Player Matchup

Thanatos
Thanatos
Capitta
Thanatos
Level 25
God Stats
1W - 2L
1,491 SR
Queue Stats
16W - 27L
1,375 Elo+
Party 1
Artemis
Artemis
DesDeGamerNL
Artemis
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 46L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
Pilloe
Baron Samedi
Level 96
God Stats
1W - 2L
1,502 SR
Queue Stats
87W - 82L
1,466 Elo+
Party 3
Neith
Neith
Thechildofdevil
Neith
Level 122
God Stats
1W - 2L
1,542 SR
Queue Stats
85W - 105L
1,416 Elo+
Party 1
Sobek
Sobek
Veillon
Sobek
Level 27
God Stats
1W - 1L
1,399 SR
Queue Stats
64W - 77L
1,394 Elo+
Party 1
Team Averages
Level 67
1,487 SR
1,423 Elo+

VS

Team Averages
Level 46
1,397 SR
1,310 Elo+
Atlas
Atlas
ConvictX
Atlas
Level 14
God Stats
3W - 3L
1,375 SR
Queue Stats
38W - 57L
1,232 Elo+
Party 2
Pele
Pele
Selkg
Pele
Level 62
God Stats
8W - 10L
1,297 SR
Queue Stats
57W - 72L
1,115 Elo+
Solo
Hera
Hera
Toshor
Hera
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 47L
1,471 Elo+
Solo
Mercury
Mercury
papajessuh
Mercury
Level 44
God Stats
4W - 2L
1,313 SR
Queue Stats
60W - 67L
1,410 Elo+
Solo
Apollo
Apollo
posfy
Apollo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 87L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Capitta
Thanatos
19
8 / 7 / 1
12,630
468
13,729
22,655
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
DesDeGamerNL
Artemis
18
6 / 8 / 2
12,752
472
18,930
21,005
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Pilloe
Baron Samedi
18
0 / 10 / 8
11,960
443
11,738
23,696
26,265
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 4
13,264
491
15,516
18,282
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sobek
Veillon
Sobek
15
1 / 5 / 5
10,640
394
9,314
27,729
32,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ConvictX
Atlas
20
4 / 5 / 8
13,926
516
10,770
18,151
20,847
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Selkg
Pele
20
5 / 3 / 4
15,063
558
12,864
26,299
13,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Toshor
Hera
20
9 / 3 / 8
16,550
613
27,688
14,652
8,644
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
papajessuh
Mercury
20
13 / 4 / 11
17,534
649
23,508
22,632
11,046
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
posfy
Apollo
19
4 / 4 / 9
14,061
521
12,219
24,360
9,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
19
Kills
35
35
Deaths
19
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Capitta
Thanatos
8
7
1
1.21
W
Atlas
ConvictX
Atlas
4
5
8
1.6
L
Artemis
DesDeGamerNL
Artemis
6
8
2
0.88
L
Baron Samedi
Pilloe
Baron Samedi
0
10
8
0.4
W
Pele
Selkg
Pele
5
3
4
2.33
L
4
5
4
1.2
W
Hera
Toshor
Hera
9
3
8
4.33
L
Sobek
Veillon
Sobek
1
5
5
0.7
W
Mercury
papajessuh
Mercury
13
4
11
4.63
W
Apollo
posfy
Apollo
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,227
Damage
87,049
113,367
Taken
106,094
84,295
Mitigated
64,297
38,046
Healing
34,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Capitta
Thanatos
13,729
4,464
0
14,148
22,655
9,182
0
7,964
14,691
0
64,945
W
Atlas
ConvictX
Atlas
10,770
3,286
1,121
3,154
18,151
20,847
1,072
3,647
14,504
40,078
0
L
Artemis
DesDeGamerNL
Artemis
18,930
10,068
145
3,232
21,005
8,967
5,170
5,202
15,803
0
78,409
L
Baron Samedi
Pilloe
Baron Samedi
11,738
2,230
412
5,301
23,696
26,265
590
10,472
13,224
74,705
0
W
Pele
Selkg
Pele
12,864
3,106
0
11,204
26,299
13,774
4,167
4,165
22,134
0
109,721
L
15,516
8,142
0
6,929
18,282
7,420
506
6,319
11,963
0
129,383
W
Hera
Toshor
Hera
27,688
7,909
0
1,995
14,652
8,644
3,547
5,328
9,324
137,614
795
L
Sobek
Veillon
Sobek
9,314
461
0
7,879
27,729
32,461
414
8,418
19,311
35,808
0
W
Mercury
papajessuh
Mercury
23,508
12,683
0
4,221
22,632
11,046
1,838
6,128
15,980
0
150,864
W
Apollo
posfy
Apollo
12,219
7,935
0
12,475
24,360
9,986
5,448
3,071
21,289
0
100,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,246
Gold Earned
77,134
588
Minions Killed
744
0
Camps Cleared
0
2,293,817
Distance Traveled
2,635,006
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,630
468
95
4
0
520,232
0
W
Atlas
13,926
516
46
2
0
507,061
4
L
Artemis
12,752
472
134
5
0
398,089
2
L
Baron Samedi
11,960
443
113
4
0
406,794
11
W
Pele
15,063
558
183
7
0
493,312
1
L
Neith
13,264
491
206
8
0
447,549
11
W
Hera
16,550
613
215
8
0
537,878
3
L
Sobek
10,640
394
40
1
0
521,153
4
W
Mercury
17,534
649
174
6
0
582,220
10
W
Apollo
14,061
521
126
5
0
514,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role