Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
ComingNose
Ah Muzen Cab
Diamond III
Level 158
God Stats
4W - 1L
1,667 SR
Queue Stats
146W - 133L
2,249 MMR
Solo
Janus
Janus
Diamond III
Danregaan
Janus
Diamond III
Level 160
God Stats
20W - 16L
1,572 SR
Queue Stats
331W - 325L
2,371 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
GrayDaos
Sun Wukong
Diamond IV
Level 157
God Stats
20W - 9L
1,702 SR
Queue Stats
294W - 279L
2,249 MMR
Solo
Geb
Geb
Diamond II
Jimmy_RapOLD
Geb
Diamond II
Level 160
God Stats
44W - 28L
1,781 SR
Queue Stats
213W - 217L
2,240 MMR
Solo
Susano
Susano
Diamond V
Royal2Hu
Susano
Diamond V
Level 155
God Stats
31W - 25L
1,456 SR
Queue Stats
340W - 339L
2,150 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,636 SR
2,252 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,513 SR
1,936 MMR
Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond III
 
Cernunnos
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
S_wikman
Achilles
Diamond IV
Level 114
God Stats
17W - 15L
1,741 SR
Queue Stats
192W - 176L
2,284 MMR
Party 2
Ares
Ares
Diamond IV
Savbang
Ares
Diamond IV
Level 159
God Stats
1W - 2L
1,323 SR
Queue Stats
84W - 72L
2,256 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
t_wikman
Morgan Le Fay
Diamond V
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 203L
2,142 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ComingNose
Ah Muzen Cab
20
13 / 1 / 7
15,442
643
28,643
17,866
9,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Danregaan
Janus
20
11 / 4 / 8
14,671
611
22,589
18,771
8,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
GrayDaos
Sun Wukong
19
1 / 1 / 7
13,436
560
11,420
24,949
26,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 1 / 19
12,160
507
8,114
19,527
26,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Royal2Hu
Susano
20
7 / 2 / 13
15,082
628
21,677
20,843
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TiamatKaliCliodhnaNemesisShiva

VS

Bans
BastetPersephoneLokiAtlasUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 6 / 1
11,281
470
8,769
18,592
10,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
 
Cernunnos
17
0 / 9 / 1
11,099
462
10,334
18,701
6,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
S_wikman
Achilles
19
2 / 5 / 0
12,050
502
21,755
34,434
34,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
Savbang
Ares
15
1 / 8 / 2
9,997
417
7,027
25,285
26,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
t_wikman
Morgan Le Fay
18
0 / 4 / 2
10,748
448
11,593
16,086
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
32
Kills
8
9
Deaths
32
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
1
0.92
L
Cernunnos
 
Cernunnos
0
9
1
0.06
W
Ah Muzen Cab
ComingNose
Ah Muzen Cab
13
1
7
16.5
W
Janus
Danregaan
Janus
11
4
8
3.75
W
Sun Wukong
GrayDaos
Sun Wukong
1
1
7
4.5
W
0
1
19
9.5
W
Susano
Royal2Hu
Susano
7
2
13
6.75
L
Achilles
S_wikman
Achilles
2
5
0
0.4
L
Ares
Savbang
Ares
1
8
2
0.25
L
Morgan Le Fay
t_wikman
Morgan Le Fay
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,443
Damage
59,478
101,956
Taken
113,098
80,055
Mitigated
83,119
42,615
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,769
2,428
0
2,310
18,592
10,296
0
5,915
12,677
0
64,771
L
Cernunnos
 
Cernunnos
10,334
5,032
0
3,495
18,701
6,187
3,304
2,376
16,325
0
75,315
W
Ah Muzen Cab
ComingNose
Ah Muzen Cab
28,643
14,999
0
11,666
17,866
9,390
12,071
3,532
14,334
0
158,380
W
Janus
Danregaan
Janus
22,589
1,021
1,001
6,169
18,771
8,402
619
5,854
12,917
109,617
0
W
Sun Wukong
GrayDaos
Sun Wukong
11,420
2,455
0
14,039
24,949
26,710
1,286
2,264
22,685
0
92,574
W
8,114
876
0
5,722
19,527
26,136
415
2,867
16,660
20,004
0
W
Susano
Royal2Hu
Susano
21,677
6,577
0
4,018
20,843
9,417
641
5,461
15,382
0
129,638
L
Achilles
S_wikman
Achilles
21,755
8,370
0
8,592
34,434
34,263
0
11,236
23,198
0
89,751
L
Ares
Savbang
Ares
7,027
469
0
1,865
25,285
26,195
0
7,178
18,107
24,308
0
L
Morgan Le Fay
t_wikman
Morgan Le Fay
11,593
454
0
2,202
16,086
6,178
0
4,170
11,916
86,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,791
Gold Earned
55,175
750
Minions Killed
627
0
Camps Cleared
0
2,498,886
Distance Traveled
1,985,011
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,281
470
117
5
0
342,609
1
L
Cernunnos
11,099
462
184
8
0
357,945
1
W
Ah Muzen Cab
15,442
643
208
9
0
469,320
9
W
Janus
14,671
611
173
7
0
485,385
0
W
Sun Wukong
13,436
560
189
8
0
508,944
10
W
Geb
12,160
507
21
1
0
483,881
7
W
Susano
15,082
628
159
7
0
551,356
2
L
Achilles
12,050
502
145
6
0
455,498
5
L
Ares
9,997
417
30
1
0
368,015
6
L
Morgan Le Fay
10,748
448
151
6
0
460,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role