Player Matchup

Ymir
Ymir
DustyzAnkles
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,315 Elo+
Party 2
Janus
Janus
Jblolbz
Janus
Level 18
God Stats
2W - 0L
1,708 SR
Queue Stats
4W - 12L
1,284 Elo+
Party 2
Shiva
Shiva
MyJumperBrokee
Shiva
Level 42
God Stats
34W - 16L
1,554 SR
Queue Stats
181W - 156L
1,434 Elo+
Party 2
Loki
Loki
Samuraii_C1
Loki
Level 42
God Stats
5W - 8L
1,383 SR
Queue Stats
188W - 176L
1,377 Elo+
Party 2
Skadi
Skadi
jp_gaming_jay
Skadi
Level 29
God Stats
5W - 4L
1,321 SR
Queue Stats
47W - 49L
1,270 Elo+
Party 2
Team Averages
Level 30
1,493 SR
1,336 Elo+

VS

Team Averages
Level 46
1,492 SR
1,417 Elo+
Pele
Pele
GIANT_CEPHALOPOD
Pele
Level 56
God Stats
1W - 6L
1,671 SR
Queue Stats
310W - 322L
1,427 Elo+
Party 3
Cabrakan
Cabrakan
HankThaTank2060
Cabrakan
Level 46
God Stats
1W - 3L
1,404 SR
Queue Stats
66W - 61L
1,507 Elo+
Solo
Hera
Hera
Nevy9012
Hera
Level 23
God Stats
4W - 6L
1,384 SR
Queue Stats
62W - 73L
1,401 Elo+
Party 3
Rama
Rama
ProdByHellBent
Rama
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 97L
1,383 Elo+
Party 1
Hercules
Hercules
Tanzaku1hyuga
Hercules
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 171L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 6
6,104
610
2,352
5,553
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Jblolbz
Janus
11
2 / 1 / 3
6,120
612
3,700
2,653
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 1
6,547
655
5,699
4,981
2,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 2
5,410
541
2,462
4,967
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 1 / 1
6,727
673
6,574
4,500
1,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,661
566
3,247
5,663
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
5
0 / 6 / 1
4,393
439
1,195
9,703
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
9
0 / 4 / 1
4,908
491
842
5,237
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 4 / 0
5,120
512
3,411
4,591
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Tanzaku1hyuga
Hercules
9
0 / 3 / 0
4,661
466
2,358
7,286
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
2
0
0
2
L
Cabrakan
0
6
1
0.08
W
Janus
Jblolbz
Janus
2
1
3
3.5
W
3
0
1
3.5
L
Hera
0
4
1
0.13
L
1
4
0
0.25
W
1
1
2
2
L
Hercules
Tanzaku1hyuga
Hercules
0
3
0
0
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
11,053
22,654
Taken
32,480
8,291
Mitigated
14,087
7,373
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,352
909
274
2,249
5,553
2,934
0
1,128
4,425
13,207
0
L
3,247
669
0
1,117
5,663
1,493
0
782
4,881
0
34,187
L
Cabrakan
1,195
264
0
875
9,703
5,370
0
2,369
7,334
8,757
0
W
Janus
Jblolbz
Janus
3,700
338
0
500
2,653
629
330
634
2,019
36,111
0
W
5,699
1,722
0
1,079
4,981
2,291
126
0
4,822
0
34,020
L
Hera
842
251
0
919
5,237
1,461
0
2,541
2,696
23,987
0
L
3,411
2,821
153
415
4,591
977
0
360
4,231
0
15,899
W
2,462
748
0
2,399
4,967
1,204
0
232
4,707
0
23,999
L
Hercules
Tanzaku1hyuga
Hercules
2,358
922
0
2,404
7,286
4,786
31
0
7,286
0
16,722
W
6,574
3,243
0
872
4,500
1,233
742
43
4,457
0
36,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
24,743
275
Minions Killed
207
0
Camps Cleared
0
980,258
Distance Traveled
894,802
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,104
610
30
3
0
193,309
1
L
Pele
5,661
566
74
7
0
233,375
2
L
Cabrakan
4,393
439
20
2
0
165,977
0
W
Janus
6,120
612
66
7
0
186,948
5
W
Shiva
6,547
655
61
6
0
201,030
2
L
Hera
4,908
491
48
5
0
153,199
1
L
Rama
5,120
512
26
3
0
161,006
1
W
Loki
5,410
541
60
6
0
216,459
2
L
Hercules
4,661
466
39
4
0
181,245
3
W
Skadi
6,727
673
58
6
0
182,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role