR
Queue Stats
37W - 32L
1,571 Elo+
Party 2
Shiva
Shiva
Luminousss
Shiva
Level 16
God Stats
3W - 1L
1,496 SR
Queue Stats
41W - 43L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
duggey213
Kukulkan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,398 Elo+
Party 3
Nemesis
Nemesis
jamieboxer12
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 3
Sobek
Sobek
ljc345
Sobek
Level 15
God Stats
0W - 2L
1,079 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 3
Team Averages
Level 46
1,422 SR
1,425 Elo+

VS

Team Averages
Level 129
1,632 SR
1,550 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
LadyTatian
Zeus
Level 160
God Stats
4W - 2L
1,942 SR
Queue Stats
39W - 37L
1,595 Elo+
Party 1
Susano
Susano
PinguinoMalvagio
Susano
Level 29
God Stats
1W - 0L
1,762 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ruelfighter24
Tiamat
Level 145
God Stats
6W - 6L
1,379 SR
Queue Stats
33W - 30L
1,586 Elo+
Party 1
Ares
Ares
patrogw
Ares
Level 160
God Stats
3W - 3L
1,579 SR
Queue Stats
24W - 24L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,559
687
8,204
9,654
3,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
13
1 / 4 / 4
7,300
664
7,012
13,444
8,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
duggey213
Kukulkan
14
0 / 6 / 5
7,439
676
8,138
8,853
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
jamieboxer12
Nemesis
13
1 / 6 / 1
7,063
642
2,370
9,724
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
ljc345
Sobek
12
1 / 7 / 3
7,296
663
2,744
18,038
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 10
8,462
769
7,445
14,007
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 0 / 17
9,415
856
21,354
5,544
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 10
9,004
819
11,520
9,997
4,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
6 / 1 / 11
9,297
845
8,437
7,421
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
patrogw
Ares
15
3 / 2 / 14
8,795
800
5,456
12,230
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
6
Kills
26
26
Deaths
7
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
10
4.5
L
3
3
3
1.5
W
6
0
17
14.5
L
Shiva
1
4
4
0.75
W
7
2
10
6
W
6
1
11
11.5
L
Kukulkan
duggey213
Kukulkan
0
6
5
0.42
L
Nemesis
jamieboxer12
Nemesis
1
6
1
0.25
L
Sobek
ljc345
Sobek
1
7
3
0.36
W
Ares
patrogw
Ares
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
54,212
59,713
Taken
49,199
35,776
Mitigated
37,410
6,047
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,445
954
0
3,949
14,007
9,933
598
3,521
10,486
0
17,472
L
8,204
3,251
0
849
9,654
3,239
0
4,601
4,719
0
19,751
W
21,354
1,861
0
1,500
5,544
2,241
1,232
1,902
3,642
47,437
0
L
Shiva
7,012
314
836
1,379
13,444
8,915
0
9,581
3,169
0
17,871
W
11,520
1,860
0
470
9,997
4,521
774
1,771
8,226
0
28,784
W
8,437
269
132
1,751
7,421
5,996
829
1,343
6,078
40,064
0
L
Kukulkan
duggey213
Kukulkan
8,138
449
0
100
8,853
3,483
0
4,394
4,047
29,823
0
L
Nemesis
jamieboxer12
Nemesis
2,370
612
0
1,027
9,724
3,480
0
4,295
5,003
0
5,270
L
Sobek
ljc345
Sobek
2,744
188
130
1,726
18,038
16,659
0
10,525
6,781
5,623
0
W
Ares
patrogw
Ares
5,456
130
0
596
12,230
14,719
363
2,345
9,885
10,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
44,973
121
Minions Killed
223
0
Camps Cleared
0
1,028,539
Distance Traveled
1,176,756
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,462
769
23
2
0
248,387
1
L
Neith
7,559
687
33
3
0
186,125
0
W
Zeus
9,415
856
68
6
0
232,852
2
L
Shiva
7,300
664
22
2
0
204,600
1
W
Susano
9,004
819
53
5
0
258,297
1
W
Tiamat
9,297
845
72
7
0
225,822
0
L
Kukulkan
7,439
676
57
5
0
215,641
3
L
Nemesis
7,063
642
4
0
0
225,962
2
L
Sobek
7,296
663
5
0
0
196,211
3
W
Ares
8,795
800
7
1
0
211,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role