Player Matchup

Sun Wukong
Sun Wukong
DEADGROWER
Sun Wukong
Level 26
God Stats
3W - 2L
1,512 SR
Queue Stats
130W - 131L
1,384 Elo+
Party 1
Nox
Nox
Demon969
Nox
Level 96
God Stats
2W - 6L
1,260 SR
Queue Stats
292W - 321L
1,442 Elo+
Party 1
Artemis
Artemis
LexyHexy
Artemis
Level 29
God Stats
21W - 30L
1,269 SR
Queue Stats
106W - 133L
1,460 Elo+
Party 3
Loki
Loki
OvoSh2343
Loki
Level 37
God Stats
2W - 4L
1,408 SR
Queue Stats
82W - 82L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
mirosso
Cthulhu
Level 40
God Stats
2W - 6L
1,488 SR
Queue Stats
103W - 127L
1,460 Elo+
Party 3
Team Averages
Level 46
1,388 SR
1,427 Elo+

VS

Team Averages
Level 80
1,428 SR
1,484 Elo+
Thanatos
Thanatos
Ahilles01
Thanatos
Level 64
God Stats
8W - 8L
1,358 SR
Queue Stats
84W - 115L
1,396 Elo+
Solo
Yemoja
Yemoja
Anathk
Yemoja
Level 158
God Stats
11W - 17L
1,530 SR
Queue Stats
201W - 220L
1,424 Elo+
Solo
Neith
Neith
Hydrolupus
Neith
Level 26
God Stats
1W - 2L
1,265 SR
Queue Stats
96W - 90L
1,521 Elo+
Party 2
Tiamat
Tiamat
RexDraco
Tiamat
Level 47
God Stats
1W - 2L
1,486 SR
Queue Stats
88W - 99L
1,466 Elo+
Party 2
Vamana
Vamana
SoloOrLose
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEADGROWER
Sun Wukong
17
4 / 4 / 5
11,292
452
6,946
18,567
9,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 6 / 9
13,892
556
16,125
17,988
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LexyHexy
Artemis
18
3 / 5 / 7
11,339
454
15,097
17,395
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
17
7 / 12 / 7
12,261
490
12,329
24,695
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
mirosso
Cthulhu
17
4 / 4 / 5
10,517
421
8,648
18,312
13,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahilles01
Thanatos
19
4 / 12 / 9
13,631
545
18,216
24,722
10,700
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Anathk
Yemoja
18
0 / 2 / 11
13,150
526
5,567
15,523
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
19
2 / 5 / 4
12,962
518
12,062
15,730
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
RexDraco
Tiamat
20
10 / 2 / 12
14,996
600
16,963
13,089
9,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SoloOrLose
Vamana
20
15 / 4 / 7
15,973
639
21,772
32,394
45,124
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
25
Kills
31
31
Deaths
25
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ahilles01
Thanatos
4
12
9
0.71
W
Yemoja
Anathk
Yemoja
0
2
11
2.75
L
Sun Wukong
DEADGROWER
Sun Wukong
4
4
5
1.63
L
7
6
9
1.92
W
Neith
2
5
4
0.8
L
Artemis
LexyHexy
Artemis
3
5
7
1.3
L
Loki
7
12
7
0.88
W
Tiamat
RexDraco
Tiamat
10
2
12
8
W
Vamana
SoloOrLose
Vamana
15
4
7
4.63
L
Cthulhu
mirosso
Cthulhu
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,145
Damage
74,580
96,957
Taken
101,458
42,727
Mitigated
89,299
16,196
Healing
48,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ahilles01
Thanatos
18,216
7,764
0
14,575
24,722
10,700
3,496
7,847
16,875
0
93,326
W
Yemoja
Anathk
Yemoja
5,567
902
7,652
5,899
15,523
17,241
1,571
7,077
8,446
35,978
0
L
Sun Wukong
DEADGROWER
Sun Wukong
6,946
1,670
0
1,337
18,567
9,515
514
2,125
16,442
0
51,530
L
16,125
639
0
1,048
17,988
6,033
582
5,135
12,853
86,979
0
W
Neith
12,062
6,112
2
3,834
15,730
7,171
6,740
2,345
13,385
0
104,735
L
Artemis
LexyHexy
Artemis
15,097
6,843
0
6,557
17,395
5,610
2,722
3,936
13,459
0
76,958
L
Loki
12,329
2,886
0
4,472
24,695
8,044
0
6,493
18,202
0
53,501
W
Tiamat
RexDraco
Tiamat
16,963
1,407
0
6,734
13,089
9,063
1,326
2,183
10,906
94,976
0
W
Vamana
SoloOrLose
Vamana
21,772
9,346
0
9,959
32,394
45,124
4,108
9,074
23,320
0
115,854
L
Cthulhu
mirosso
Cthulhu
8,648
576
96
2,686
18,312
13,525
0
5,441
12,871
43,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,301
Gold Earned
70,712
521
Minions Killed
594
0
Camps Cleared
0
2,247,576
Distance Traveled
2,271,095
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,631
545
95
4
0
406,729
8
W
Yemoja
13,150
526
51
2
0
424,604
2
L
Sun Wukong
11,292
452
92
4
0
522,758
2
L
Nox
13,892
556
146
6
0
432,398
6
W
Neith
12,962
518
155
6
0
452,379
1
L
Artemis
11,339
454
137
5
0
409,363
0
L
Loki
12,261
490
80
3
0
418,528
2
W
Tiamat
14,996
600
141
6
0
502,191
14
W
Vamana
15,973
639
152
6
0
485,192
1
L
Cthulhu
10,517
421
66
3
0
464,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role