Player Matchup

Apollo
Apollo
CIover UK
Apollo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,478 Elo+
Solo
Ymir
Ymir
ChapeauFusee76
Ymir
Level 148
God Stats
0W - 1L
1,128 SR
Queue Stats
4W - 5L
1,860 Elo+
Solo
Erlang Shen
Erlang Shen
Danger-GEN
Erlang Shen
Level 157
God Stats
14W - 7L
1,625 SR
Queue Stats
331W - 357L
1,557 Elo+
Solo
Agni
Agni
xImCoppercito
Agni
Level 106
God Stats
45W - 31L
1,610 SR
Queue Stats
199W - 176L
1,524 Elo+
Party 2
Arachne
Arachne
xImJumpercito
Arachne
Level 100
God Stats
66W - 54L
1,566 SR
Queue Stats
176W - 166L
1,478 Elo+
Party 2
Team Averages
Level 134
1,486 SR
1,579 Elo+

VS

Team Averages
Level 142
1,437 SR
1,484 Elo+
Ymir
Ymir
Der I Jerry
Ymir
Level 135
God Stats
2W - 4L
1,372 SR
Queue Stats
303W - 282L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EinArmImDarm
Tsukuyomi
Level 146
God Stats
1W - 3L
1,522 SR
Queue Stats
155W - 145L
1,538 Elo+
Party 3
Cernunnos
Cernunnos
Mr__Nico__
Cernunnos
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 84L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
Rxsyu
Nu Wa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
Skilprop
Gilgamesh
Level 150
God Stats
2W - 1L
1,289 SR
Queue Stats
116W - 101L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CIover UK
Apollo
13
1 / 5 / 3
7,802
488
3,596
13,220
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 1 / 2
6,098
381
1,508
5,268
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Danger-GEN
Erlang Shen
14
3 / 3 / 0
8,966
560
7,951
16,277
15,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 4
9,332
583
10,500
7,864
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
16
7 / 2 / 5
9,928
621
8,523
14,851
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,840
553
3,086
11,171
9,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
EinArmImDarm
Tsukuyomi
14
5 / 4 / 4
8,919
557
7,186
12,105
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Mr__Nico__
Cernunnos
16
3 / 1 / 5
9,476
592
11,350
10,177
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Rxsyu
Nu Wa
14
3 / 3 / 3
8,859
554
8,166
8,131
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Skilprop
Gilgamesh
15
1 / 3 / 5
9,011
563
6,517
12,727
11,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
14
Kills
13
13
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
CIover UK
Apollo
1
5
3
0.5
L
0
1
2
1
L
Erlang Shen
Danger-GEN
Erlang Shen
3
3
0
1
W
1
3
4
1
W
Tsukuyomi
EinArmImDarm
Tsukuyomi
5
4
4
1.75
W
Cernunnos
Mr__Nico__
Cernunnos
3
1
5
5.5
W
Nu Wa
Rxsyu
Nu Wa
3
3
3
1.5
W
Gilgamesh
Skilprop
Gilgamesh
1
3
5
1.17
L
3
2
4
2.5
L
Arachne
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,078
Damage
36,305
57,480
Taken
54,311
32,191
Mitigated
30,744
21,222
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CIover UK
Apollo
3,596
2,209
0
4,294
13,220
2,748
262
1,148
11,950
0
43,539
L
1,508
67
0
777
5,268
1,889
0
895
4,251
11,319
0
L
Erlang Shen
Danger-GEN
Erlang Shen
7,951
4,141
0
8,346
16,277
15,705
898
2,913
13,190
0
52,031
W
3,086
1,505
1,914
1,780
11,171
9,155
484
3,871
7,300
24,174
0
W
Tsukuyomi
EinArmImDarm
Tsukuyomi
7,186
1,707
0
3,447
12,105
4,320
0
1,930
10,175
0
46,159
W
Cernunnos
Mr__Nico__
Cernunnos
11,350
5,487
0
6,208
10,177
3,746
1,545
1,608
8,569
0
76,106
W
Nu Wa
Rxsyu
Nu Wa
8,166
1,583
0
250
8,131
2,264
1,174
4,599
3,532
58,769
0
W
Gilgamesh
Skilprop
Gilgamesh
6,517
3,023
0
4,980
12,727
11,259
842
0
12,727
0
47,136
L
10,500
534
0
997
7,864
2,429
0
3,019
4,631
68,672
0
L
Arachne
8,523
4,950
0
6,808
14,851
9,420
282
2,425
12,206
0
75,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
45,105
458
Minions Killed
480
0
Camps Cleared
0
1,447,500
Distance Traveled
1,571,320
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,802
488
76
5
0
313,289
1
L
Ymir
6,098
381
22
1
0
146,150
0
L
Erlang Shen
8,966
560
108
7
0
263,357
2
W
Ymir
8,840
553
36
2
0
301,024
2
W
Tsukuyomi
8,919
557
80
5
0
355,802
7
W
Cernunnos
9,476
592
141
9
0
299,283
4
W
Nu Wa
8,859
554
125
8
0
293,440
3
W
Gilgamesh
9,011
563
98
6
0
321,771
1
L
Agni
9,332
583
127
8
0
334,373
4
L
Arachne
9,928
621
125
8
0
390,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role