Player Matchup

Tyr
Tyr
BuK-LaU-
Tyr
Level 144
God Stats
15W - 12L
1,789 SR
Queue Stats
598W - 664L
1,524 Elo+
Solo
Hou Yi
Hou Yi
DailyJayJay
Hou Yi
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 77L
1,690 Elo+
Party 2
Olorun
Olorun
Spirkicide
Olorun
Level 145
God Stats
3W - 2L
1,715 SR
Queue Stats
535W - 307L
1,740 Elo+
Party 2
Mulan
Mulan
SplashCaptn
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,852 Elo+
Party 2
Hades
Hades
Symize
Hades
Level 129
God Stats
2W - 1L
1,579 SR
Queue Stats
94W - 49L
1,688 Elo+
Party 2
Team Averages
Level 117
1,616 SR
1,699 Elo+

VS

Team Averages
Level 61
1,308 SR
1,518 Elo+
Nemesis
Nemesis
FoolHearted
Nemesis
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
36W - 30L
1,553 Elo+
Solo
Atlas
Atlas
Zekhov59
Atlas
Level 107
God Stats
0W - 4L
1,182 SR
Queue Stats
91W - 90L
1,521 Elo+
Party 1
Merlin
Merlin
dregarr
Merlin
Level 22
God Stats
3W - 4L
1,286 SR
Queue Stats
68W - 70L
1,514 Elo+
Solo
Tiamat
Tiamat
milk_meister22
Tiamat
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
92W - 107L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
ripudude
Heimdallr
Level 23
God Stats
4W - 7L
1,488 SR
Queue Stats
37W - 46L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
8,552
777
8,898
13,336
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
15
3 / 0 / 4
8,487
772
7,335
7,779
2,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Spirkicide
Olorun
15
5 / 0 / 10
8,677
789
10,601
10,098
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 10
8,053
732
8,294
9,392
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Symize
Hades
16
6 / 2 / 11
8,958
814
10,414
12,190
8,182
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FoolHearted
Nemesis
15
2 / 5 / 2
8,206
746
4,964
9,653
3,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Zekhov59
Atlas
14
2 / 3 / 3
8,133
739
5,443
15,798
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
dregarr
Merlin
14
1 / 3 / 4
7,684
699
8,278
6,486
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
6,889
626
3,629
8,072
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ripudude
Heimdallr
13
1 / 7 / 3
7,470
679
6,868
11,465
4,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
22
Kills
7
7
Deaths
22
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Hou Yi
3
0
4
5
L
Nemesis
FoolHearted
Nemesis
2
5
2
0.6
W
Olorun
Spirkicide
Olorun
5
0
10
10
W
3
2
10
4
W
Hades
Symize
Hades
6
2
11
5.75
L
Atlas
Zekhov59
Atlas
2
3
3
1.17
L
Merlin
dregarr
Merlin
1
3
4
1
L
1
4
0
0.25
L
Heimdallr
ripudude
Heimdallr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,542
Damage
29,182
52,795
Taken
51,474
32,557
Mitigated
26,679
15,241
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,898
663
0
4,232
13,336
9,541
295
4,810
8,526
0
16,362
W
Hou Yi
7,335
1,627
0
777
7,779
2,802
3,153
1,701
6,078
0
37,128
L
Nemesis
FoolHearted
Nemesis
4,964
870
0
957
9,653
3,655
91
1,960
7,434
0
24,718
W
Olorun
Spirkicide
Olorun
10,601
5,745
621
5,082
10,098
3,649
1,405
3,164
6,934
35,417
0
W
8,294
895
0
1,238
9,392
8,383
273
3,286
6,106
0
15,634
W
Hades
Symize
Hades
10,414
822
405
2,886
12,190
8,182
321
4,389
7,801
33,593
0
L
Atlas
Zekhov59
Atlas
5,443
1,668
0
3,594
15,798
12,246
0
7,241
8,008
9,794
0
L
Merlin
dregarr
Merlin
8,278
335
0
350
6,486
2,451
0
2,620
3,729
28,767
0
L
3,629
307
33
1,295
8,072
4,099
0
4,074
3,886
10,863
0
L
Heimdallr
ripudude
Heimdallr
6,868
3,102
0
1,103
11,465
4,228
75
5,120
6,082
0
22,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
38,382
210
Minions Killed
154
0
Camps Cleared
0
1,182,663
Distance Traveled
1,024,320
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,552
777
17
2
0
263,761
3
W
Hou Yi
8,487
772
68
6
0
207,179
0
L
Nemesis
8,206
746
47
4
0
232,936
4
W
Olorun
8,677
789
44
4
0
232,713
0
W
Mulan
8,053
732
18
2
0
220,371
0
W
Hades
8,958
814
63
6
0
258,639
1
L
Atlas
8,133
739
5
0
0
218,413
0
L
Merlin
7,684
699
42
4
0
209,644
1
L
Tiamat
6,889
626
16
1
0
165,974
0
L
Heimdallr
7,470
679
44
4
0
197,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role