Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chakblak
Bacchus
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
396W - 356L
1,560 Elo+
Solo
Zeus
Zeus
Raresy2k
Zeus
Level 95
God Stats
0W - 2L
1,430 SR
Queue Stats
93W - 96L
1,517 Elo+
Party 3
Thanatos
Thanatos
r3playtm
Thanatos
Level 96
God Stats
19W - 17L
1,488 SR
Queue Stats
55W - 55L
1,504 Elo+
Party 3
Team Averages
Level 93
1,484 SR
1,516 Elo+

VS

Team Averages
Level 87
1,654 SR
1,574 Elo+
Bellona
Bellona
Counyamama
Bellona
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
19W - 8L
1,628 Elo+
Party 1
Ullr
Ullr
Deanoboy77
Ullr
Level 63
God Stats
2W - 1L
1,305 SR
Queue Stats
30W - 28L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
Joceky
Yu Huang
Level 122
God Stats
13W - 2L
1,847 SR
Queue Stats
118W - 96L
1,598 Elo+
Party 1
Xing Tian
Xing Tian
Tonisky
Xing Tian
Level 122
God Stats
4W - 0L
1,898 SR
Queue Stats
52W - 43L
1,570 Elo+
Party 1
Athena
Athena
pludlow21
Athena
Level 109
God Stats
10W - 12L
1,493 SR
Queue Stats
263W - 250L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 4 / 2
7,534
580
5,817
8,263
2,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
 
Loki
12
3 / 0 / 3
7,082
545
5,153
8,471
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Chakblak
Bacchus
11
2 / 3 / 3
6,517
501
5,451
11,784
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
2 / 4 / 1
6,775
521
8,438
7,732
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
r3playtm
Thanatos
5
0 / 2 / 1
4,610
355
1,721
4,465
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Counyamama
Bellona
15
4 / 1 / 3
9,195
707
9,335
10,522
9,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 3
8,152
627
5,294
7,953
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Joceky
Yu Huang
13
2 / 3 / 2
7,871
605
3,319
6,145
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Tonisky
Xing Tian
11
2 / 1 / 5
7,061
543
3,318
12,597
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
pludlow21
Athena
13
3 / 1 / 6
7,968
613
5,508
8,881
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
13
13
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
2
0.75
L
Loki
 
Loki
3
0
3
4.5
L
Bacchus
Chakblak
Bacchus
2
3
3
1.17
W
Bellona
Counyamama
Bellona
4
1
3
5.5
W
2
3
3
1.17
W
Yu Huang
Joceky
Yu Huang
2
3
2
1
L
Zeus
2
4
1
0.63
W
Xing Tian
Tonisky
Xing Tian
2
1
5
4.5
W
Athena
pludlow21
Athena
3
1
6
6
L
Thanatos
r3playtm
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
26,774
40,715
Taken
46,098
17,178
Mitigated
27,336
9,375
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,817
3,478
0
2,965
8,263
2,476
0
2,325
5,938
0
47,393
L
Loki
 
Loki
5,153
1,329
0
304
8,471
2,553
0
2,824
5,647
0
45,117
L
Bacchus
Chakblak
Bacchus
5,451
1,038
133
2,396
11,784
8,169
0
3,842
7,942
22,145
0
W
Bellona
Counyamama
Bellona
9,335
3,094
0
5,092
10,522
9,788
1,856
3,722
6,349
0
60,931
W
5,294
2,212
0
803
7,953
2,851
0
2,149
5,804
0
57,141
W
Yu Huang
Joceky
Yu Huang
3,319
177
0
680
6,145
1,885
0
1,787
4,017
46,283
0
L
Zeus
8,438
714
0
580
7,732
2,479
76
2,714
5,018
41,513
0
W
Xing Tian
Tonisky
Xing Tian
3,318
539
0
2,030
12,597
8,723
0
4,346
7,843
20,198
0
W
Athena
pludlow21
Athena
5,508
983
0
3,581
8,881
4,089
0
1,468
6,862
44,124
0
L
Thanatos
r3playtm
Thanatos
1,721
319
0
2,997
4,465
1,501
0
440
4,025
0
7,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
40,247
304
Minions Killed
442
0
Camps Cleared
0
1,205,801
Distance Traveled
1,398,963
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,534
580
91
7
0
245,246
2
L
Loki
7,082
545
86
7
0
327,238
2
L
Bacchus
6,517
501
30
2
0
263,398
3
W
Bellona
9,195
707
130
10
0
275,047
2
W
Ullr
8,152
627
117
9
0
235,973
2
W
Yu Huang
7,871
605
85
7
0
263,901
3
L
Zeus
6,775
521
82
6
0
240,512
4
W
Xing Tian
7,061
543
16
1
0
290,875
5
W
Athena
7,968
613
94
7
0
333,167
2
L
Thanatos
4,610
355
15
1
0
129,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role