Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Abbadeer
Izanami
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 188L
1,422 Elo+
Party 2
Sol
Sol
CutesyGoddess
Sol
Level 160
God Stats
4W - 3L
1,373 SR
Queue Stats
194W - 202L
1,585 Elo+
Solo
He Bo
He Bo
RampageCC
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 284L
1,420 Elo+
Party 2
Team Averages
Level 125
1,475 SR
1,486 Elo+

VS

Team Averages
Level 133
1,582 SR
1,453 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
MegaManSkyy
Terra
Level 156
God Stats
3W - 1L
1,478 SR
Queue Stats
359W - 378L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
WalletWarrior95
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,390 Elo+
Party 1
Medusa
Medusa
Zlodeikin
Medusa
Level 108
God Stats
3W - 0L
1,971 SR
Queue Stats
69W - 62L
1,443 Elo+
Solo
Nike
Nike
xOtsutsukix
Nike
Level 127
God Stats
8W - 7L
1,462 SR
Queue Stats
544W - 577L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 4 / 1
8,211
821
12,937
9,511
3,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
 
Chang'e
11
0 / 5 / 7
6,824
682
3,196
8,788
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Abbadeer
Izanami
14
2 / 4 / 4
7,544
754
5,714
8,791
2,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 3
8,408
841
10,678
9,374
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
RampageCC
He Bo
11
0 / 6 / 5
6,519
652
4,208
9,252
2,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 2 / 13
9,282
928
10,283
9,885
4,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 10
8,257
826
5,131
12,724
9,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
14
4 / 3 / 8
8,771
877
7,327
6,745
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Zlodeikin
Medusa
17
7 / 3 / 8
9,922
992
11,905
11,218
5,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 2 / 14
8,572
857
8,094
11,195
9,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
11
Kills
22
22
Deaths
12
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
4
1
1.88
L
Chang'e
 
Chang'e
0
5
7
0.7
W
Cliodhna
 
Cliodhna
5
2
13
5.75
L
Izanami
Abbadeer
Izanami
2
4
4
1
L
2
3
3
1.17
W
3
2
10
4
L
He Bo
RampageCC
He Bo
0
6
5
0.42
W
Kukulkan
4
3
8
2.67
W
Medusa
Zlodeikin
Medusa
7
3
8
3.67
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,733
Damage
42,740
45,716
Taken
51,767
15,075
Mitigated
31,997
16,559
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,937
5,806
1,246
1,608
9,511
3,642
0
2,209
7,302
0
25,883
L
Chang'e
 
Chang'e
3,196
0
4,441
2,006
8,788
2,649
0
3,194
5,594
5,291
0
W
Cliodhna
 
Cliodhna
10,283
639
1,527
2,264
9,885
4,520
1,328
3,475
6,410
0
16,107
L
Izanami
Abbadeer
Izanami
5,714
2,821
0
1,172
8,791
2,954
0
3,388
5,403
0
16,733
L
10,678
2,536
752
4,282
9,374
3,262
62
1,342
8,032
17,341
1,181
W
5,131
317
8,043
5,070
12,724
9,428
667
4,171
8,553
10,681
0
L
He Bo
RampageCC
He Bo
4,208
58
0
1,052
9,252
2,568
0
2,325
6,927
8,069
0
W
Kukulkan
7,327
0
1,755
178
6,745
3,043
991
2,751
3,994
22,243
0
W
Medusa
Zlodeikin
Medusa
11,905
3,920
1,080
1,071
11,218
5,405
1,785
4,063
7,155
0
33,524
W
8,094
213
753
653
11,195
9,601
312
2,771
8,424
0
12,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
44,804
90
Minions Killed
107
0
Camps Cleared
0
861,331
Distance Traveled
964,076
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,211
821
21
2
0
178,300
2
L
Chang'e
6,824
682
2
0
0
151,779
1
W
Cliodhna
9,282
928
15
2
0
197,135
0
L
Izanami
7,544
754
36
4
0
166,582
2
L
Sol
8,408
841
20
2
0
168,711
0
W
Terra
8,257
826
7
1
0
191,362
0
L
He Bo
6,519
652
11
1
0
195,959
3
W
Kukulkan
8,771
877
28
3
0
157,390
0
W
Medusa
9,922
992
48
5
0
208,557
2
W
Nike
8,572
857
9
1
0
209,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role