Player Matchup

Arachne
Arachne
 
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeadlySniper5234
Anubis
Level 25
God Stats
27W - 23L
1,368 SR
Queue Stats
109W - 122L
1,335 Elo+
Solo
Hades
Hades
Smokingwires
Hades
Level 12
God Stats
1W - 4L
1,586 SR
Queue Stats
3W - 8L
1,345 Elo+
Solo
Artemis
Artemis
TheBrownKingSB3
Artemis
Level 11
God Stats
0W - 3L
1,671 SR
Queue Stats
3W - 4L
1,180 Elo+
Solo
Cernunnos
Cernunnos
unbidden_swarm7
Cernunnos
Level 46
God Stats
35W - 46L
1,457 SR
Queue Stats
102W - 142L
1,438 Elo+
Solo
Team Averages
Level 38
1,516 SR
1,359 Elo+

VS

Team Averages
Level 78
1,472 SR
1,583 Elo+
Persephone
Persephone
BigMCharlamagne
Persephone
Level 123
God Stats
2W - 5L
1,124 SR
Queue Stats
416W - 324L
1,632 Elo+
Party 1
Apollo
Apollo
Gamings1Maximum
Apollo
Level 106
God Stats
8W - 7L
1,618 SR
Queue Stats
262W - 185L
1,604 Elo+
Party 1
He Bo
He Bo
LonesomeBadge1
He Bo
Level 49
God Stats
1W - 0L
1,324 SR
Queue Stats
8W - 8L
1,674 Elo+
Party 1
Athena
Athena
SUX1AID
Athena
Level 25
God Stats
1W - 1L
1,841 SR
Queue Stats
37W - 39L
1,567 Elo+
Party 1
Fenrir
Fenrir
Teewood
Fenrir
Level 88
God Stats
32W - 43L
1,455 SR
Queue Stats
402W - 471L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 2 / 3
8,665
722
2,798
5,241
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 1 / 4
9,670
806
5,805
4,669
1,938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 4
8,390
699
2,676
10,752
5,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 4
8,559
713
11,277
9,409
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
unbidden_swarm7
Cernunnos
16
2 / 4 / 2
8,827
736
7,203
9,682
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigMCharlamagne
Persephone
15
1 / 1 / 6
9,027
752
8,457
4,308
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 1 / 3
10,309
859
8,569
9,373
3,266
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 2 / 4
9,071
756
3,821
7,046
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
SUX1AID
Athena
15
1 / 1 / 6
8,771
731
4,761
9,877
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Teewood
Fenrir
15
4 / 4 / 4
8,832
736
7,600
11,341
4,496
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
9
Kills
13
13
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
3
1.75
W
Persephone
BigMCharlamagne
Persephone
1
1
6
4
L
3
1
4
5
W
6
1
3
7.5
W
1
2
4
1.5
W
Athena
SUX1AID
Athena
1
1
6
4
L
1
4
4
0.75
W
Fenrir
Teewood
Fenrir
4
4
4
1.5
L
1
2
4
1.5
L
Cernunnos
unbidden_swarm7
Cernunnos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,759
Damage
33,208
39,753
Taken
41,945
17,602
Mitigated
19,034
8,788
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,798
2,184
0
1,379
5,241
3,865
0
2,564
2,650
0
4,088
W
Persephone
BigMCharlamagne
Persephone
8,457
387
0
457
4,308
1,236
0
422
3,885
33,947
0
L
5,805
175
0
885
4,669
1,938
0
2,523
2,062
32,552
0
W
8,569
5,769
0
1,876
9,373
3,266
1,681
2,420
6,953
0
53,648
W
3,821
167
0
1,868
7,046
2,605
0
1,261
5,785
31,654
0
W
Athena
SUX1AID
Athena
4,761
1,059
0
3,033
9,877
7,431
42
3,250
6,627
27,162
0
L
2,676
459
111
1,208
10,752
5,683
0
3,529
7,133
13,797
0
W
Fenrir
Teewood
Fenrir
7,600
2,022
0
914
11,341
4,496
186
1,128
10,213
0
10,756
L
11,277
3,607
0
3,413
9,409
3,014
1,092
4,182
5,179
0
32,964
L
Cernunnos
unbidden_swarm7
Cernunnos
7,203
3,601
0
1,792
9,682
3,102
0
3,984
5,662
0
38,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
46,010
199
Minions Killed
270
0
Camps Cleared
0
948,359
Distance Traveled
1,207,609
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,665
722
1
0
0
108,868
1
W
Persephone
9,027
752
64
5
0
200,805
2
L
Anubis
9,670
806
72
6
0
184,871
1
W
Apollo
10,309
859
99
8
0
267,427
3
W
He Bo
9,071
756
54
5
0
227,366
0
W
Athena
8,771
731
43
4
0
257,322
3
L
Hades
8,390
699
24
2
0
228,452
2
W
Fenrir
8,832
736
10
1
0
254,689
0
L
Artemis
8,559
713
42
4
0
239,158
2
L
Cernunnos
8,827
736
60
5
0
187,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role