Player Matchup

Atlas
Atlas
Mmm Abuse
Atlas
Level 61
God Stats
26W - 20L
1,277 SR
Queue Stats
94W - 103L
1,489 Elo+
Party 3
Izanami
Izanami
Mmm Stinky
Izanami
Level 49
God Stats
19W - 19L
1,509 SR
Queue Stats
36W - 39L
1,411 Elo+
Party 3
He Bo
He Bo
XbviceX123
He Bo
Level 33
God Stats
37W - 42L
1,503 SR
Queue Stats
198W - 226L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
aidanbeast42
Cu Chulainn
Level 43
God Stats
14W - 22L
1,419 SR
Queue Stats
369W - 393L
1,448 Elo+
Solo
Cernunnos
Cernunnos
stepbro_ShamSham
Cernunnos
Level 33
God Stats
40W - 32L
1,512 SR
Queue Stats
134W - 166L
1,317 Elo+
Solo
Team Averages
Level 44
1,444 SR
1,398 Elo+

VS

Team Averages
Level 59
1,529 SR
1,404 Elo+
Shiva
Shiva
FraternityXFreak
Shiva
Level 74
God Stats
77W - 42L
1,598 SR
Queue Stats
729W - 758L
1,334 Elo+
Party 2
Jormungandr
Jormungandr
KalonKiwi
Jormungandr
Level 48
God Stats
41W - 34L
1,656 SR
Queue Stats
355W - 371L
1,367 Elo+
Party 2
Thoth
Thoth
N3O x KILLER
Thoth
Level 104
God Stats
20W - 22L
1,334 SR
Queue Stats
352W - 347L
1,466 Elo+
Party 1
Kali
Kali
N3O x THIEF
Kali
Level 29
God Stats
12W - 15L
1,242 SR
Queue Stats
102W - 127L
1,420 Elo+
Party 1
Neith
Neith
NinjaStyle420
Neith
Level 40
God Stats
27W - 33L
1,815 SR
Queue Stats
190W - 222L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mmm Abuse
Atlas
10
2 / 1 / 0
6,493
541
5,087
8,602
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Mmm Stinky
Izanami
11
0 / 3 / 2
6,049
504
1,733
7,912
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
10
1 / 2 / 0
5,794
483
3,586
5,470
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
aidanbeast42
Cu Chulainn
9
0 / 4 / 1
5,673
473
4,974
9,828
7,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
10
0 / 1 / 0
5,716
476
4,325
8,523
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,119
593
7,639
7,687
3,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
KalonKiwi
Jormungandr
10
2 / 0 / 0
6,175
515
6,503
8,540
4,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 0
7,090
591
4,268
3,330
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 4
6,775
565
3,409
9,593
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 2
5,666
472
4,997
4,017
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Jormungandr
KalonKiwi
Jormungandr
2
0
0
2
L
Atlas
Mmm Abuse
Atlas
2
1
0
2
L
Izanami
Mmm Stinky
Izanami
0
3
2
0.33
W
3
1
0
3
W
2
2
4
2
W
0
0
2
1
L
He Bo
1
2
0
0.5
L
Cu Chulainn
aidanbeast42
Cu Chulainn
0
4
1
0.13
L
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
26,816
40,335
Taken
33,167
16,900
Mitigated
13,641
10,657
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,639
1,786
0
3,406
7,687
3,441
930
1,022
6,665
0
40,964
W
Jormungandr
KalonKiwi
Jormungandr
6,503
1,857
541
2,112
8,540
4,799
66
2,254
6,286
32,385
0
L
Atlas
Mmm Abuse
Atlas
5,087
2,119
1,383
1,930
8,602
4,038
0
3,105
5,497
19,809
0
L
Izanami
Mmm Stinky
Izanami
1,733
1,177
0
2,589
7,912
1,993
584
3,380
4,532
0
39,004
W
4,268
126
0
495
3,330
1,001
0
346
2,984
47,327
0
W
3,409
1,842
0
2,354
9,593
2,980
0
3,539
6,054
0
33,761
W
4,997
2,130
0
960
4,017
1,420
0
1,512
2,505
0
27,545
L
He Bo
3,586
129
0
0
5,470
1,079
774
888
4,582
31,848
0
L
Cu Chulainn
aidanbeast42
Cu Chulainn
4,974
1,091
43
1,761
9,828
7,124
446
0
9,828
0
30,436
L
Cernunnos
4,325
2,495
0
2,951
8,523
2,666
0
3,398
5,125
0
37,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
32,825
311
Minions Killed
347
0
Camps Cleared
0
1,070,326
Distance Traveled
1,122,461
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,119
593
83
7
0
218,073
0
W
Jormungandr
6,175
515
48
4
0
217,063
4
L
Atlas
6,493
541
24
2
0
227,080
2
L
Izanami
6,049
504
74
6
0
184,589
4
W
Thoth
7,090
591
93
8
0
247,294
3
W
Kali
6,775
565
70
6
0
235,297
2
W
Neith
5,666
472
53
4
0
204,734
0
L
He Bo
5,794
483
63
5
0
217,561
1
L
Cu Chulainn
5,673
473
64
5
0
244,430
7
L
Cernunnos
5,716
476
86
7
0
196,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role