Player Matchup

Baron Samedi
Baron Samedi
Ninguem7
Baron Samedi
Level 100
God Stats
9W - 28L
1,339 SR
Queue Stats
432W - 448L
1,501 Elo+
Solo
Bastet
Bastet
SyIl
Bastet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
hsparanhos
Ao Kuang
Level 119
God Stats
0W - 2L
1,321 SR
Queue Stats
51W - 71L
1,382 Elo+
Party 2
Ymir
Ymir
hydekel
Ymir
Level 109
God Stats
11W - 17L
1,502 SR
Queue Stats
315W - 356L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
jerodosantos
Heimdallr
Level 36
God Stats
4W - 2L
1,759 SR
Queue Stats
6W - 12L
1,380 Elo+
Solo
Team Averages
Level 82
1,484 SR
1,419 Elo+

VS

Team Averages
Level 86
1,494 SR
1,473 Elo+
Jormungandr
Jormungandr
El_Mismisimo_XXI
Jormungandr
Level 67
God Stats
13W - 10L
1,524 SR
Queue Stats
14W - 10L
1,461 Elo+
Solo
Anubis
Anubis
Gabriel_PeakyB
Anubis
Level 110
God Stats
9W - 4L
1,370 SR
Queue Stats
374W - 361L
1,514 Elo+
Party 1
Medusa
Medusa
Jadson_PeakyB
Medusa
Level 109
God Stats
6W - 5L
1,611 SR
Queue Stats
326W - 320L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
leandro_ty
Cu Chulainn
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
678W - 723L
1,449 Elo+
Solo
King Arthur
King Arthur
yTunicxxzk
King Arthur
Level 69
God Stats
22W - 27L
1,464 SR
Queue Stats
762W - 842L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ninguem7
Baron Samedi
14
3 / 8 / 6
8,923
496
11,039
15,361
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
SyIl
Bastet
15
7 / 7 / 3
9,836
546
9,360
17,395
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
hsparanhos
Ao Kuang
14
3 / 7 / 2
8,929
496
5,835
16,647
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
hydekel
Ymir
11
0 / 6 / 3
6,888
383
4,973
18,013
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
jerodosantos
Heimdallr
13
1 / 7 / 1
7,978
443
6,425
13,695
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
El_Mismisimo_XXI
Jormungandr
15
5 / 1 / 16
9,785
544
11,997
15,611
13,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 6 / 11
9,990
555
16,490
13,805
7,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 1 / 3
11,131
618
12,029
10,833
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
leandro_ty
Cu Chulainn
17
3 / 4 / 5
9,654
536
7,184
16,021
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
yTunicxxzk
King Arthur
16
8 / 2 / 4
10,203
567
10,174
9,546
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
14
Kills
34
35
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
El_Mismisimo_XXI
Jormungandr
5
1
16
13
W
6
6
11
1.92
W
12
1
3
13.5
L
Baron Samedi
Ninguem7
Baron Samedi
3
8
6
0.75
L
Bastet
SyIl
Bastet
7
7
3
1.21
L
Ao Kuang
hsparanhos
Ao Kuang
3
7
2
0.57
L
Ymir
hydekel
Ymir
0
6
3
0.25
L
Heimdallr
jerodosantos
Heimdallr
1
7
1
0.21
W
Cu Chulainn
leandro_ty
Cu Chulainn
3
4
5
1.38
W
King Arthur
yTunicxxzk
King Arthur
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
57,874
81,111
Taken
65,816
31,352
Mitigated
37,720
19,891
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
El_Mismisimo_XXI
Jormungandr
11,997
2,783
506
2,655
15,611
13,829
325
6,125
9,421
46,268
0
W
16,490
1,162
1
5,250
13,805
7,026
0
7,525
5,891
63,541
0
W
12,029
5,263
0
1,200
10,833
3,588
241
2,888
7,885
0
90,392
L
Baron Samedi
Ninguem7
Baron Samedi
11,039
861
726
3,192
15,361
6,020
0
9,070
6,180
50,137
0
L
Bastet
SyIl
Bastet
9,360
3,640
0
5,060
17,395
4,984
0
5,366
11,901
0
38,390
L
Ao Kuang
hsparanhos
Ao Kuang
5,835
1,572
0
6,935
16,647
4,810
0
2,504
13,891
50,662
0
L
Ymir
hydekel
Ymir
4,973
977
0
1,330
18,013
11,819
0
9,565
8,416
24,068
0
L
Heimdallr
jerodosantos
Heimdallr
6,425
2,884
0
2,648
13,695
3,719
0
3,657
9,954
0
43,819
W
Cu Chulainn
leandro_ty
Cu Chulainn
7,184
2,142
0
6,936
16,021
6,453
0
4,646
11,263
0
67,337
W
King Arthur
yTunicxxzk
King Arthur
10,174
1,658
0
4,021
9,546
6,824
438
4,163
5,315
0
51,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
50,763
346
Minions Killed
514
0
Camps Cleared
0
1,509,747
Distance Traveled
1,716,302
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,785
544
71
4
0
329,769
3
W
Anubis
9,990
555
97
5
0
308,933
3
W
Medusa
11,131
618
150
8
0
390,837
4
L
Baron Samedi
8,923
496
74
4
0
274,725
2
L
Bastet
9,836
546
63
4
0
304,496
1
L
Ao Kuang
8,929
496
94
5
0
319,794
6
L
Ymir
6,888
383
34
2
0
307,045
0
L
Heimdallr
7,978
443
81
5
0
303,687
5
W
Cu Chulainn
9,654
536
106
6
0
395,849
5
W
King Arthur
10,203
567
90
5
0
290,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role