Player Matchup

Mulan
Mulan
Artîk
Mulan
Level 41
God Stats
1W - 2L
1,616 SR
Queue Stats
137W - 144L
1,426 Elo+
Party 2
Eset
Eset
Darwine
Eset
Level 160
God Stats
3W - 4L
1,336 SR
Queue Stats
167W - 168L
1,427 Elo+
Party 2
Bakasura
Bakasura
PROTODOXX
Bakasura
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,482 Elo+
Party 3
Merlin
Merlin
SYANIDE
Merlin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,679 Elo+
Party 3
Sol
Sol
thegiantgod
Sol
Level 138
God Stats
0W - 1L
1,239 SR
Queue Stats
26W - 21L
1,557 Elo+
Party 2
Team Averages
Level 106
1,438 SR
1,514 Elo+

VS

Team Averages
Level 131
1,462 SR
1,509 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Cabezaviento
Chaac
Level 124
God Stats
2W - 0L
1,477 SR
Queue Stats
23W - 16L
1,615 Elo+
Party 4
Thoth
Thoth
Dhool
Thoth
Level 102
God Stats
1W - 1L
1,290 SR
Queue Stats
101W - 88L
1,502 Elo+
Party 1
Bellona
Bellona
Stenski02
Bellona
Level 156
God Stats
5W - 7L
1,415 SR
Queue Stats
519W - 545L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
Tomyork
Ah Puch
Level 118
God Stats
5W - 1L
1,629 SR
Queue Stats
105W - 93L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Artîk
Mulan
15
3 / 6 / 8
8,956
640
7,711
15,461
18,512
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
Darwine
Eset
17
2 / 7 / 6
9,223
659
8,683
12,315
4,809
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
PROTODOXX
Bakasura
15
3 / 6 / 6
8,682
620
5,376
13,688
8,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SYANIDE
Merlin
16
2 / 7 / 9
8,947
639
10,522
11,872
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 6
9,854
704
17,254
16,046
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 2 / 16
10,376
741
10,927
10,448
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 4 / 17
11,147
796
7,034
17,277
14,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Dhool
Thoth
20
8 / 4 / 18
11,850
846
17,613
11,882
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Stenski02
Bellona
15
3 / 4 / 13
10,355
740
7,842
15,053
16,108
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Tomyork
Ah Puch
20
13 / 1 / 14
12,419
887
21,824
10,323
4,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
15
Kills
33
33
Deaths
15
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
16
5
L
Mulan
Artîk
Mulan
3
6
8
1.17
W
7
4
17
3.88
L
Eset
Darwine
Eset
2
7
6
0.71
W
Thoth
Dhool
Thoth
8
4
18
4.25
L
Bakasura
PROTODOXX
Bakasura
3
6
6
1
L
Merlin
SYANIDE
Merlin
2
7
9
0.93
W
Bellona
Stenski02
Bellona
3
4
13
2.38
W
Ah Puch
Tomyork
Ah Puch
13
1
14
20
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,546
Damage
65,240
69,382
Taken
64,983
42,981
Mitigated
43,708
17,427
Healing
30,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,927
445
3,641
4,681
10,448
3,679
700
4,743
5,182
23,704
0
L
Mulan
Artîk
Mulan
7,711
545
535
3,341
15,461
18,512
0
10,858
4,603
371
9,459
W
7,034
647
1,105
6,276
17,277
14,795
956
10,486
6,486
0
22,859
L
Eset
Darwine
Eset
8,683
267
743
2,149
12,315
4,809
0
9,078
3,237
24,405
0
W
Thoth
Dhool
Thoth
17,613
631
851
2,620
11,882
4,786
1,133
6,765
5,056
37,985
0
L
Bakasura
PROTODOXX
Bakasura
5,376
3,690
920
2,265
13,688
8,381
0
7,522
6,166
0
5,788
L
Merlin
SYANIDE
Merlin
10,522
606
977
2,125
11,872
4,812
0
10,528
1,344
27,737
0
W
Bellona
Stenski02
Bellona
7,842
2,628
1,989
3,554
15,053
16,108
813
7,219
7,459
0
12,931
W
Ah Puch
Tomyork
Ah Puch
21,824
279
261
5,504
10,323
4,340
1,077
7,536
2,717
42,397
0
L
17,254
6,013
280
4,092
16,046
6,467
0
12,378
3,668
32,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
56,147
126
Minions Killed
155
0
Camps Cleared
0
1,110,768
Distance Traveled
1,305,514
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,376
741
22
2
0
271,842
0
L
Mulan
8,956
640
7
1
0
249,735
2
W
Chaac
11,147
796
37
3
0
260,557
0
L
Eset
9,223
659
39
3
0
187,775
0
W
Thoth
11,850
846
48
3
0
244,695
0
L
Bakasura
8,682
620
17
1
0
269,951
0
L
Merlin
8,947
639
22
2
0
212,486
1
W
Bellona
10,355
740
10
1
0
253,949
0
W
Ah Puch
12,419
887
38
3
0
274,471
0
L
Sol
9,854
704
41
3
0
190,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role