Player Matchup

Cupid
Cupid
 
Cupid
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
PROTODOXX
Nu Wa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,372 Elo+
Party 3
Thanatos
Thanatos
SYANIDE
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 3
Chernobog
Chernobog
Supa_Slacka
Chernobog
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 105L
1,383 Elo+
Party 4
Ao Kuang
Ao Kuang
seoshnik
Ao Kuang
Level 108
God Stats
3W - 6L
1,531 SR
Queue Stats
266W - 274L
1,435 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,413 Elo+

VS

Team Averages
Level 109
1,635 SR
1,458 Elo+
Sun Wukong
Sun Wukong
CALADAY
Sun Wukong
Level 102
God Stats
2W - 1L
1,490 SR
Queue Stats
26W - 42L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
EclipsedSugoi
Ah Puch
Level 105
God Stats
4W - 1L
1,901 SR
Queue Stats
31W - 36L
1,422 Elo+
Party 2
Nike
Nike
Goldi_684
Nike
Level 159
God Stats
7W - 2L
1,590 SR
Queue Stats
530W - 584L
1,454 Elo+
Solo
Artemis
Artemis
OR4NTS
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 45L
1,474 Elo+
Party 1
Cupid
Cupid
xNGC
Cupid
Level 57
God Stats
3W - 0L
1,695 SR
Queue Stats
138W - 136L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 4 / 3
9,687
745
7,384
11,299
4,516
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
PROTODOXX
Nu Wa
16
1 / 3 / 2
8,243
634
11,174
8,219
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SYANIDE
Thanatos
14
1 / 7 / 4
8,307
639
4,943
12,340
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Supa_Slacka
Chernobog
15
0 / 5 / 2
8,216
632
2,788
10,006
4,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
seoshnik
Ao Kuang
14
1 / 5 / 5
8,013
616
4,176
10,862
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CALADAY
Sun Wukong
17
4 / 1 / 18
10,220
786
7,145
13,534
14,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
17
3 / 1 / 14
10,323
794
11,584
7,003
3,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
1 / 1 / 14
9,563
736
5,795
9,500
7,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
OR4NTS
Artemis
17
5 / 1 / 13
10,301
792
11,809
8,907
3,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
xNGC
Cupid
18
11 / 2 / 12
12,051
927
12,264
9,401
4,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
6
Kills
24
24
Deaths
6
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
3
1.13
W
Sun Wukong
CALADAY
Sun Wukong
4
1
18
13
W
Ah Puch
3
1
14
10
W
Nike
1
1
14
8
W
Artemis
OR4NTS
Artemis
5
1
13
11.5
L
Nu Wa
PROTODOXX
Nu Wa
1
3
2
0.67
L
Thanatos
SYANIDE
Thanatos
1
7
4
0.43
L
Chernobog
Supa_Slacka
Chernobog
0
5
2
0.2
L
Ao Kuang
seoshnik
Ao Kuang
1
5
5
0.7
W
Cupid
xNGC
Cupid
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
48,597
52,726
Taken
48,345
22,641
Mitigated
34,453
16,527
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,384
2,958
1,824
3,145
11,299
4,516
0
2,070
8,928
0
28,809
W
Sun Wukong
CALADAY
Sun Wukong
7,145
518
961
3,933
13,534
14,764
512
4,465
8,652
3,105
23,980
W
Ah Puch
11,584
266
1,142
1,612
7,003
3,250
899
1,590
5,226
41,726
0
W
Nike
5,795
125
432
1,843
9,500
7,766
661
2,698
6,604
0
12,824
W
Artemis
OR4NTS
Artemis
11,809
3,513
238
2,672
8,907
3,929
1,838
2,961
5,730
0
28,501
L
Nu Wa
PROTODOXX
Nu Wa
11,174
3,295
830
1,140
8,219
3,090
0
1,822
6,164
22,911
0
L
Thanatos
SYANIDE
Thanatos
4,943
954
1,004
4,741
12,340
6,273
0
2,131
10,029
0
9,133
L
Chernobog
Supa_Slacka
Chernobog
2,788
820
704
1,352
10,006
4,487
0
2,196
7,574
0
17,672
L
Ao Kuang
seoshnik
Ao Kuang
4,176
400
0
1,787
10,862
4,275
0
3,688
7,069
8,164
0
W
Cupid
xNGC
Cupid
12,264
6,406
4,757
2,215
9,401
4,744
1,861
2,698
6,465
0
33,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
52,458
98
Minions Killed
193
0
Camps Cleared
0
1,072,953
Distance Traveled
1,281,741
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,687
745
36
3
0
233,476
0
W
Sun Wukong
10,220
786
18
1
0
287,567
0
W
Ah Puch
10,323
794
65
5
0
258,252
1
W
Nike
9,563
736
19
1
0
231,605
4
W
Artemis
10,301
792
47
4
0
285,671
1
L
Nu Wa
8,243
634
21
2
0
229,685
0
L
Thanatos
8,307
639
11
1
0
204,663
2
L
Chernobog
8,216
632
23
2
0
206,810
0
L
Ao Kuang
8,013
616
7
1
0
198,319
1
W
Cupid
12,051
927
44
3
0
218,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role