Player Matchup

Geb
Geb
RingSting010
Geb
Level 89
God Stats
69W - 44L
1,560 SR
Queue Stats
90W - 77L
1,501 Elo+
Solo
Tiamat
Tiamat
Shmitay
Tiamat
Level 104
God Stats
4W - 3L
1,504 SR
Queue Stats
89W - 90L
1,558 Elo+
Solo
Bellona
Bellona
angiefireflies
Bellona
Level 105
God Stats
20W - 32L
1,530 SR
Queue Stats
144W - 174L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
dinopwer911
Gilgamesh
Level 67
God Stats
30W - 12L
1,616 SR
Queue Stats
113W - 84L
1,536 Elo+
Solo
Izanami
Izanami
i_m_confucius
Izanami
Level 87
God Stats
113W - 109L
1,502 SR
Queue Stats
191W - 198L
1,455 Elo+
Solo
Team Averages
Level 90
1,542 SR
1,512 Elo+

VS

Team Averages
Level 83
1,543 SR
1,516 Elo+
Ratatoskr
Ratatoskr
ADRI4N3537
Ratatoskr
Level 114
God Stats
1W - 1L
1,304 SR
Queue Stats
95W - 116L
1,350 Elo+
Solo
Athena
Athena
DankuDanku
Athena
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,580 Elo+
Party 1
Chang'e
Chang'e
PCHPSchoMpk
Chang'e
Level 57
God Stats
3W - 3L
1,686 SR
Queue Stats
9W - 10L
1,580 Elo+
Party 1
Olorun
Olorun
cesarsaldad7
Olorun
Level 118
God Stats
1W - 1L
1,724 SR
Queue Stats
118W - 103L
1,493 Elo+
Solo
Scylla
Scylla
swooshswash
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,371
486
977
3,562
1,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Shmitay
Tiamat
11
2 / 0 / 0
6,057
673
1,261
3,095
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,043
560
3,662
5,633
4,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
dinopwer911
Gilgamesh
8
2 / 1 / 1
5,153
573
1,816
3,737
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
9
1 / 1 / 0
5,205
578
4,172
4,192
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ADRI4N3537
Ratatoskr
5
2 / 1 / 1
4,135
459
1,252
2,222
482
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
DankuDanku
Athena
7
0 / 1 / 1
4,248
472
1,877
6,283
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
PCHPSchoMpk
Chang'e
7
0 / 1 / 1
4,049
450
1,755
3,469
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
10
2 / 1 / 1
5,909
657
2,813
7,098
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
9
0 / 1 / 0
4,787
532
1,069
2,591
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ADRI4N3537
Ratatoskr
2
1
1
2.5
L
Athena
DankuDanku
Athena
0
1
1
0.5
L
Chang'e
PCHPSchoMpk
Chang'e
0
1
1
0.5
W
0
0
0
0
W
Tiamat
Shmitay
Tiamat
2
0
0
2
W
0
2
1
0.25
L
Olorun
2
1
1
2.5
W
Gilgamesh
dinopwer911
Gilgamesh
2
1
1
2.5
W
Izanami
1
1
0
1
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,888
Damage
8,766
20,219
Taken
21,663
11,036
Mitigated
6,583
5,258
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ADRI4N3537
Ratatoskr
1,252
441
0
624
2,222
482
0
211
2,011
0
8,350
L
Athena
DankuDanku
Athena
1,877
615
46
1,668
6,283
2,403
0
283
6,000
8,434
0
L
Chang'e
PCHPSchoMpk
Chang'e
1,755
303
933
1,684
3,469
715
0
295
3,174
20,160
0
W
977
129
60
700
3,562
1,853
0
1,503
2,059
6,868
4,522
W
Tiamat
Shmitay
Tiamat
1,261
190
0
1,760
3,095
1,374
7
870
2,225
34,984
0
W
3,662
1,446
0
338
5,633
4,642
299
2,168
3,465
0
25,985
L
Olorun
2,813
1,394
79
4,808
7,098
2,289
0
415
6,683
33,872
0
W
Gilgamesh
dinopwer911
Gilgamesh
1,816
543
0
508
3,737
2,029
0
1,498
2,239
0
18,549
W
Izanami
4,172
3,013
134
1,758
4,192
1,138
1,034
1,475
2,717
0
39,072
L
Scylla
1,069
0
0
440
2,591
694
0
902
1,689
22,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
23,128
267
Minions Killed
206
0
Camps Cleared
0
902,856
Distance Traveled
708,605
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,135
459
23
3
0
82,778
1
L
Athena
4,248
472
20
2
0
185,387
3
L
Chang'e
4,049
450
35
4
0
135,891
0
W
Geb
4,371
486
25
3
0
192,201
9
W
Tiamat
6,057
673
75
8
0
185,722
2
W
Bellona
5,043
560
60
7
0
169,337
2
L
Olorun
5,909
657
72
8
0
156,359
0
W
Gilgamesh
5,153
573
33
4
0
189,799
3
W
Izanami
5,205
578
74
8
0
165,797
2
L
Scylla
4,787
532
56
6
0
148,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role