Player Matchup

Cernunnos
Cernunnos
CommanderSyfe
Cernunnos
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
170W - 185L
1,452 Elo+
Party 1
Ganesha
Ganesha
Mommymilkers11
Ganesha
Level 29
God Stats
39W - 27L
1,380 SR
Queue Stats
603W - 576L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
PapaSpok
Ah Puch
Level 57
God Stats
1W - 3L
1,226 SR
Queue Stats
308W - 311L
1,497 Elo+
Party 1
Team Averages
Level 45
1,369 SR
1,466 Elo+

VS

Team Averages
Level 59
1,609 SR
1,433 Elo+
Fenrir
Fenrir
PapaGiuseppe
Fenrir
Level 49
God Stats
1W - 4L
1,372 SR
Queue Stats
166W - 168L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
RedFireGamingTV
Baron Samedi
Level 122
God Stats
20W - 6L
1,758 SR
Queue Stats
262W - 171L
1,396 Elo+
Party 2
Chaac
Chaac
TheMadFatey
Chaac
Level 6
God Stats
3W - 1L
1,697 SR
Queue Stats
11W - 6L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CommanderSyfe
Cernunnos
14
6 / 2 / 5
9,270
773
9,945
8,612
3,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 15
9,509
792
4,232
11,171
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
PapaSpok
Ah Puch
15
9 / 2 / 5
10,089
841
12,608
8,171
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 7 / 1
8,377
698
6,566
11,387
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
RedFireGamingTV
Baron Samedi
11
0 / 5 / 2
7,483
624
9,030
10,781
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
8,190
683
7,274
12,124
11,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CommanderSyfe
Cernunnos
6
2
5
4.25
W
1
0
15
8.5
L
Fenrir
2
7
1
0.36
W
Ah Puch
PapaSpok
Ah Puch
9
2
5
5.75
L
Baron Samedi
RedFireGamingTV
Baron Samedi
0
5
2
0.2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
22,870
27,954
Taken
34,292
20,354
Mitigated
21,879
6,250
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CommanderSyfe
Cernunnos
9,945
3,780
0
1,132
8,612
3,666
806
3,485
5,066
0
34,859
W
4,232
391
219
3,725
11,171
13,330
63
4,325
6,726
13,010
0
L
Fenrir
6,566
1,544
0
1,653
11,387
6,280
1,122
5,299
6,088
0
14,788
W
Ah Puch
PapaSpok
Ah Puch
12,608
436
0
1,174
8,171
3,358
0
1,334
6,679
42,721
0
L
Baron Samedi
RedFireGamingTV
Baron Samedi
9,030
411
983
2,377
10,781
4,465
393
5,963
4,818
30,092
0
L
7,274
854
168
3,628
12,124
11,134
0
5,988
6,136
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
24,050
147
Minions Killed
120
7
Camps Cleared
3
652,349
Distance Traveled
611,955
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,270
773
75
6
4
219,153
2
W
Ganesha
9,509
792
1
0
0
216,585
3
L
Fenrir
8,377
698
25
2
1
210,470
2
W
Ah Puch
10,089
841
71
6
3
216,611
2
L
Baron Samedi
7,483
624
57
5
2
186,690
0
L
Chaac
8,190
683
38
3
0
214,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role