Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
M4nreD
Janus
Level 155
God Stats
1W - 0L
1,520 SR
Queue Stats
14W - 8L
1,602 Elo+
Party 1
Awilix
Awilix
Riv0trIL
Awilix
Level 160
God Stats
2W - 0L
1,637 SR
Queue Stats
7W - 7L
1,570 Elo+
Party 1
Bacchus
Bacchus
ViolableMeat25
Bacchus
Level 115
God Stats
3W - 4L
1,315 SR
Queue Stats
241W - 234L
1,517 Elo+
Solo
Tyr
Tyr
eltucupijudo
Tyr
Level 52
God Stats
6W - 3L
1,361 SR
Queue Stats
256W - 278L
1,399 Elo+
Party 1
Team Averages
Level 121
1,467 SR
1,518 Elo+

VS

Team Averages
Level 107
1,512 SR
1,511 Elo+
Zeus
Zeus
GodVittinho
Zeus
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 194L
1,484 Elo+
Solo
Hades
Hades
KZ2-Soldier
Hades
Level 152
God Stats
1W - 3L
1,669 SR
Queue Stats
208W - 215L
1,586 Elo+
Solo
Apollo
Apollo
MiguelBarT
Apollo
Level 125
God Stats
12W - 9L
1,686 SR
Queue Stats
98W - 104L
1,476 Elo+
Solo
Jormungandr
Jormungandr
R4faelOli
Jormungandr
Level 67
God Stats
1W - 3L
1,461 SR
Queue Stats
580W - 597L
1,491 Elo+
Solo
Loki
Loki
Tomy_luna04
Loki
Level 112
God Stats
1W - 5L
1,245 SR
Queue Stats
179W - 201L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 5
7,052
542
3,682
7,091
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
M4nreD
Janus
14
4 / 1 / 5
8,346
642
3,118
6,004
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Riv0trIL
Awilix
15
13 / 1 / 5
9,519
732
12,975
7,323
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 0 / 4
7,315
563
3,659
6,821
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 3
7,544
580
3,761
9,155
4,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,652
435
1,790
4,736
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 0
6,502
500
4,092
9,375
8,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
MiguelBarT
Apollo
12
2 / 4 / 1
6,951
535
6,365
8,150
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
R4faelOli
Jormungandr
10
1 / 4 / 1
6,393
492
2,536
10,192
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 5 / 0
6,279
483
2,659
8,935
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
4
4
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
5
1.75
L
0
4
0
0
L
1
4
0
0.25
W
Janus
M4nreD
Janus
4
1
5
6.5
L
Apollo
MiguelBarT
Apollo
2
4
1
0.63
L
Jormungandr
R4faelOli
Jormungandr
1
4
1
0.38
W
Awilix
Riv0trIL
Awilix
13
1
5
15.5
L
0
5
0
0
W
3
0
4
5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
17,442
36,394
Taken
41,388
15,556
Mitigated
20,340
13,261
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,682
1,516
0
2,563
7,091
2,041
484
489
6,602
0
39,112
L
1,790
338
0
761
4,736
1,254
0
856
3,880
27,582
0
L
4,092
934
0
3,533
9,375
8,138
0
440
8,935
32,534
0
W
Janus
M4nreD
Janus
3,118
0
0
1,256
6,004
1,816
680
930
5,074
51,574
0
L
Apollo
MiguelBarT
Apollo
6,365
3,808
0
2,024
8,150
2,505
0
2,046
6,104
0
37,877
L
Jormungandr
R4faelOli
Jormungandr
2,536
1,389
0
909
10,192
5,953
0
2,463
7,729
24,759
0
W
Awilix
Riv0trIL
Awilix
12,975
5,010
0
3,234
7,323
2,588
0
1,575
5,748
0
59,266
L
2,659
498
0
2,690
8,935
2,490
0
852
8,083
0
38,188
W
3,659
937
0
1,826
6,821
4,408
0
1,094
5,523
19,620
4,197
W
3,761
226
0
4,382
9,155
4,703
0
4,330
4,825
0
41,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
31,777
397
Minions Killed
322
0
Camps Cleared
0
1,420,554
Distance Traveled
1,136,392
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,052
542
86
7
0
228,497
3
L
Zeus
5,652
435
59
5
0
177,629
3
L
Hades
6,502
500
64
5
0
230,971
3
W
Janus
8,346
642
104
8
0
291,209
3
L
Apollo
6,951
535
70
5
0
244,562
4
L
Jormungandr
6,393
492
46
4
0
215,566
7
W
Awilix
9,519
732
88
7
0
316,594
3
L
Loki
6,279
483
83
6
0
267,664
4
W
Bacchus
7,315
563
33
3
0
275,200
3
W
Tyr
7,544
580
86
7
0
309,054
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role