Player Matchup

Merlin
Merlin
Gaige4416
Merlin
Level 81
God Stats
9W - 9L
1,418 SR
Queue Stats
117W - 109L
1,475 Elo+
Party 4
Mercury
Mercury
O-L-II-V-E-R-A
Mercury
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 294L
1,539 Elo+
Party 1
Apollo
Apollo
Trustymaple7994
Apollo
Level 103
God Stats
12W - 17L
1,463 SR
Queue Stats
154W - 130L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
aJaKxV
Jormungandr
Level 28
God Stats
3W - 1L
1,396 SR
Queue Stats
15W - 22L
1,386 Elo+
Party 4
Neith
Neith
xNPDx
Neith
Level 106
God Stats
15W - 12L
1,681 SR
Queue Stats
131W - 110L
1,507 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,494 Elo+

VS

Team Averages
Level 47
1,596 SR
1,500 Elo+
Thanatos
Thanatos
Jav-Senberg
Thanatos
Level 22
God Stats
10W - 7L
1,724 SR
Queue Stats
100W - 134L
1,418 Elo+
Party 3
Hades
Hades
Mahdianadj1
Hades
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,785 Elo+
Party 2
Ymir
Ymir
RinoJZ4
Ymir
Level 42
God Stats
5W - 2L
1,750 SR
Queue Stats
110W - 142L
1,339 Elo+
Party 3
Danzaburou
Danzaburou
Sbn_Empty
Danzaburou
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 80L
1,400 Elo+
Party 3
Nox
Nox
hamed_emami99
Nox
Level 129
God Stats
1W - 0L
1,505 SR
Queue Stats
75W - 81L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gaige4416
Merlin
13
3 / 3 / 0
7,631
587
5,902
5,520
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 2
6,511
501
5,967
10,556
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 3 / 0
6,077
467
2,400
8,486
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
aJaKxV
Jormungandr
9
0 / 1 / 0
5,669
436
4,195
7,202
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
xNPDx
Neith
10
0 / 4 / 1
6,110
470
4,931
8,874
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jav-Senberg
Thanatos
13
6 / 1 / 5
7,918
609
6,832
11,572
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 3
8,745
673
7,637
12,162
9,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
RinoJZ4
Ymir
11
1 / 0 / 3
6,764
520
1,466
5,400
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Sbn_Empty
Danzaburou
11
2 / 2 / 3
6,773
521
6,923
7,942
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 2
7,707
593
4,209
6,484
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gaige4416
Merlin
3
3
0
1
W
Thanatos
Jav-Senberg
Thanatos
6
1
5
8.5
W
5
1
3
6.5
L
1
6
2
0.33
W
Ymir
RinoJZ4
Ymir
1
0
3
2.5
W
Danzaburou
Sbn_Empty
Danzaburou
2
2
3
1.75
L
1
3
0
0.33
L
Jormungandr
aJaKxV
Jormungandr
0
1
0
0
W
2
1
2
3
L
Neith
xNPDx
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
27,067
40,638
Taken
43,560
13,973
Mitigated
22,259
8,024
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gaige4416
Merlin
5,902
633
0
633
5,520
1,512
0
3,194
2,326
49,639
0
W
Thanatos
Jav-Senberg
Thanatos
6,832
1,673
0
9,066
11,572
4,243
0
988
10,472
0
51,915
W
7,637
903
45
7,884
12,162
9,882
0
508
11,602
53,236
0
L
5,967
2,815
0
0
10,556
3,054
0
1,531
9,025
0
37,666
W
Ymir
RinoJZ4
Ymir
1,466
67
0
1,221
5,400
3,885
0
1,906
3,480
12,012
2,095
W
Danzaburou
Sbn_Empty
Danzaburou
6,923
2,947
0
4,075
7,942
2,606
960
2,655
5,273
0
43,829
L
2,400
1,382
0
3,006
8,486
2,262
0
625
7,861
0
37,084
L
Jormungandr
aJaKxV
Jormungandr
4,195
730
185
1,573
7,202
4,626
0
1,241
5,961
20,665
0
W
4,209
258
0
1,244
6,484
1,643
0
3,547
2,636
47,010
0
L
Neith
xNPDx
Neith
4,931
2,037
0
2,627
8,874
2,519
0
6,433
2,441
0
35,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
37,907
371
Minions Killed
429
0
Camps Cleared
0
1,205,932
Distance Traveled
1,315,856
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,631
587
109
8
0
221,764
5
W
Thanatos
7,918
609
92
7
0
303,401
5
W
Hades
8,745
673
132
10
0
244,140
0
L
Mercury
6,511
501
82
6
0
258,216
0
W
Ymir
6,764
520
34
3
0
268,637
0
W
Danzaburou
6,773
521
75
6
0
237,794
4
L
Apollo
6,077
467
66
5
0
249,537
4
L
Jormungandr
5,669
436
38
3
0
248,846
0
W
Nox
7,707
593
96
7
0
261,884
5
L
Neith
6,110
470
76
6
0
227,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role