Player Matchup

Anubis
Anubis
Atl4s404
Anubis
Level 16
God Stats
2W - 9L
1,500 SR
Queue Stats
5W - 22L
1,149 Elo+
Party 2
Bellona
Bellona
KWNDYY
Bellona
Level 41
God Stats
12W - 23L
1,405 SR
Queue Stats
156W - 164L
1,338 Elo+
Solo
Tiamat
Tiamat
Mixfri
Tiamat
Level 16
God Stats
3W - 10L
988 SR
Queue Stats
12W - 33L
1,124 Elo+
Party 2
Ares
Ares
Nasimzaanoun
Ares
Level 46
God Stats
9W - 9L
1,487 SR
Queue Stats
20W - 39L
1,209 Elo+
Party 2
Neith
Neith
senchi_ecchi
Neith
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 30
1,376 SR
1,264 Elo+

VS

Team Averages
Level 34
1,411 SR
1,099 Elo+
Hachiman
Hachiman
Gimli6703
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,016 Elo+
Party 1
Vulcan
Vulcan
Shysshy
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,431 Elo+
Solo
Nemesis
Nemesis
Sylvian667
Nemesis
Level 28
God Stats
1W - 11L
1,056 SR
Queue Stats
3W - 18L
1,016 Elo+
Party 1
Cthulhu
Cthulhu
XlX-Anthrax-XIX
Cthulhu
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 19L
1,016 Elo+
Party 1
Mulan
Mulan
toffifuu
Mulan
Level 28
God Stats
3W - 14L
1,500 SR
Queue Stats
3W - 18L
1,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atl4s404
Anubis
20
15 / 4 / 6
13,705
596
23,326
18,976
9,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KWNDYY
Bellona
20
4 / 0 / 8
13,297
578
11,177
15,703
18,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Mixfri
Tiamat
18
6 / 2 / 8
11,821
514
9,842
11,963
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 18
11,842
515
11,486
21,683
33,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 14
10,852
472
8,797
10,536
4,825
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gimli6703
Hachiman
14
1 / 8 / 3
8,340
363
6,989
16,944
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Shysshy
Vulcan
15
2 / 5 / 3
10,254
446
12,518
10,118
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Sylvian667
Nemesis
17
5 / 7 / 0
10,938
476
14,598
19,039
5,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 1
9,362
407
4,575
20,450
22,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
toffifuu
Mulan
15
0 / 6 / 2
9,197
400
8,159
19,989
17,813
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
31
Kills
9
10
Deaths
31
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Atl4s404
Anubis
15
4
6
4.5
L
Hachiman
Gimli6703
Hachiman
1
8
3
0.31
W
Bellona
KWNDYY
Bellona
4
0
8
8
W
Tiamat
Mixfri
Tiamat
6
2
8
5
W
3
2
18
6
L
Vulcan
Shysshy
Vulcan
2
5
3
0.7
L
Nemesis
Sylvian667
Nemesis
5
7
0
0.71
L
1
5
1
0.3
W
3
2
14
5
L
Mulan
toffifuu
Mulan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,628
Damage
46,839
78,861
Taken
86,540
73,324
Mitigated
54,382
23,914
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Atl4s404
Anubis
23,326
837
0
7,399
18,976
9,193
1,421
3,161
15,573
111,201
0
L
Hachiman
Gimli6703
Hachiman
6,989
3,848
0
3,681
16,944
5,426
0
8,504
8,440
158
43,305
W
Bellona
KWNDYY
Bellona
11,177
2,237
0
5,570
15,703
18,546
2,451
1,808
13,850
0
90,311
W
Tiamat
Mixfri
Tiamat
9,842
1,124
115
3,283
11,963
6,761
1,697
3,739
8,039
57,344
0
W
11,486
729
0
3,653
21,683
33,999
725
5,024
16,545
35,289
0
L
Vulcan
Shysshy
Vulcan
12,518
2,468
0
535
10,118
2,727
457
6,444
3,674
65,316
0
L
Nemesis
Sylvian667
Nemesis
14,598
6,373
0
4,504
19,039
5,888
0
10,541
8,498
0
71,115
L
4,575
335
73
1,853
20,450
22,528
0
10,464
9,986
33,821
0
W
8,797
4,467
53
3,841
10,536
4,825
5,175
2,746
7,660
0
58,612
L
Mulan
toffifuu
Mulan
8,159
1,058
0
2,036
19,989
17,813
398
8,701
11,288
0
44,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,517
Gold Earned
48,091
554
Minions Killed
460
0
Camps Cleared
0
2,137,879
Distance Traveled
1,964,129
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,705
596
132
6
0
431,357
2
L
Hachiman
8,340
363
78
3
0
364,505
1
W
Bellona
13,297
578
192
8
0
447,227
5
W
Tiamat
11,821
514
82
4
0
416,697
6
W
Ares
11,842
515
40
2
0
441,321
2
L
Vulcan
10,254
446
122
5
0
375,777
5
L
Nemesis
10,938
476
106
5
0
430,558
5
L
Cthulhu
9,362
407
58
3
0
393,817
1
W
Neith
10,852
472
108
5
0
401,277
1
L
Mulan
9,197
400
96
4
0
399,472
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role