Player Matchup

Mulan
Mulan
AngelKnivess
Mulan
Level 128
God Stats
24W - 13L
1,584 SR
Queue Stats
58W - 49L
1,677 Elo+
Solo
Kali
Kali
ImBuyingaPs4XD
Kali
Level 133
God Stats
42W - 17L
1,798 SR
Queue Stats
216W - 184L
1,677 Elo+
Solo
Zhong Kui
Zhong Kui
Sauce_Kiid23
Zhong Kui
Level 129
God Stats
0W - 4L
1,272 SR
Queue Stats
268W - 186L
1,713 Elo+
Solo
Team Averages
Level 130
1,551 SR
1,689 Elo+

VS

Team Averages
Level 129
1,569 SR
1,658 Elo+
Hel
Hel
Diego_Silent7
Hel
Level 149
God Stats
10W - 8L
1,570 SR
Queue Stats
734W - 489L
1,761 Elo+
Solo
Loki
Loki
Kill3rInstincts
Loki
Level 102
God Stats
40W - 29L
1,905 SR
Queue Stats
1,073W - 733L
1,743 Elo+
Solo
Ymir
Ymir
LilLay88
Ymir
Level 137
God Stats
10W - 8L
1,232 SR
Queue Stats
345W - 360L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,426
675
8,477
8,785
8,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 5
7,711
701
6,923
8,769
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Sauce_Kiid23
Zhong Kui
11
1 / 5 / 6
7,283
662
6,524
9,321
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,645
786
7,455
6,139
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 1 / 5
8,147
741
6,887
8,513
2,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
1 / 4 / 6
7,894
718
4,040
11,313
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
9
9
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
5
3
4
2.33
L
3
2
5
2.75
W
3
1
5
5.5
W
Ymir
1
4
6
1
L
Zhong Kui
Sauce_Kiid23
Zhong Kui
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
18,382
26,875
Taken
25,965
18,280
Mitigated
13,491
5,906
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,477
1,653
0
2,189
8,785
8,236
0
3,421
5,364
0
21,616
W
7,455
610
3,322
2,458
6,139
2,199
449
1,781
4,358
31,661
0
L
6,923
2,992
0
2,396
8,769
3,925
0
3,963
4,806
0
21,006
W
6,887
1,052
0
2,116
8,513
2,222
269
1,727
6,786
0
22,646
W
Ymir
4,040
338
0
1,923
11,313
9,070
0
2,825
8,488
6,324
0
L
Zhong Kui
Sauce_Kiid23
Zhong Kui
6,524
931
0
1,321
9,321
6,119
0
4,492
4,829
25,519
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
24,686
118
Minions Killed
111
7
Camps Cleared
2
598,978
Distance Traveled
580,493
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,426
675
34
3
2
208,043
7
W
Hel
8,645
786
56
5
0
205,536
3
L
Kali
7,711
701
35
3
3
210,914
3
W
Loki
8,147
741
45
4
2
235,071
2
W
Ymir
7,894
718
10
1
0
139,886
4
L
Zhong Kui
7,283
662
49
4
2
180,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role