Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Roakami
Scylla
Level 106
God Stats
3W - 2L
1,762 SR
Queue Stats
232W - 196L
1,583 Elo+
Solo
Susano
Susano
Satchy0
Susano
Level 89
God Stats
1W - 1L
1,754 SR
Queue Stats
64W - 66L
1,526 Elo+
Party 1
Janus
Janus
TuTioPacoBB
Janus
Level 127
God Stats
2W - 1L
1,734 SR
Queue Stats
37W - 47L
1,539 Elo+
Solo
Guan Yu
Guan Yu
thugjohnson2
Guan Yu
Level 119
God Stats
0W - 3L
1,622 SR
Queue Stats
55W - 62L
1,467 Elo+
Party 1
Team Averages
Level 106
1,674 SR
1,523 Elo+

VS

Team Averages
Level 125
1,483 SR
1,494 Elo+
Ganesha
Ganesha
D0m1n4t0rp
Ganesha
Level 103
God Stats
2W - 0L
1,492 SR
Queue Stats
17W - 21L
1,458 Elo+
Solo
Horus
Horus
MasenStick
Horus
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 421L
1,488 Elo+
Solo
Danzaburou
Danzaburou
alftoto57
Danzaburou
Level 147
God Stats
4W - 4L
1,487 SR
Queue Stats
400W - 440L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
beunz
Ah Puch
Level 159
God Stats
15W - 7L
1,437 SR
Queue Stats
355W - 403L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vince9494
Tsukuyomi
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 61L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 6 / 4
8,057
806
8,944
13,707
6,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Roakami
Scylla
16
3 / 3 / 10
9,042
904
13,333
7,114
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Satchy0
Susano
13
4 / 6 / 7
8,049
805
5,588
9,819
3,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 10
8,523
852
11,382
9,615
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
thugjohnson2
Guan Yu
15
4 / 2 / 7
8,590
859
6,781
10,164
8,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D0m1n4t0rp
Ganesha
16
0 / 4 / 20
8,800
880
7,521
15,494
17,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
15
3 / 2 / 15
9,100
910
2,229
11,616
13,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
alftoto57
Danzaburou
14
4 / 5 / 11
9,017
902
9,560
11,566
4,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
beunz
Ah Puch
18
8 / 2 / 11
10,354
1,035
13,152
11,181
4,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
vince9494
Tsukuyomi
16
6 / 4 / 9
9,399
940
10,272
10,477
5,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
87
17
Kills
21
22
Deaths
17
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
6
4
1
W
Ganesha
D0m1n4t0rp
Ganesha
0
4
20
2.5
W
Horus
3
2
15
5.25
L
Scylla
Roakami
Scylla
3
3
10
2.67
L
Susano
Satchy0
Susano
4
6
7
1.25
L
2
5
10
1.4
W
Danzaburou
alftoto57
Danzaburou
4
5
11
1.9
W
Ah Puch
beunz
Ah Puch
8
2
11
6.75
L
Guan Yu
thugjohnson2
Guan Yu
4
2
7
3.75
W
Tsukuyomi
vince9494
Tsukuyomi
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,028
Damage
42,734
50,419
Taken
60,334
22,650
Mitigated
45,547
16,209
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,944
219
1,081
3,156
13,707
6,822
467
3,827
9,880
18,566
0
W
Ganesha
D0m1n4t0rp
Ganesha
7,521
223
565
1,127
15,494
17,673
638
7,516
7,741
18,533
0
W
Horus
2,229
1,227
7,152
4,754
11,616
13,320
414
5,003
6,433
0
4,317
L
Scylla
Roakami
Scylla
13,333
550
1,347
698
7,114
2,194
507
3,814
3,300
24,740
0
L
Susano
Satchy0
Susano
5,588
1,325
607
1,582
9,819
3,280
169
3,256
6,563
0
9,569
L
11,382
658
232
1,187
9,615
2,015
171
4,970
4,645
25,705
0
W
Danzaburou
alftoto57
Danzaburou
9,560
3,061
1,086
1,784
11,566
4,241
1,354
7,794
3,694
0
14,159
W
Ah Puch
beunz
Ah Puch
13,152
281
1,273
2,250
11,181
4,584
1,499
6,149
5,030
33,142
0
L
Guan Yu
thugjohnson2
Guan Yu
6,781
936
3,415
2,904
10,164
8,339
294
4,806
5,358
0
11,776
W
Tsukuyomi
vince9494
Tsukuyomi
10,272
2,313
0
2,649
10,477
5,729
1,160
6,546
3,777
0
23,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
46,670
100
Minions Killed
111
0
Camps Cleared
0
970,572
Distance Traveled
967,422
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,057
806
19
2
0
171,978
4
W
Ganesha
8,800
880
0
0
0
169,058
0
W
Horus
9,100
910
11
1
0
202,246
0
L
Scylla
9,042
904
42
4
0
196,674
1
L
Susano
8,049
805
4
0
0
186,506
4
L
Janus
8,523
852
28
3
0
192,522
0
W
Danzaburou
9,017
902
21
2
0
183,052
2
W
Ah Puch
10,354
1,035
44
4
0
216,318
1
L
Guan Yu
8,590
859
7
1
0
222,892
1
W
Tsukuyomi
9,399
940
35
4
0
196,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role