Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Fishytrishy5
Hachiman
Level 67
God Stats
2W - 2L
1,713 SR
Queue Stats
70W - 72L
1,429 Elo+
Party 1
Sol
Sol
Lumaほ
Sol
Level 92
God Stats
2W - 0L
1,286 SR
Queue Stats
22W - 38L
1,347 Elo+
Solo
Bastet
Bastet
franciscodlro8
Bastet
Level 118
God Stats
2W - 0L
1,818 SR
Queue Stats
53W - 65L
1,439 Elo+
Solo
Geb
Geb
terminatorJJ16
Geb
Level 66
God Stats
3W - 1L
1,713 SR
Queue Stats
62W - 74L
1,370 Elo+
Party 1
Team Averages
Level 85
1,606 SR
1,417 Elo+

VS

Team Averages
Level 50
1,528 SR
1,370 Elo+
Erlang Shen
Erlang Shen
Black-HunterDadd
Erlang Shen
Level 100
God Stats
9W - 11L
1,466 SR
Queue Stats
331W - 367L
1,394 Elo+
Solo
Olorun
Olorun
Drokyng
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
EinfachNurIljas
Jormungandr
Level 46
God Stats
6W - 10L
1,674 SR
Queue Stats
178W - 207L
1,327 Elo+
Party 2
Thor
Thor
XA2B04
Thor
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,301 Elo+
Party 3
Neith
Neith
YTRinger
Neith
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 118L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 3 / 0
6,102
555
4,315
8,340
4,482
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Fishytrishy5
Hachiman
10
9 / 2 / 2
6,550
595
7,360
5,570
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
11
5 / 1 / 1
6,956
632
6,923
7,165
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 2
6,042
549
3,613
7,922
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 7
5,727
521
2,722
8,384
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Black-HunterDadd
Erlang Shen
12
4 / 2 / 0
7,002
637
6,511
9,800
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Drokyng
Olorun
7
1 / 6 / 1
4,580
416
2,324
8,249
1,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
EinfachNurIljas
Jormungandr
8
2 / 2 / 2
5,300
482
3,330
6,054
3,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thor
XA2B04
Thor
6
0 / 8 / 0
4,424
402
971
7,808
1,529
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
YTRinger
Neith
8
0 / 5 / 2
4,892
445
2,628
6,099
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
7
8
Deaths
23
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
0
1
L
Erlang Shen
Black-HunterDadd
Erlang Shen
4
2
0
2
L
Olorun
Drokyng
Olorun
1
6
1
0.25
L
Jormungandr
EinfachNurIljas
Jormungandr
2
2
2
1.5
W
Hachiman
Fishytrishy5
Hachiman
9
2
2
5
W
Sol
5
1
1
5.5
L
Thor
XA2B04
Thor
0
8
0
0
L
Neith
YTRinger
Neith
0
5
2
0.2
W
2
0
2
3
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
15,764
37,381
Taken
38,010
15,141
Mitigated
15,900
12,533
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,315
1,014
0
1,274
8,340
4,482
41
712
7,628
0
22,295
L
Erlang Shen
Black-HunterDadd
Erlang Shen
6,511
3,547
0
3,716
9,800
7,888
245
1,344
8,456
0
40,433
L
Olorun
Drokyng
Olorun
2,324
973
199
1,762
8,249
1,877
0
3,064
5,185
10,517
0
L
Jormungandr
EinfachNurIljas
Jormungandr
3,330
788
0
1,101
6,054
3,582
154
2,180
3,874
14,640
0
W
Hachiman
Fishytrishy5
Hachiman
7,360
3,929
0
1,348
5,570
1,516
1,820
1,282
4,288
0
30,857
W
Sol
6,923
2,234
0
2,929
7,165
2,113
4,623
962
6,203
41,392
0
L
Thor
XA2B04
Thor
971
231
0
0
7,808
1,529
0
1,220
6,588
0
14,655
L
Neith
YTRinger
Neith
2,628
881
0
1,633
6,099
1,024
140
1,837
4,262
0
10,906
W
3,613
1,101
0
4,824
7,922
2,475
341
874
7,048
0
32,414
W
2,722
217
391
1,767
8,384
4,555
433
1,824
6,560
11,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
26,198
240
Minions Killed
162
0
Camps Cleared
0
1,059,382
Distance Traveled
924,899
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,102
555
42
4
0
196,853
2
L
Erlang Shen
7,002
637
82
7
0
209,467
4
L
Olorun
4,580
416
12
1
0
157,897
0
L
Jormungandr
5,300
482
22
2
0
195,473
1
W
Hachiman
6,550
595
46
4
0
210,834
2
W
Sol
6,956
632
79
7
0
182,798
1
L
Thor
4,424
402
25
2
0
173,151
0
L
Neith
4,892
445
21
2
0
188,911
2
W
Bastet
6,042
549
63
6
0
253,334
0
W
Geb
5,727
521
10
1
0
215,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role