Player Matchup

Chaac
Chaac
AintGonHapnCapn
Chaac
Level 108
God Stats
8W - 1L
1,710 SR
Queue Stats
118W - 101L
1,543 Elo+
Party 1
Charybdis
Charybdis
Ferdinand813
Charybdis
Level 150
God Stats
7W - 7L
1,459 SR
Queue Stats
112W - 101L
1,508 Elo+
Party 1
Olorun
Olorun
GaySquirrels69
Olorun
Level 108
God Stats
6W - 1L
1,769 SR
Queue Stats
154W - 71L
1,781 Elo+
Party 4
Ne Zha
Ne Zha
NBGFrenzy
Ne Zha
Level 144
God Stats
2W - 0L
1,841 SR
Queue Stats
205W - 176L
1,581 Elo+
Party 1
Chronos
Chronos
SweatyTubeSock
Chronos
Level 49
God Stats
4W - 2L
1,983 SR
Queue Stats
146W - 75L
1,752 Elo+
Party 4
Team Averages
Level 112
1,752 SR
1,633 Elo+

VS

Team Averages
Level 46
1,573 SR
1,597 Elo+
Olorun
Olorun
ItsAFloater
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,716 Elo+
Solo
Terra
Terra
Kreems
Terra
Level 39
God Stats
17W - 7L
1,742 SR
Queue Stats
231W - 182L
1,554 Elo+
Party 2
Mercury
Mercury
MusikDisaster2
Mercury
Level 66
God Stats
22W - 13L
1,623 SR
Queue Stats
169W - 115L
1,638 Elo+
Party 2
Rama
Rama
Tenndo
Rama
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
309W - 316L
1,579 Elo+
Party 3
Merlin
Merlin
auxiah
Merlin
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
383W - 390L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
10,583
814
11,374
17,792
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Ferdinand813
Charybdis
14
0 / 4 / 5
8,733
672
5,247
8,653
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
8 / 2 / 12
11,278
868
20,598
15,587
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
NBGFrenzy
Ne Zha
19
8 / 4 / 7
11,429
879
15,796
12,731
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
3 / 4 / 8
10,336
795
11,170
14,733
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 4 / 4
10,144
780
13,045
14,812
6,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Kreems
Terra
16
4 / 2 / 5
10,272
790
9,134
19,934
21,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 8 / 4
8,928
687
8,504
15,400
6,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Tenndo
Rama
17
4 / 7 / 5
10,040
772
14,194
16,750
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
auxiah
Merlin
15
0 / 4 / 3
8,496
654
7,556
9,781
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
25
Kills
16
16
Deaths
25
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
Charybdis
Ferdinand813
Charybdis
0
4
5
0.63
W
8
2
12
7
L
Olorun
4
4
4
1.5
L
Terra
Kreems
Terra
4
2
5
3.25
L
4
8
4
0.75
W
Ne Zha
NBGFrenzy
Ne Zha
8
4
7
2.88
W
3
4
8
1.75
L
Rama
Tenndo
Rama
4
7
5
0.93
L
Merlin
auxiah
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,185
Damage
52,433
69,496
Taken
76,677
37,740
Mitigated
44,651
26,335
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,374
2,519
0
6,063
17,792
15,509
473
7,548
10,244
0
24,196
W
Charybdis
Ferdinand813
Charybdis
5,247
2,697
0
3,110
8,653
2,778
863
3,589
5,064
0
16,951
W
20,598
10,197
1,526
7,536
15,587
7,639
1,219
7,780
7,807
51,804
4,324
L
Olorun
13,045
6,624
735
4,253
14,812
6,497
192
4,046
10,531
48,604
0
L
Terra
Kreems
Terra
9,134
889
1,670
3,096
19,934
21,391
0
9,444
10,121
15,401
0
L
8,504
4,976
0
250
15,400
6,117
0
6,278
9,003
0
12,141
W
Ne Zha
NBGFrenzy
Ne Zha
15,796
4,514
0
5,178
12,731
5,783
294
5,968
6,763
0
54,962
W
11,170
3,226
0
2,922
14,733
6,031
3,846
4,850
9,883
46,585
0
L
Rama
Tenndo
Rama
14,194
11,934
194
3,729
16,750
6,603
168
6,448
10,002
0
36,843
L
Merlin
auxiah
Merlin
7,556
312
241
544
9,781
4,043
54
3,509
6,198
39,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,359
Gold Earned
47,880
291
Minions Killed
220
0
Camps Cleared
0
1,243,862
Distance Traveled
1,240,790
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,583
814
34
3
0
265,069
1
W
Charybdis
8,733
672
29
2
0
182,546
0
W
Olorun
11,278
868
79
6
0
260,958
2
L
Olorun
10,144
780
85
7
0
238,623
3
L
Terra
10,272
790
15
1
0
291,515
1
L
Mercury
8,928
687
14
1
0
258,161
2
W
Ne Zha
11,429
879
83
6
0
291,133
1
W
Chronos
10,336
795
66
5
0
244,156
1
L
Rama
10,040
772
47
4
0
212,124
0
L
Merlin
8,496
654
59
5
0
240,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role