Player Matchup

Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gabri120309
Anhur
Level 4
God Stats
1W - 2L
1,726 SR
Queue Stats
1W - 4L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
Hikiko_95
Nu Wa
Level 83
God Stats
25W - 24L
1,540 SR
Queue Stats
86W - 93L
1,491 Elo+
Party 1
Agni
Agni
JoshMcNeill1
Agni
Level 105
God Stats
3W - 2L
1,755 SR
Queue Stats
132W - 131L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZzLewiszZ6497
Morgan Le Fay
Level 49
God Stats
1W - 2L
1,470 SR
Queue Stats
72W - 98L
1,391 Elo+
Solo
Team Averages
Level 53
1,598 SR
1,517 Elo+

VS

Team Averages
Level 65
1,521 SR
1,412 Elo+
Olorun
Olorun
Illünt
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
Loemp1a
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,439 Elo+
Party 2
Ymir
Ymir
Ninamaru
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,076 Elo+
Solo
Fenrir
Fenrir
OhTMort
Fenrir
Level 105
God Stats
2W - 0L
1,603 SR
Queue Stats
101W - 104L
1,476 Elo+
Party 2
Persephone
Persephone
Yukishah
Persephone
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 103L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 3 / 6
9,500
792
7,819
13,095
9,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 9 / 2
7,546
629
1,431
11,188
3,112
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Hikiko_95
Nu Wa
15
0 / 3 / 3
8,606
717
8,937
7,781
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 1
9,061
755
10,606
9,522
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
ZzLewiszZ6497
Morgan Le Fay
16
5 / 2 / 0
9,161
763
10,911
8,895
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Illünt
Olorun
16
2 / 4 / 2
9,440
787
6,331
10,437
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Loemp1a
Hun Batz
17
7 / 3 / 5
10,325
860
3,535
11,287
4,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
0 / 2 / 6
8,349
696
5,199
11,271
10,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
OhTMort
Fenrir
18
6 / 1 / 9
10,311
859
10,318
10,356
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Yukishah
Persephone
18
7 / 3 / 4
10,518
877
15,093
9,698
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
22
22
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
6
2.33
L
0
9
2
0.11
L
Nu Wa
Hikiko_95
Nu Wa
0
3
3
0.5
W
Olorun
Illünt
Olorun
2
4
2
0.75
L
4
5
1
0.9
W
Hun Batz
Loemp1a
Hun Batz
7
3
5
3.17
W
Ymir
0
2
6
1.5
W
Fenrir
OhTMort
Fenrir
6
1
9
10.5
W
Persephone
Yukishah
Persephone
7
3
4
3
L
Morgan Le Fay
ZzLewiszZ6497
Morgan Le Fay
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,704
Damage
40,476
50,481
Taken
53,049
21,636
Mitigated
26,862
6,645
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,819
915
178
4,091
13,095
9,552
57
7,054
6,041
0
21,298
L
1,431
752
0
150
11,188
3,112
0
7,205
3,983
0
4,987
L
Nu Wa
Hikiko_95
Nu Wa
8,937
739
0
262
7,781
2,257
463
2,996
4,785
39,783
0
W
Olorun
Illünt
Olorun
6,331
2,736
579
2,751
10,437
4,349
568
5,417
5,012
26,793
0
L
10,606
0
0
495
9,522
3,473
0
5,311
4,211
31,562
0
W
Hun Batz
Loemp1a
Hun Batz
3,535
360
0
1,289
11,287
4,175
838
6,024
5,075
0
25,126
W
Ymir
5,199
666
0
0
11,271
10,591
460
6,926
4,029
16,039
0
W
Fenrir
OhTMort
Fenrir
10,318
2,478
0
2,514
10,356
4,587
0
5,905
4,305
0
27,211
W
Persephone
Yukishah
Persephone
15,093
671
0
1,681
9,698
3,160
68
5,389
4,173
53,605
0
L
Morgan Le Fay
ZzLewiszZ6497
Morgan Le Fay
10,911
1,068
0
1,469
8,895
3,242
120
4,057
4,838
28,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
48,943
174
Minions Killed
230
0
Camps Cleared
0
1,111,341
Distance Traveled
1,236,842
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,500
792
27
2
0
271,457
0
L
Anhur
7,546
629
7
1
0
184,211
1
L
Nu Wa
8,606
717
57
5
0
227,894
5
W
Olorun
9,440
787
43
4
0
213,490
1
L
Agni
9,061
755
41
3
0
231,022
0
W
Hun Batz
10,325
860
42
4
0
262,983
1
W
Ymir
8,349
696
24
2
0
252,062
0
W
Fenrir
10,311
859
33
3
0
252,927
2
W
Persephone
10,518
877
88
7
0
255,380
1
L
Morgan Le Fay
9,161
763
42
4
0
196,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role