Player Matchup

Sobek
Sobek
Cold_Steel27
Sobek
Level 50
God Stats
5W - 5L
1,570 SR
Queue Stats
8W - 13L
1,411 Elo+
Party 1
Ah Puch
Ah Puch
GooseCrab
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
blackHawk7664
Danzaburou
Level 101
God Stats
24W - 26L
1,545 SR
Queue Stats
88W - 114L
1,375 Elo+
Solo
Team Averages
Level 72
1,538 SR
1,407 Elo+

VS

Team Averages
Level 77
1,400 SR
1,459 Elo+
Zeus
Zeus
ColossalPlanet
Zeus
Level 80
God Stats
6W - 1L
1,199 SR
Queue Stats
230W - 269L
1,461 Elo+
Party 2
King Arthur
King Arthur
GoodyT3036
King Arthur
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 274L
1,505 Elo+
Solo
Izanami
Izanami
Quentin9926
Izanami
Level 64
God Stats
7W - 5L
1,500 SR
Queue Stats
185W - 194L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,305
631
3,228
11,088
7,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
GooseCrab
Ah Puch
9
0 / 6 / 1
6,077
608
5,657
8,474
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
blackHawk7664
Danzaburou
10
1 / 4 / 0
6,826
683
7,130
9,331
3,058
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
8,260
826
11,493
3,952
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GoodyT3036
King Arthur
14
5 / 0 / 9
8,242
824
7,920
10,799
7,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Quentin9926
Izanami
12
3 / 2 / 10
7,545
755
5,115
7,346
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
14
14
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
6
0
8
10
W
King Arthur
GoodyT3036
King Arthur
5
0
9
9.5
L
Ah Puch
GooseCrab
Ah Puch
0
6
1
0.08
W
Izanami
Quentin9926
Izanami
3
2
10
4
L
Danzaburou
blackHawk7664
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,015
Damage
24,528
28,893
Taken
22,097
13,243
Mitigated
11,292
3,953
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,228
75
0
975
11,088
7,636
0
4,024
7,064
8,512
0
W
11,493
992
0
0
3,952
1,155
564
1,342
2,610
31,117
0
W
King Arthur
GoodyT3036
King Arthur
7,920
781
0
5,276
10,799
7,403
225
3,943
6,856
0
24,459
L
Ah Puch
GooseCrab
Ah Puch
5,657
197
0
1,054
8,474
2,549
0
4,616
3,858
17,585
0
W
Izanami
Quentin9926
Izanami
5,115
3,541
0
1,155
7,346
2,734
648
3,992
3,354
0
21,136
L
Danzaburou
blackHawk7664
Danzaburou
7,130
2,560
96
1,828
9,331
3,058
0
3,389
5,942
0
23,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,208
Gold Earned
24,047
83
Minions Killed
142
2
Camps Cleared
7
489,712
Distance Traveled
541,068
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,305
631
14
1
0
168,381
0
W
Zeus
8,260
826
50
5
1
181,201
0
W
King Arthur
8,242
824
34
3
0
193,321
4
L
Ah Puch
6,077
608
25
3
0
161,596
2
W
Izanami
7,545
755
58
6
6
166,546
2
L
Danzaburou
6,826
683
44
4
2
159,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role