Player Matchup

Freya
Freya
CrAzY LOSER BOY
Freya
Level 128
God Stats
1W - 5L
1,337 SR
Queue Stats
246W - 222L
1,519 Elo+
Solo
Nike
Nike
ManSpelunker69
Nike
Level 59
God Stats
0W - 3L
1,201 SR
Queue Stats
24W - 26L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
Shi1n3
Zhong Kui
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
535W - 551L
1,170 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sïnz
Kumbhakarna
Level 119
God Stats
0W - 1L
1,987 SR
Queue Stats
22W - 24L
1,540 Elo+
Party 1
Set
Set
XION617
Set
Level 147
God Stats
0W - 2L
1,314 SR
Queue Stats
349W - 384L
1,480 Elo+
Solo
Team Averages
Level 120
1,468 SR
1,449 Elo+

VS

Team Averages
Level 129
1,629 SR
1,538 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gatra
Hou Yi
Level 108
God Stats
11W - 4L
1,905 SR
Queue Stats
364W - 361L
1,534 Elo+
Solo
Ymir
Ymir
HeIIsRedeemer-
Ymir
Level 144
God Stats
2W - 0L
1,742 SR
Queue Stats
161W - 165L
1,650 Elo+
Solo
Agni
Agni
OSLQ D4sDsTS0K
Agni
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
175W - 194L
1,440 Elo+
Solo
Freya
Freya
XxCharlyxX12
Freya
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 27L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
8,819
802
8,968
12,251
4,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 5
8,666
788
10,462
16,412
16,170
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Shi1n3
Zhong Kui
16
2 / 6 / 10
8,667
788
8,756
11,393
8,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Sïnz
Kumbhakarna
13
2 / 6 / 6
8,344
759
3,757
10,675
10,047
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
14
3 / 7 / 5
8,321
756
7,050
14,802
5,826
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 2 / 19
10,071
916
13,075
7,011
2,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Gatra
Hou Yi
17
6 / 2 / 17
9,861
896
15,702
9,345
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 4 / 20
9,891
899
4,942
16,508
17,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 2 / 16
9,436
858
8,997
6,532
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 4 / 14
10,454
950
14,849
11,244
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
13
Kills
28
29
Deaths
14
33
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
19
7.75
L
3
5
7
1.3
W
Hou Yi
Gatra
Hou Yi
6
2
17
7.25
W
4
4
20
3.5
L
3
5
5
1.1
W
4
2
16
6
L
Zhong Kui
Shi1n3
Zhong Kui
2
6
10
1.17
L
Kumbhakarna
Sïnz
Kumbhakarna
2
6
6
0.83
L
Set
3
7
5
0.79
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
57,565
65,533
Taken
50,640
45,041
Mitigated
30,658
15,627
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,075
397
2,878
1,869
7,011
2,608
1,575
2,490
4,521
34,741
0
L
8,968
2,457
1,334
3,187
12,251
4,942
0
9,902
2,349
19,759
0
W
Hou Yi
Gatra
Hou Yi
15,702
8,551
888
1,569
9,345
3,275
1,239
5,268
4,077
0
23,338
W
4,942
663
1,526
1,482
16,508
17,987
0
5,956
10,552
7,760
0
L
10,462
698
2,935
3,634
16,412
16,170
162
8,134
8,278
0
21,642
W
8,997
322
2,011
1,044
6,532
2,487
1,134
2,125
4,407
22,472
0
L
Zhong Kui
Shi1n3
Zhong Kui
8,756
652
1,009
1,672
11,393
8,056
725
7,287
4,106
18,396
0
L
Kumbhakarna
Sïnz
Kumbhakarna
3,757
268
0
0
10,675
10,047
0
5,786
4,889
6,682
0
L
Set
7,050
2,321
499
1,357
14,802
5,826
0
10,754
4,048
0
13,273
W
14,849
4,737
2,106
2,929
11,244
4,301
2,069
5,642
5,602
29,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,817
Gold Earned
49,713
79
Minions Killed
119
0
Camps Cleared
0
922,826
Distance Traveled
1,066,919
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,071
916
45
4
0
206,301
4
L
Freya
8,819
802
19
2
0
177,349
0
W
Hou Yi
9,861
896
14
1
0
216,662
1
W
Ymir
9,891
899
0
0
0
208,532
2
L
Nike
8,666
788
10
1
0
197,445
1
W
Agni
9,436
858
21
2
0
233,132
4
L
Zhong Kui
8,667
788
32
3
0
187,672
0
L
Kumbhakarna
8,344
759
3
0
0
184,141
2
L
Set
8,321
756
15
1
0
176,219
0
W
Freya
10,454
950
39
4
0
202,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role