Player Matchup

Cthulhu
Cthulhu
Dyedblack
Cthulhu
Level 67
God Stats
0W - 2L
1,471 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 2
Anubis
Anubis
HamzaMuhanna
Anubis
Level 84
God Stats
6W - 9L
1,448 SR
Queue Stats
310W - 325L
1,539 Elo+
Party 1
Horus
Horus
Smiteable
Horus
Level 103
God Stats
1W - 1L
1,601 SR
Queue Stats
12W - 16L
1,403 Elo+
Party 2
Medusa
Medusa
badlogik
Medusa
Level 28
God Stats
1W - 2L
1,302 SR
Queue Stats
12W - 16L
1,425 Elo+
Party 2
Ullr
Ullr
iZeeek
Ullr
Level 41
God Stats
2W - 5L
1,616 SR
Queue Stats
136W - 133L
1,523 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,471 Elo+

VS

Team Averages
Level 120
1,554 SR
1,529 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jheezzus
Discordia
Level 149
God Stats
6W - 0L
1,368 SR
Queue Stats
139W - 56L
1,735 Elo+
Party 3
Hou Yi
Hou Yi
Kingshakka
Hou Yi
Level 47
God Stats
23W - 8L
1,452 SR
Queue Stats
162W - 99L
1,507 Elo+
Party 3
King Arthur
King Arthur
Pr1y35h_94
King Arthur
Level 128
God Stats
3W - 0L
1,895 SR
Queue Stats
54W - 24L
1,634 Elo+
Party 3
Ganesha
Ganesha
nighthawk1900
Ganesha
Level 117
God Stats
3W - 1L
1,554 SR
Queue Stats
3W - 2L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dyedblack
Cthulhu
15
1 / 3 / 0
9,142
435
4,732
12,540
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
9
0 / 5 / 1
7,005
334
637
7,742
2,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Smiteable
Horus
18
5 / 3 / 3
11,051
526
8,348
15,519
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
badlogik
Medusa
18
2 / 3 / 2
10,795
514
7,979
14,653
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
iZeeek
Ullr
13
1 / 7 / 3
8,779
418
7,175
15,406
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
5 / 2 / 8
12,495
595
10,244
13,591
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Jheezzus
Discordia
20
9 / 2 / 5
13,326
635
20,356
10,645
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Kingshakka
Hou Yi
18
5 / 1 / 2
12,134
578
9,757
9,638
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Pr1y35h_94
King Arthur
17
1 / 3 / 7
10,988
523
5,750
15,978
17,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
17
1 / 1 / 12
12,168
579
2,980
13,386
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
21
21
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
8
4.5
L
Cthulhu
Dyedblack
Cthulhu
1
3
0
0.33
L
Anubis
0
5
1
0.1
W
Discordia
Jheezzus
Discordia
9
2
5
5.75
W
Hou Yi
Kingshakka
Hou Yi
5
1
2
6
W
King Arthur
Pr1y35h_94
King Arthur
1
3
7
1.5
L
Horus
Smiteable
Horus
5
3
3
2.17
L
Medusa
badlogik
Medusa
2
3
2
1
L
Ullr
iZeeek
Ullr
1
7
3
0.36
W
Ganesha
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
49,087
65,860
Taken
63,238
26,288
Mitigated
45,854
9,509
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,244
1,541
0
8,246
13,591
5,501
2,093
926
12,665
0
85,776
L
Cthulhu
Dyedblack
Cthulhu
4,732
261
0
723
12,540
9,386
0
1,640
10,900
29,863
988
L
Anubis
637
0
0
1,883
7,742
2,349
0
5,565
2,177
20,859
0
W
Discordia
Jheezzus
Discordia
20,356
974
0
2,592
10,645
4,251
2,175
663
9,982
108,275
0
W
Hou Yi
Kingshakka
Hou Yi
9,757
6,185
0
4,739
9,638
3,785
5,909
1,555
8,083
0
106,589
W
King Arthur
Pr1y35h_94
King Arthur
5,750
584
0
626
15,978
17,627
466
394
15,584
0
52,584
L
Horus
Smiteable
Horus
8,348
3,093
721
1,877
15,519
5,891
0
5,434
10,085
0
72,953
L
Medusa
badlogik
Medusa
7,979
4,421
0
3,346
14,653
4,044
0
5,402
9,251
0
73,213
L
Ullr
iZeeek
Ullr
7,175
2,667
0
959
15,406
4,618
0
5,295
10,111
0
43,939
W
Ganesha
2,980
150
0
2,529
13,386
14,690
293
1,519
10,825
36,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
61,111
449
Minions Killed
621
0
Camps Cleared
0
1,707,098
Distance Traveled
2,029,442
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,495
595
147
7
0
451,738
3
L
Cthulhu
9,142
435
54
3
0
430,311
3
L
Anubis
7,005
334
46
2
0
164,774
4
W
Discordia
13,326
635
180
9
0
420,482
5
W
Hou Yi
12,134
578
184
9
0
371,398
4
W
King Arthur
10,988
523
109
5
0
345,215
0
L
Horus
11,051
526
116
6
0
447,222
2
L
Medusa
10,795
514
150
7
0
410,959
3
L
Ullr
8,779
418
83
4
0
253,832
1
W
Ganesha
12,168
579
1
0
0
440,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role