Player Matchup

Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CodyBrennan
Pele
Level 114
God Stats
6W - 9L
1,497 SR
Queue Stats
174W - 224L
1,410 Elo+
Solo
Poseidon
Poseidon
SmokeStyle
Poseidon
Level 132
God Stats
8W - 11L
1,700 SR
Queue Stats
324W - 324L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
blackstalk97
Baron Samedi
Level 99
God Stats
7W - 3L
1,617 SR
Queue Stats
61W - 56L
1,480 Elo+
Solo
Team Averages
Level 115
1,563 SR
1,480 Elo+

VS

Team Averages
Level 113
1,485 SR
1,496 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Potionsz
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
YhunA-Heartfilia
Gilgamesh
Level 155
God Stats
0W - 1L
1,698 SR
Queue Stats
52W - 75L
1,480 Elo+
Party 1
Yu Huang
Yu Huang
cham3x-34
Yu Huang
Level 156
God Stats
0W - 2L
1,276 SR
Queue Stats
37W - 61L
1,480 Elo+
Party 1
Apollo
Apollo
proWeB
Apollo
Level 126
God Stats
10W - 18L
1,452 SR
Queue Stats
381W - 382L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 1 / 16
10,081
840
12,821
8,628
3,778
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
 
Chaac
16
3 / 2 / 14
9,620
802
7,411
15,537
10,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 15
9,760
813
11,033
11,701
4,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
SmokeStyle
Poseidon
19
11 / 2 / 5
11,125
927
13,119
11,142
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
blackstalk97
Baron Samedi
16
7 / 1 / 10
9,844
820
11,386
8,459
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 6 / 2
8,084
674
7,537
15,322
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
Potionsz
Yemoja
14
1 / 3 / 2
7,696
641
2,945
11,662
10,382
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
14
2 / 9 / 3
8,480
707
7,025
14,688
8,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
cham3x-34
Yu Huang
14
0 / 6 / 6
7,937
661
7,208
9,232
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
proWeB
Apollo
16
2 / 6 / 4
9,273
773
7,462
14,372
5,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
30
Kills
7
8
Deaths
30
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
16
13
W
Chaac
 
Chaac
3
2
14
5
L
Fenrir
 
Fenrir
2
6
2
0.5
W
4
2
15
5.75
L
Yemoja
Potionsz
Yemoja
1
3
2
0.67
W
Poseidon
SmokeStyle
Poseidon
11
2
5
6.75
L
Gilgamesh
2
9
3
0.39
W
Baron Samedi
blackstalk97
Baron Samedi
7
1
10
12
L
Yu Huang
cham3x-34
Yu Huang
0
6
6
0.5
L
Apollo
proWeB
Apollo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,770
Damage
32,177
55,467
Taken
65,276
27,051
Mitigated
33,478
17,046
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,821
5,136
0
2,092
8,628
3,778
2,428
1,404
7,099
0
29,215
W
Chaac
 
Chaac
7,411
248
0
2,738
15,537
10,826
860
827
14,046
0
26,883
L
Fenrir
 
Fenrir
7,537
1,192
0
316
15,322
6,147
0
4,930
10,201
0
16,652
W
11,033
1,932
0
2,304
11,701
4,754
931
1,983
9,205
0
34,592
L
Yemoja
Potionsz
Yemoja
2,945
533
1,939
1,191
11,662
10,382
0
4,374
7,006
9,435
0
W
Poseidon
SmokeStyle
Poseidon
13,119
2,078
0
4,566
11,142
4,148
1,845
2,150
8,923
52,809
0
L
Gilgamesh
7,025
1,248
28
1,074
14,688
8,895
192
8,341
6,174
0
14,384
W
Baron Samedi
blackstalk97
Baron Samedi
11,386
889
3,078
2,268
8,459
3,545
1,197
3,789
4,481
30,831
0
L
Yu Huang
cham3x-34
Yu Huang
7,208
399
0
815
9,232
2,934
0
3,741
5,309
19,662
0
L
Apollo
proWeB
Apollo
7,462
2,664
0
2,370
14,372
5,120
704
2,145
12,081
0
40,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
41,470
246
Minions Killed
127
0
Camps Cleared
0
1,308,891
Distance Traveled
995,565
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,081
840
33
3
0
249,265
3
W
Chaac
9,620
802
46
4
0
251,423
2
L
Fenrir
8,084
674
20
2
0
240,207
1
W
Pele
9,760
813
43
4
0
293,833
1
L
Yemoja
7,696
641
10
1
0
215,371
4
W
Poseidon
11,125
927
95
8
0
273,723
3
L
Gilgamesh
8,480
707
18
2
0
176,088
0
W
Baron Samedi
9,844
820
29
2
0
240,647
0
L
Yu Huang
7,937
661
20
2
0
157,830
0
L
Apollo
9,273
773
59
5
0
206,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role