Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
McFeedey
Chiron
Level 27
God Stats
1W - 0L
1,506 SR
Queue Stats
14W - 11L
1,530 Elo+
Party 1
Ra
Ra
Rickrians
Ra
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,599 Elo+
Solo
Loki
Loki
SumSum13
Loki
Level 120
God Stats
84W - 56L
1,702 SR
Queue Stats
443W - 415L
1,644 Elo+
Party 1
Arachne
Arachne
SumSum7
Arachne
Level 122
God Stats
20W - 13L
1,851 SR
Queue Stats
219W - 209L
1,588 Elo+
Party 1
Team Averages
Level 69
1,612 SR
1,572 Elo+

VS

Team Averages
Level 100
1,707 SR
1,772 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Unycorny
Charybdis
Level 88
God Stats
4W - 5L
1,859 SR
Queue Stats
13W - 10L
1,820 Elo+
Party 2
Hercules
Hercules
VeerTien
Hercules
Level 97
God Stats
0W - 1L
1,635 SR
Queue Stats
11W - 7L
1,900 Elo+
Party 2
Odin
Odin
Zagimo2
Odin
Level 48
God Stats
1W - 1L
1,678 SR
Queue Stats
12W - 8L
1,820 Elo+
Party 2
Camazotz
Camazotz
zagimo
Camazotz
Level 147
God Stats
0W - 1L
1,862 SR
Queue Stats
13W - 10L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 1
4,407
630
1,235
4,320
2,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
McFeedey
Chiron
8
1 / 0 / 0
4,661
666
2,705
2,578
614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 0
5,253
750
3,084
2,820
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
8
1 / 1 / 1
5,014
716
2,252
3,013
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
SumSum7
Arachne
8
2 / 0 / 0
4,575
654
3,069
4,828
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 3 / 0
3,741
534
1,261
2,895
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Unycorny
Charybdis
7
0 / 0 / 0
4,164
595
1,103
3,516
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
VeerTien
Hercules
8
1 / 3 / 0
4,344
621
1,211
5,389
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
Zagimo2
Odin
7
0 / 1 / 0
4,090
584
2,343
4,996
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
zagimo
Camazotz
8
0 / 0 / 0
4,228
604
1,066
5,585
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
7
Kills
1
1
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
1
0.5
L
Ra
 
Ra
0
3
0
0
W
Chiron
McFeedey
Chiron
1
0
0
1
W
3
0
0
3
W
Loki
1
1
1
1.5
W
Arachne
SumSum7
Arachne
2
0
0
2
L
Charybdis
Unycorny
Charybdis
0
0
0
0
L
Hercules
VeerTien
Hercules
1
3
0
0.33
L
Odin
Zagimo2
Odin
0
1
0
0
L
Camazotz
zagimo
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,345
Damage
6,984
17,559
Taken
22,381
6,105
Mitigated
7,163
7,794
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,235
545
843
1,317
4,320
2,176
0
0
4,320
13,164
0
L
Ra
 
Ra
1,261
130
153
541
2,895
959
0
2,122
773
17,730
0
W
Chiron
McFeedey
Chiron
2,705
1,635
597
589
2,578
614
0
0
2,578
0
29,284
W
3,084
579
0
1,045
2,820
786
826
896
1,734
32,616
0
W
Loki
2,252
656
0
840
3,013
844
0
0
2,878
0
21,467
W
Arachne
SumSum7
Arachne
3,069
1,943
0
2,563
4,828
1,685
0
171
4,627
0
21,148
L
Charybdis
Unycorny
Charybdis
1,103
717
0
1,844
3,516
811
0
254
3,262
0
22,731
L
Hercules
VeerTien
Hercules
1,211
238
0
1,666
5,389
2,269
0
114
5,275
0
16,783
L
Odin
Zagimo2
Odin
2,343
425
0
984
4,996
1,683
0
981
4,015
0
14,701
L
Camazotz
zagimo
Camazotz
1,066
338
0
3,610
5,585
1,441
0
848
4,737
0
16,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
20,567
247
Minions Killed
214
0
Camps Cleared
0
796,012
Distance Traveled
768,517
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,407
630
23
3
0
139,308
3
L
Ra
3,741
534
36
5
0
122,692
1
W
Chiron
4,661
666
71
10
0
134,394
2
W
Ra
5,253
750
61
9
0
166,786
0
W
Loki
5,014
716
46
7
0
177,731
3
W
Arachne
4,575
654
46
7
0
177,793
2
L
Charybdis
4,164
595
61
9
0
145,559
0
L
Hercules
4,344
621
40
6
0
155,851
3
L
Odin
4,090
584
19
3
0
166,819
1
L
Camazotz
4,228
604
58
8
0
177,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role