Player Matchup

Kali
Kali
Gold III
Cyan
Kali
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,768 MMR
Party 2
Rama
Rama
Gold IV
DaimyoHerp
Rama
Gold IV
Level 160
God Stats
4W - 0L
1,827 SR
Queue Stats
32W - 21L
1,583 MMR
Party 2
Hera
Hera
Gold II
ImDraygon
Hera
Gold II
Level 124
God Stats
3W - 0L
1,564 SR
Queue Stats
121W - 118L
1,679 MMR
Party 1
Arachne
Arachne
Gold IV
TheKinggxD
Arachne
Gold IV
Level 126
God Stats
42W - 27L
1,777 SR
Queue Stats
201W - 195L
1,524 MMR
Party 1
Ares
Ares
Gold II
ΙΑΜΤΗΕΒΟSS3
Ares
Gold II
Level 126
God Stats
15W - 6L
1,611 SR
Queue Stats
412W - 423L
1,614 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,656 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,581 SR
1,631 MMR
Janus
Janus
Platinum V
Khamelo22
Janus
Platinum V
Level 129
God Stats
3W - 4L
1,269 SR
Queue Stats
122W - 114L
1,638 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Llaqouz
Sun Wukong
Gold III
Level 48
God Stats
10W - 10L
1,771 SR
Queue Stats
183W - 174L
1,570 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Llonchh
Erlang Shen
Gold I
Level 124
God Stats
13W - 13L
1,526 SR
Queue Stats
200W - 215L
1,649 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
TwitchObkyrish
Ao Kuang
Gold II
Level 128
God Stats
34W - 27L
1,499 SR
Queue Stats
844W - 829L
1,644 MMR
Solo
Izanami
Izanami
Gold III
bellaycruel
Izanami
Gold III
Level 156
God Stats
13W - 9L
1,839 SR
Queue Stats
69W - 74L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cyan
Kali
20
6 / 2 / 7
16,187
674
24,832
23,209
9,718
Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 1 / 7
16,255
677
26,768
18,966
7,990
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
5 / 5 / 13
14,106
588
20,104
11,016
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
TheKinggxD
Arachne
20
3 / 7 / 7
13,274
553
12,137
23,810
14,156
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 3 / 16
13,639
568
8,418
25,631
31,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
GebAh Muzen CabAgniShiva

VS

Bans
AtlasBastetCliodhnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Khamelo22
Janus
19
5 / 3 / 7
11,970
499
14,387
12,717
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Llaqouz
Sun Wukong
18
3 / 5 / 3
11,704
488
13,826
27,807
24,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
Llonchh
Erlang Shen
17
1 / 8 / 13
10,687
445
12,806
23,959
19,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
8 / 9 / 2
11,916
497
16,107
33,768
35,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
bellaycruel
Izanami
19
1 / 5 / 2
11,760
490
5,959
19,044
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
30
Kills
18
18
Deaths
30
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kali
Cyan
Kali
6
2
7
4.75
W
13
1
7
16.5
W
Hera
5
5
13
2.3
L
Janus
Khamelo22
Janus
5
3
7
2.83
L
Sun Wukong
Llaqouz
Sun Wukong
3
5
3
0.9
L
Erlang Shen
Llonchh
Erlang Shen
1
8
13
0.94
W
Arachne
TheKinggxD
Arachne
3
7
7
0.93
L
Ao Kuang
8
9
2
1
L
Izanami
bellaycruel
Izanami
1
5
2
0.4
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,259
Damage
63,085
102,632
Taken
117,295
67,516
Mitigated
89,300
44,041
Healing
32,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Cyan
Kali
24,832
13,790
0
10,480
23,209
9,718
678
4,778
18,431
0
131,668
W
26,768
21,438
0
13,692
18,966
7,990
8,913
6,596
12,370
0
141,151
W
Hera
20,104
5,280
0
2,051
11,016
3,881
2,232
3,947
7,069
91,387
0
L
Janus
Khamelo22
Janus
14,387
741
0
3,446
12,717
4,358
196
3,909
8,808
104,698
0
L
Sun Wukong
Llaqouz
Sun Wukong
13,826
2,561
0
10,474
27,807
24,161
0
3,636
24,171
0
78,991
L
Erlang Shen
Llonchh
Erlang Shen
12,806
5,286
0
3,309
23,959
19,284
404
6,343
17,616
0
74,333
W
Arachne
TheKinggxD
Arachne
12,137
7,303
0
9,526
23,810
14,156
948
6,513
17,029
0
96,251
L
Ao Kuang
16,107
3,405
2,141
6,467
33,768
35,044
16
10,400
23,368
44,407
4,247
L
Izanami
bellaycruel
Izanami
5,959
3,374
0
6,720
19,044
6,453
830
4,107
14,937
0
108,335
W
8,418
578
0
8,292
25,631
31,771
198
9,245
16,386
39,971
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,461
Gold Earned
58,037
710
Minions Killed
716
0
Camps Cleared
0
2,489,133
Distance Traveled
2,352,958
42
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,187
674
207
9
0
549,713
9
W
Rama
16,255
677
178
7
0
482,151
6
W
Hera
14,106
588
150
6
0
479,970
14
L
Janus
11,970
499
191
8
0
494,002
8
L
Sun Wukong
11,704
488
161
7
0
461,507
4
L
Erlang Shen
10,687
445
108
5
0
502,796
3
W
Arachne
13,274
553
129
5
0
526,635
5
L
Ao Kuang
11,916
497
56
2
0
458,806
3
L
Izanami
11,760
490
200
8
0
435,847
8
W
Ares
13,639
568
46
2
0
450,664
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role