Player Matchup

Mercury
Mercury
Bex12
Mercury
Level 89
God Stats
19W - 13L
1,499 SR
Queue Stats
119W - 120L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
GiornaGiovanna
Danzaburou
Level 36
God Stats
7W - 8L
1,462 SR
Queue Stats
154W - 160L
1,362 Elo+
Party 1
Sol
Sol
Ladiealex
Sol
Level 88
God Stats
2W - 2L
1,459 SR
Queue Stats
156W - 170L
1,362 Elo+
Party 1
Atlas
Atlas
VultikzZ
Atlas
Level 79
God Stats
3W - 1L
1,641 SR
Queue Stats
110W - 121L
1,435 Elo+
Solo
Tyr
Tyr
Xenoviguroth
Tyr
Level 79
God Stats
4W - 1L
1,706 SR
Queue Stats
101W - 102L
1,427 Elo+
Party 2
Team Averages
Level 74
1,553 SR
1,401 Elo+

VS

Team Averages
Level 81
1,634 SR
1,485 Elo+
Da Ji
Da Ji
 
Da Ji
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aurelion687
Danzaburou
Level 49
God Stats
2W - 3L
1,456 SR
Queue Stats
83W - 72L
1,453 Elo+
Solo
Mercury
Mercury
WutangWukong
Mercury
Level 157
God Stats
0W - 1L
1,599 SR
Queue Stats
13W - 14L
1,503 Elo+
Solo
Scylla
Scylla
XHababex
Scylla
Level 99
God Stats
37W - 24L
1,602 SR
Queue Stats
347W - 398L
1,431 Elo+
Solo
Amaterasu
Amaterasu
swimminginjeans
Amaterasu
Level 64
God Stats
5W - 3L
2,010 SR
Queue Stats
87W - 84L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bex12
Mercury
6
1 / 1 / 1
3,924
654
647
3,078
766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
GiornaGiovanna
Danzaburou
6
1 / 0 / 1
3,962
660
2,291
3,730
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,115
686
294
1,881
581
Magic Focus

Magic Focus

+20
Magical Power

Atlas
VultikzZ
Atlas
6
0 / 0 / 1
3,894
649
793
2,634
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,301
717
1,152
2,652
1,167
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 0 / 0
2,705
451
0
0
0
Danzaburou
Aurelion687
Danzaburou
6
0 / 2 / 1
3,431
572
1,690
4,489
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
WutangWukong
Mercury
1
0 / 0 / 0
1,155
193
0
0
0
Scylla
XHababex
Scylla
6
0 / 1 / 0
3,637
606
1,223
2,078
417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
swimminginjeans
Amaterasu
7
1 / 1 / 0
4,484
747
1,365
3,549
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
L
Danzaburou
Aurelion687
Danzaburou
0
2
1
0.25
W
Mercury
Bex12
Mercury
1
1
1
1.5
W
Danzaburou
GiornaGiovanna
Danzaburou
1
0
1
1.5
W
1
0
0
1
W
Atlas
VultikzZ
Atlas
0
0
1
0.5
L
Mercury
WutangWukong
Mercury
0
0
0
0
L
Scylla
XHababex
Scylla
0
1
0
0
W
1
1
0
1
L
Amaterasu
swimminginjeans
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,177
Damage
4,278
13,975
Taken
10,116
4,459
Mitigated
3,100
4,553
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Aurelion687
Danzaburou
1,690
425
0
2,203
4,489
867
116
604
3,885
0
12,292
W
Mercury
Bex12
Mercury
647
205
0
0
3,078
766
394
71
3,007
0
13,475
W
Danzaburou
GiornaGiovanna
Danzaburou
2,291
1,093
0
1,697
3,730
950
1,434
610
3,120
0
19,896
W
294
194
0
888
1,881
581
1,387
504
1,377
16,568
0
W
Atlas
VultikzZ
Atlas
793
288
0
1,068
2,634
995
84
38
2,596
5,621
0
L
Mercury
WutangWukong
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
XHababex
Scylla
1,223
247
0
431
2,078
417
0
483
1,595
13,481
0
W
1,152
84
0
900
2,652
1,167
0
0
2,652
0
14,809
L
Amaterasu
swimminginjeans
Amaterasu
1,365
636
0
1,751
3,549
1,816
0
0
3,549
0
17,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,196
Gold Earned
15,412
166
Minions Killed
83
0
Camps Cleared
0
577,977
Distance Traveled
316,760
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,705
451
0
0
0
0
0
L
Danzaburou
3,431
572
17
3
0
102,695
1
W
Mercury
3,924
654
33
6
0
130,910
0
W
Danzaburou
3,962
660
39
7
0
101,521
0
W
Sol
4,115
686
39
7
0
95,788
2
W
Atlas
3,894
649
17
3
0
120,367
1
L
Mercury
1,155
193
0
0
0
0
0
L
Scylla
3,637
606
24
4
0
118,033
2
W
Tyr
4,301
717
38
6
0
129,391
1
L
Amaterasu
4,484
747
42
7
0
96,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role