Player Matchup

Hera
Hera
HNC-Drxmatic
Hera
Level 127
God Stats
5W - 2L
1,306 SR
Queue Stats
140W - 101L
1,661 Elo+
Party 1
Cupid
Cupid
HNC-Zechbell22
Cupid
Level 157
God Stats
2W - 0L
1,859 SR
Queue Stats
263W - 162L
1,722 Elo+
Party 1
King Arthur
King Arthur
HiberFrost
King Arthur
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 40L
1,778 Elo+
Party 1
Team Averages
Level 137
1,555 SR
1,720 Elo+

VS

Team Averages
Level 117
1,484 SR
1,522 Elo+
Neith
Neith
Mouven
Neith
Level 160
God Stats
3W - 5L
1,445 SR
Queue Stats
422W - 310L
1,651 Elo+
Party 2
Sylvanus
Sylvanus
NBackus
Sylvanus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 251L
1,200 Elo+
Solo
Nox
Nox
shiboyk1738
Nox
Level 159
God Stats
1W - 1L
1,507 SR
Queue Stats
50W - 25L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
9,637
741
13,712
9,557
2,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 6
10,462
805
14,965
10,574
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
HiberFrost
King Arthur
13
3 / 3 / 8
9,444
726
7,295
14,367
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mouven
Neith
14
5 / 5 / 1
9,526
733
12,911
13,414
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
NBackus
Sylvanus
12
0 / 5 / 5
8,642
665
4,848
14,587
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 6
9,359
720
8,501
13,491
11,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
8
9
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
8
2
6
5.5
W
King Arthur
HiberFrost
King Arthur
3
3
8
2.33
L
Neith
Mouven
Neith
5
5
1
1.1
L
Sylvanus
NBackus
Sylvanus
0
5
5
0.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
26,260
34,498
Taken
41,492
22,666
Mitigated
22,868
5,642
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,712
4,023
0
1,903
9,557
2,687
895
3,684
5,873
38,126
0
W
14,965
5,863
353
1,861
10,574
4,374
2,192
3,703
6,871
0
41,196
W
King Arthur
HiberFrost
King Arthur
7,295
1,328
119
1,406
14,367
15,605
22
6,130
8,237
0
12,176
L
Neith
Mouven
Neith
12,911
4,410
0
3,502
13,414
4,302
389
4,817
8,434
0
45,861
L
Sylvanus
NBackus
Sylvanus
4,848
1,493
2,032
4,046
14,587
7,525
162
4,666
9,695
11,803
0
L
8,501
660
0
1,442
13,491
11,041
84
4,570
8,682
28,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
27,527
134
Minions Killed
135
2
Camps Cleared
7
660,050
Distance Traveled
649,275
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,637
741
57
4
0
215,713
1
W
Cupid
10,462
805
67
5
2
207,654
3
W
King Arthur
9,444
726
10
1
0
236,683
0
L
Neith
9,526
733
74
6
4
207,646
2
L
Sylvanus
8,642
665
22
2
0
200,399
2
L
Nox
9,359
720
39
3
3
241,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role