Player Matchup

Fenrir
Fenrir
Dogirman
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,260 Elo+
Party 1
Hachiman
Hachiman
OtkrovenoKonsciY
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,471 Elo+
Party 1
Nike
Nike
Strasty
Nike
Level 18
God Stats
2W - 2L
1,733 SR
Queue Stats
47W - 63L
1,260 Elo+
Party 1
Cabrakan
Cabrakan
WHATUGONNAD0
Cabrakan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,238 Elo+
Party 1
Ra
Ra
panzertok
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,229 Elo+
Party 1
Team Averages
Level 22
1,547 SR
1,291 Elo+

VS

Team Averages
Level 71
1,473 SR
1,571 Elo+
Bellona
Bellona
BestNooob1O
Bellona
Level 118
God Stats
102W - 72L
1,550 SR
Queue Stats
522W - 560L
1,416 Elo+
Solo
Zeus
Zeus
JustEemeli
Zeus
Level 100
God Stats
1W - 0L
1,511 SR
Queue Stats
73W - 52L
1,694 Elo+
Party 3
Chiron
Chiron
Megamagenoob
Chiron
Level 82
God Stats
2W - 1L
1,305 SR
Queue Stats
28W - 15L
1,939 Elo+
Party 3
King Arthur
King Arthur
guibue
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,271 Elo+
Party 2
Ymir
Ymir
pyrhux
Ymir
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 13L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dogirman
Fenrir
17
6 / 8 / 7
10,896
474
14,529
24,585
9,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 12 / 6
8,141
354
4,994
17,407
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Strasty
Nike
17
9 / 7 / 6
11,551
502
16,790
27,656
19,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cabrakan
WHATUGONNAD0
Cabrakan
15
1 / 9 / 9
10,047
437
8,821
25,554
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 12 / 4
9,191
400
6,335
14,392
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BestNooob1O
Bellona
20
11 / 2 / 11
13,982
608
16,797
18,265
11,871
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 6 / 16
13,465
585
26,234
13,244
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
20
19 / 2 / 10
14,395
626
31,051
15,146
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
guibue
King Arthur
19
4 / 6 / 3
12,604
548
8,976
18,046
14,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
pyrhux
Ymir
18
6 / 2 / 19
12,847
559
7,599
18,291
20,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
18
Kills
48
48
Deaths
18
32
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
BestNooob1O
Bellona
11
2
11
8.25
L
Fenrir
Dogirman
Fenrir
6
8
7
1.19
W
8
6
16
2.67
W
Chiron
19
2
10
12
L
1
12
6
0.33
L
Nike
Strasty
Nike
9
7
6
1.71
L
Cabrakan
WHATUGONNAD0
Cabrakan
1
9
9
0.61
W
King Arthur
guibue
King Arthur
4
6
3
0.92
L
1
12
4
0.25
W
Ymir
pyrhux
Ymir
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,469
Damage
90,657
109,594
Taken
82,992
62,859
Mitigated
58,054
16,207
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BestNooob1O
Bellona
16,797
7,015
93
2,543
18,265
11,871
1,267
2,792
15,284
0
111,166
L
Fenrir
Dogirman
Fenrir
14,529
2,338
0
4,622
24,585
9,682
0
8,302
15,995
0
53,783
W
26,234
2,864
0
1,152
13,244
4,955
1,823
2,561
10,424
87,417
0
W
Chiron
31,051
9,822
1,242
4,633
15,146
6,169
6,401
3,515
11,492
0
105,577
L
4,994
2,847
0
1,439
17,407
3,627
0
2,950
14,437
0
27,448
L
Nike
Strasty
Nike
16,790
3,052
176
3,280
27,656
19,594
0
7,247
20,154
6,560
53,746
L
Cabrakan
WHATUGONNAD0
Cabrakan
8,821
1,010
160
3,372
25,554
25,654
0
9,415
15,813
36,923
0
W
King Arthur
guibue
King Arthur
8,976
551
0
1,020
18,046
14,068
829
3,986
13,754
0
79,525
L
6,335
459
1,889
1,269
14,392
4,302
0
4,794
9,362
51,379
0
W
Ymir
pyrhux
Ymir
7,599
1,932
0
2,132
18,291
20,991
958
4,546
13,373
28,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,826
Gold Earned
67,293
389
Minions Killed
638
0
Camps Cleared
0
1,965,023
Distance Traveled
2,207,739
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,982
608
158
7
0
466,717
1
L
Fenrir
10,896
474
74
3
0
438,117
2
W
Zeus
13,465
585
135
6
0
412,827
3
W
Chiron
14,395
626
138
6
0
442,644
4
L
Hachiman
8,141
354
51
2
0
406,573
0
L
Nike
11,551
502
111
5
0
420,464
0
L
Cabrakan
10,047
437
50
2
0
386,814
0
W
King Arthur
12,604
548
165
7
0
445,959
2
L
Ra
9,191
400
103
4
0
313,055
3
W
Ymir
12,847
559
42
2
0
439,592
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role