Player Matchup

Anubis
Anubis
Blinxman
Anubis
Level 114
God Stats
6W - 2L
1,691 SR
Queue Stats
57W - 60L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
Communismchan
Aphrodite
Level 27
God Stats
2W - 4L
1,481 SR
Queue Stats
28W - 26L
1,461 Elo+
Party 1
Horus
Horus
GrandMasterChaou
Horus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,479 Elo+
Party 1
Team Averages
Level 95
1,558 SR
1,480 Elo+

VS

Team Averages
Level 72
1,532 SR
1,403 Elo+
Chaac
Chaac
JeemyKun
Chaac
Level 112
God Stats
1W - 2L
1,569 SR
Queue Stats
7W - 15L
1,244 Elo+
Party 2
Merlin
Merlin
Swagsters
Merlin
Level 86
God Stats
22W - 30L
1,528 SR
Queue Stats
49W - 67L
1,448 Elo+
Solo
Neith
Neith
klickklockwood
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blinxman
Anubis
13
2 / 6 / 5
9,253
617
8,684
13,283
6,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Communismchan
Aphrodite
13
0 / 4 / 5
8,659
577
4,935
10,982
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 2
10,542
703
10,781
18,508
21,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JeemyKun
Chaac
16
4 / 2 / 8
10,483
699
13,409
15,821
12,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Swagsters
Merlin
16
5 / 1 / 7
11,043
736
15,751
6,446
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 5
10,063
671
8,475
8,899
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
12
12
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Blinxman
Anubis
2
6
5
0.75
L
Aphrodite
Communismchan
Aphrodite
0
4
5
0.63
L
6
2
2
3.5
W
Chaac
JeemyKun
Chaac
4
2
8
4
W
Merlin
Swagsters
Merlin
5
1
7
8.5
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
37,635
42,773
Taken
31,166
33,464
Mitigated
17,208
16,737
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Blinxman
Anubis
8,684
284
0
2,498
13,283
6,802
0
5,079
8,204
31,398
0
L
Aphrodite
Communismchan
Aphrodite
4,935
1,076
4,566
4,979
10,982
5,444
0
4,821
6,161
24,793
0
L
10,781
4,843
1,141
3,553
18,508
21,218
0
6,281
12,227
4,201
27,439
W
Chaac
JeemyKun
Chaac
13,409
1,478
0
3,906
15,821
12,902
353
7,118
8,703
0
38,832
W
Merlin
Swagsters
Merlin
15,751
499
0
908
6,446
1,953
824
3,661
2,785
44,916
0
W
8,475
2,908
0
1,062
8,899
2,353
1,577
4,345
4,554
0
38,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
31,589
139
Minions Killed
162
7
Camps Cleared
4
716,572
Distance Traveled
770,375
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,253
617
49
3
5
205,867
2
L
Aphrodite
8,659
577
60
4
1
255,814
4
L
Horus
10,542
703
30
2
1
254,891
2
W
Chaac
10,483
699
36
2
0
278,316
0
W
Merlin
11,043
736
69
5
2
261,595
7
W
Neith
10,063
671
57
4
2
230,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role