Player Matchup

Shiva
Shiva
Freido44
Shiva
Level 160
God Stats
0W - 2L
1,460 SR
Queue Stats
76W - 85L
1,531 Elo+
Solo
Heimdallr
Heimdallr
GodZainan
Heimdallr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 64L
1,536 Elo+
Solo
Persephone
Persephone
Syblyx
Persephone
Level 124
God Stats
0W - 1L
1,708 SR
Queue Stats
28W - 42L
1,526 Elo+
Solo
Xing Tian
Xing Tian
Zs1l3nTK1LlA
Xing Tian
Level 159
God Stats
1W - 3L
1,659 SR
Queue Stats
95W - 97L
1,495 Elo+
Solo
Rama
Rama
scilis
Rama
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
95W - 80L
1,561 Elo+
Solo
Team Averages
Level 128
1,522 SR
1,530 Elo+

VS

Team Averages
Level 142
1,481 SR
1,516 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Holygamer98
Chaac
Level 146
God Stats
2W - 1L
1,665 SR
Queue Stats
94W - 102L
1,533 Elo+
Solo
Nemesis
Nemesis
Kellyburbery
Nemesis
Level 127
God Stats
12W - 14L
1,403 SR
Queue Stats
530W - 550L
1,452 Elo+
Solo
Discordia
Discordia
Rasalex92
Discordia
Level 157
God Stats
11W - 6L
1,575 SR
Queue Stats
506W - 506L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoftStiffy
Kumbhakarna
Level 126
God Stats
2W - 7L
1,263 SR
Queue Stats
121W - 116L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Freido44
Shiva
14
3 / 7 / 4
8,969
690
10,214
17,478
18,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
GodZainan
Heimdallr
15
3 / 8 / 7
9,037
695
11,577
14,198
6,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Syblyx
Persephone
17
2 / 7 / 10
10,203
785
15,678
12,618
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Zs1l3nTK1LlA
Xing Tian
16
3 / 4 / 8
9,502
731
6,590
16,138
15,470
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
scilis
Rama
16
3 / 6 / 5
9,367
721
8,574
12,118
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
6 / 4 / 13
10,455
804
10,948
16,171
15,257
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
13 / 3 / 15
11,744
903
19,918
23,889
32,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Kellyburbery
Nemesis
17
8 / 5 / 17
10,969
844
11,275
13,262
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Rasalex92
Discordia
17
2 / 2 / 19
10,346
796
11,942
10,185
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
SoftStiffy
Kumbhakarna
16
3 / 2 / 18
10,528
810
6,407
12,032
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
114
14
Kills
32
32
Deaths
16
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
4
13
3.13
L
Shiva
Freido44
Shiva
3
7
4
0.71
L
Heimdallr
GodZainan
Heimdallr
3
8
7
0.81
W
13
3
15
6.83
W
Nemesis
Kellyburbery
Nemesis
8
5
17
3.3
W
Discordia
Rasalex92
Discordia
2
2
19
5.75
W
Kumbhakarna
SoftStiffy
Kumbhakarna
3
2
18
6
L
Persephone
Syblyx
Persephone
2
7
10
1
L
Xing Tian
Zs1l3nTK1LlA
Xing Tian
3
4
8
1.75
L
Rama
scilis
Rama
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,633
Damage
60,490
72,550
Taken
75,539
51,243
Mitigated
75,102
16,822
Healing
36,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,948
1,516
4,166
4,663
16,171
15,257
567
3,015
13,156
0
19,277
L
Shiva
Freido44
Shiva
10,214
971
1,637
2,141
17,478
18,616
0
4,118
12,230
0
18,378
L
Heimdallr
GodZainan
Heimdallr
11,577
2,905
452
2,089
14,198
6,504
215
4,376
9,029
0
22,153
W
19,918
3,586
2,034
12,620
23,889
32,061
1,040
8,103
15,786
0
31,964
W
Nemesis
Kellyburbery
Nemesis
11,275
3,257
998
2,593
13,262
13,152
1,435
5,094
8,168
0
22,207
W
Discordia
Rasalex92
Discordia
11,942
940
2,422
2,961
10,185
3,325
1,733
2,203
7,982
30,005
0
W
Kumbhakarna
SoftStiffy
Kumbhakarna
6,407
107
1,528
2,364
12,032
11,307
234
3,853
8,179
19,048
0
L
Persephone
Syblyx
Persephone
15,678
1,761
480
2,656
12,618
5,296
26
2,905
9,318
33,517
0
L
Xing Tian
Zs1l3nTK1LlA
Xing Tian
6,590
179
1,070
3,726
16,138
15,470
26
3,747
11,621
16,038
0
L
Rama
scilis
Rama
8,574
6,202
463
2,108
12,118
5,357
425
3,202
8,208
0
22,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
54,042
119
Minions Killed
119
0
Camps Cleared
0
995,122
Distance Traveled
1,368,120
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,455
804
21
2
0
312,842
1
L
Shiva
8,969
690
16
1
0
203,594
1
L
Heimdallr
9,037
695
18
1
0
191,731
2
W
Chaac
11,744
903
16
1
0
254,948
1
W
Nemesis
10,969
844
20
2
0
298,843
0
W
Discordia
10,346
796
40
3
0
256,086
2
W
Kumbhakarna
10,528
810
22
2
0
245,401
0
L
Persephone
10,203
785
28
2
0
212,379
0
L
Xing Tian
9,502
731
18
1
0
217,277
0
L
Rama
9,367
721
39
3
0
170,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role