Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BloodRoseRias
Ao Kuang
Level 120
God Stats
0W - 2L
1,288 SR
Queue Stats
96W - 73L
1,604 Elo+
Party 1
Hercules
Hercules
Regratio
Hercules
Level 129
God Stats
4W - 3L
1,902 SR
Queue Stats
143W - 138L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
RiZE S1chO
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 100L
1,482 Elo+
Solo
Hel
Hel
SpudPC
Hel
Level 87
God Stats
0W - 1L
1,762 SR
Queue Stats
261W - 218L
1,540 Elo+
Solo
Team Averages
Level 122
1,590 SR
1,542 Elo+

VS

Team Averages
Level 123
1,523 SR
1,537 Elo+
Cliodhna
Cliodhna
DEEJHUDG22
Cliodhna
Level 158
God Stats
7W - 4L
1,474 SR
Queue Stats
622W - 630L
1,521 Elo+
Solo
Nu Wa
Nu Wa
IIBlackSwanIII
Nu Wa
Level 144
God Stats
4W - 2L
1,515 SR
Queue Stats
107W - 126L
1,571 Elo+
Solo
Neith
Neith
Josedox95
Neith
Level 129
God Stats
3W - 2L
1,688 SR
Queue Stats
136W - 145L
1,532 Elo+
Solo
Aphrodite
Aphrodite
Samyert99
Aphrodite
Level 123
God Stats
3W - 3L
1,439 SR
Queue Stats
159W - 159L
1,544 Elo+
Solo
Skadi
Skadi
mikell74
Skadi
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 60L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 11 / 10
11,200
659
16,592
36,168
33,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
BloodRoseRias
Ao Kuang
18
7 / 12 / 4
11,944
703
8,423
24,063
7,207
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Regratio
Hercules
17
1 / 6 / 10
10,155
597
12,631
38,261
37,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
RiZE S1chO
Amaterasu
18
0 / 5 / 13
10,736
632
8,889
28,150
26,296
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hel
SpudPC
Hel
20
6 / 5 / 7
12,011
707
21,626
22,892
8,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DEEJHUDG22
Cliodhna
18
2 / 5 / 23
11,570
681
23,216
21,877
20,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 5 / 18
11,974
704
21,652
14,723
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Josedox95
Neith
20
16 / 4 / 13
13,886
817
41,177
18,914
9,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Samyert99
Aphrodite
20
4 / 1 / 26
12,518
736
13,556
15,470
16,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
mikell74
Skadi
20
12 / 4 / 11
14,064
827
34,732
20,191
12,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
130
18
Kills
39
39
Deaths
19
44
Assists
91
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
11
10
0.82
L
Ao Kuang
BloodRoseRias
Ao Kuang
7
12
4
0.75
W
Cliodhna
DEEJHUDG22
Cliodhna
2
5
23
2.7
W
5
5
18
2.8
W
Neith
Josedox95
Neith
16
4
13
5.63
L
Hercules
Regratio
Hercules
1
6
10
1
L
Amaterasu
RiZE S1chO
Amaterasu
0
5
13
1.3
W
Aphrodite
Samyert99
Aphrodite
4
1
26
17
L
Hel
SpudPC
Hel
6
5
7
1.9
W
Skadi
mikell74
Skadi
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,161
Damage
134,333
149,534
Taken
91,175
112,781
Mitigated
66,013
67,819
Healing
38,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,592
495
854
7,471
36,168
33,811
0
10,025
25,521
0
36,568
L
Ao Kuang
BloodRoseRias
Ao Kuang
8,423
1,519
238
3,779
24,063
7,207
0
5,893
17,653
15,454
0
W
Cliodhna
DEEJHUDG22
Cliodhna
23,216
2,017
1,626
3,408
21,877
20,902
592
7,047
14,320
0
34,942
W
21,652
5,665
800
2,038
14,723
6,791
352
5,411
9,008
32,802
0
W
Neith
Josedox95
Neith
41,177
16,076
1,318
3,858
18,914
9,622
2,045
5,949
12,770
0
58,265
L
Hercules
Regratio
Hercules
12,631
2,299
1,260
13,700
38,261
37,068
0
7,097
30,101
0
24,161
L
Amaterasu
RiZE S1chO
Amaterasu
8,889
1,120
1,303
10,908
28,150
26,296
0
5,283
22,071
1,290
26,510
W
Aphrodite
Samyert99
Aphrodite
13,556
1,246
12,023
8,324
15,470
16,451
695
5,278
9,799
33,344
0
L
Hel
SpudPC
Hel
21,626
839
17,036
11,270
22,892
8,399
45
5,161
17,223
50,943
0
W
Skadi
mikell74
Skadi
34,732
15,153
1,505
3,788
20,191
12,247
3,697
6,284
13,376
0
56,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,046
Gold Earned
64,012
142
Minions Killed
157
0
Camps Cleared
0
1,561,410
Distance Traveled
1,600,025
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,200
659
26
2
0
276,541
3
L
Ao Kuang
11,944
703
15
1
0
265,097
1
W
Cliodhna
11,570
681
32
2
0
321,079
0
W
Nu Wa
11,974
704
19
1
0
278,520
0
W
Neith
13,886
817
34
2
0
296,957
1
L
Hercules
10,155
597
18
1
0
324,811
1
L
Amaterasu
10,736
632
28
2
0
351,054
0
W
Aphrodite
12,518
736
37
2
0
368,296
3
L
Hel
12,011
707
55
3
0
343,907
0
W
Skadi
14,064
827
35
2
0
335,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role