Player Matchup

Olorun
Olorun
TheStache10
Olorun
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 57L
1,570 Elo+
Party 2
Charybdis
Charybdis
Xanthei
Charybdis
Level 106
God Stats
8W - 3L
1,544 SR
Queue Stats
60W - 41L
1,629 Elo+
Party 2
Atlas
Atlas
xXGirthQuakeXx
Atlas
Level 107
God Stats
10W - 5L
1,703 SR
Queue Stats
56W - 35L
1,551 Elo+
Party 2
Team Averages
Level 104
1,583 SR
1,583 Elo+

VS

Team Averages
Level 62
1,421 SR
1,272 Elo+
Arachne
Arachne
TheLastBlackBird
Arachne
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,415 Elo+
Solo
Achilles
Achilles
TheProBaller06
Achilles
Level 46
God Stats
24W - 20L
1,406 SR
Queue Stats
43W - 56L
1,201 Elo+
Party 1
Zeus
Zeus
WizardCorn21066
Zeus
Level 29
God Stats
39W - 42L
1,357 SR
Queue Stats
43W - 55L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
5 / 2 / 8
8,879
807
8,335
7,990
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Xanthei
Charybdis
12
5 / 0 / 8
8,486
771
8,502
6,364
2,065
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 7
9,026
821
7,902
8,407
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,777
616
4,908
9,971
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
10
0 / 5 / 3
6,460
587
3,167
12,150
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 1
7,188
653
9,336
7,315
2,085
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Achilles
0
5
3
0.3
W
Olorun
5
2
8
4.5
L
2
5
1
0.5
W
Charybdis
Xanthei
Charybdis
5
0
8
9
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
17,411
22,761
Taken
29,436
10,576
Mitigated
17,526
9,665
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,908
3,156
113
3,190
9,971
5,316
0
5,306
4,665
0
11,392
L
Achilles
3,167
712
219
2,476
12,150
10,125
0
5,733
6,417
0
9,136
W
Olorun
8,335
3,097
1,564
4,503
7,990
3,256
522
3,531
4,210
28,446
2,111
L
9,336
979
506
1,159
7,315
2,085
0
4,509
2,806
34,978
0
W
Charybdis
Xanthei
Charybdis
8,502
4,202
278
1,755
6,364
2,065
1,666
2,878
3,331
0
24,240
W
7,902
2,247
606
959
8,407
5,255
320
3,439
4,745
21,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
20,425
142
Minions Killed
84
5
Camps Cleared
4
646,010
Distance Traveled
546,811
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,777
616
12
1
0
201,159
11
L
Achilles
6,460
587
13
1
0
171,422
1
W
Olorun
8,879
807
49
4
3
217,178
3
L
Zeus
7,188
653
59
5
4
174,230
1
W
Charybdis
8,486
771
58
5
2
202,158
1
W
Atlas
9,026
821
35
3
0
226,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role