Player Matchup

Chang'e
Chang'e
Baobaboon
Chang'e
Level 31
God Stats
14W - 10L
1,650 SR
Queue Stats
71W - 54L
1,534 Elo+
Party 1
Osiris
Osiris
DotaBetterGam3
Osiris
Level 25
God Stats
2W - 2L
1,789 SR
Queue Stats
24W - 15L
1,625 Elo+
Party 1
Rama
Rama
Noich
Rama
Level 18
God Stats
2W - 3L
1,479 SR
Queue Stats
46W - 25L
1,746 Elo+
Party 1
Yemoja
Yemoja
QuriceDostie
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,536 Elo+
Party 1
Ravana
Ravana
SHAARRR
Ravana
Level 44
God Stats
7W - 4L
1,757 SR
Queue Stats
60W - 44L
1,554 Elo+
Party 1
Team Averages
Level 29
1,635 SR
1,599 Elo+

VS

Team Averages
Level 84
1,733 SR
1,674 Elo+
Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Flavius666
Anubis
Level 103
God Stats
7W - 0L
1,871 SR
Queue Stats
202W - 115L
1,688 Elo+
Party 2
Baron Samedi
Baron Samedi
HaydenBray
Baron Samedi
Level 24
God Stats
7W - 1L
1,964 SR
Queue Stats
171W - 72L
1,884 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Roborkop
Cu Chulainn
Level 124
God Stats
7W - 5L
1,625 SR
Queue Stats
235W - 147L
1,627 Elo+
Party 2
Medusa
Medusa
Rustyblade45
Medusa
Level 103
God Stats
58W - 28L
1,706 SR
Queue Stats
111W - 71L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baobaboon
Chang'e
15
3 / 8 / 2
9,492
500
9,544
17,803
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 6 / 2
8,657
456
11,023
20,807
18,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Noich
Rama
14
1 / 7 / 1
8,591
452
6,699
16,493
4,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
11
0 / 7 / 6
7,488
394
4,688
16,839
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
SHAARRR
Ravana
14
3 / 8 / 5
9,360
493
7,005
17,542
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
11 / 0 / 7
12,337
649
14,347
13,530
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Flavius666
Anubis
19
12 / 3 / 12
12,211
643
22,229
13,081
7,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
HaydenBray
Baron Samedi
15
1 / 0 / 20
10,813
569
9,640
9,178
9,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Roborkop
Cu Chulainn
15
3 / 7 / 7
10,508
553
12,437
21,963
20,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
18
9 / 1 / 3
12,111
637
13,623
10,323
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
10
Kills
36
36
Deaths
11
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
0
7
14.5
L
Chang'e
Baobaboon
Chang'e
3
8
2
0.5
L
3
6
2
0.67
W
Anubis
Flavius666
Anubis
12
3
12
6
W
Baron Samedi
HaydenBray
Baron Samedi
1
0
20
11
L
Rama
Noich
Rama
1
7
1
0.21
L
Yemoja
0
7
6
0.43
W
Cu Chulainn
Roborkop
Cu Chulainn
3
7
7
0.93
W
Medusa
9
1
3
10.5
L
Ravana
SHAARRR
Ravana
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
72,276
89,484
Taken
68,075
46,763
Mitigated
47,382
18,952
Healing
28,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,347
3,455
0
6,897
13,530
6,283
1,265
3,215
10,036
0
93,795
L
Chang'e
Baobaboon
Chang'e
9,544
220
1,502
4,823
17,803
5,207
386
4,874
12,929
64,522
0
L
11,023
4,749
0
4,015
20,807
18,469
764
8,883
11,924
388
50,833
W
Anubis
Flavius666
Anubis
22,229
1,629
0
5,977
13,081
7,577
2,710
4,049
8,902
77,256
3,462
W
Baron Samedi
HaydenBray
Baron Samedi
9,640
1,548
3,716
3,960
9,178
9,393
1,677
1,869
7,050
25,667
0
L
Rama
Noich
Rama
6,699
5,885
0
5,235
16,493
4,341
0
4,451
12,042
0
51,981
L
Yemoja
4,688
986
901
1,921
16,839
13,403
0
6,274
10,565
13,603
0
W
Cu Chulainn
Roborkop
Cu Chulainn
12,437
2,400
0
3,879
21,963
20,551
704
2,326
18,991
0
55,113
W
Medusa
13,623
6,155
0
4,083
10,323
3,578
2,208
3,161
7,162
0
92,282
L
Ravana
SHAARRR
Ravana
7,005
924
0
555
17,542
5,343
0
7,322
10,220
0
50,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
57,980
447
Minions Killed
509
0
Camps Cleared
0
1,625,952
Distance Traveled
1,808,273
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,337
649
122
6
0
425,707
4
L
Chang'e
9,492
500
122
6
0
327,422
4
L
Osiris
8,657
456
107
6
0
301,393
5
W
Anubis
12,211
643
124
7
0
334,722
6
W
Baron Samedi
10,813
569
37
2
0
364,253
8
L
Rama
8,591
452
110
6
0
295,247
3
L
Yemoja
7,488
394
16
1
0
333,378
5
W
Cu Chulainn
10,508
553
80
4
0
324,367
10
W
Medusa
12,111
637
146
8
0
359,224
6
L
Ravana
9,360
493
92
5
0
368,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role