Player Matchup

Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ipower98
Ymir
Level 29
God Stats
1W - 1L
1,349 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 2
Izanami
Izanami
Jermski276
Izanami
Level 84
God Stats
16W - 13L
1,563 SR
Queue Stats
51W - 59L
1,439 Elo+
Solo
Cliodhna
Cliodhna
vShxrkRR
Cliodhna
Level 109
God Stats
9W - 2L
1,845 SR
Queue Stats
112W - 82L
1,557 Elo+
Party 2
Guan Yu
Guan Yu
xViZuAl_AiMZx
Guan Yu
Level 39
God Stats
14W - 10L
2,000 SR
Queue Stats
119W - 87L
1,562 Elo+
Party 2
Team Averages
Level 77
1,651 SR
1,472 Elo+

VS

Team Averages
Level 72
1,384 SR
1,350 Elo+
Ra
Ra
BUTLERZOO2
Ra
Level 106
God Stats
1W - 15L
1,099 SR
Queue Stats
268W - 305L
1,346 Elo+
Party 1
Neith
Neith
KyKyLKG
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 1
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 89
God Stats
134W - 164L
1,397 SR
Queue Stats
334W - 361L
1,401 Elo+
Party 1
Chang'e
Chang'e
Xion Cromwell
Chang'e
Level 85
God Stats
5W - 5L
1,413 SR
Queue Stats
12W - 15L
1,208 Elo+
Solo
Shiva
Shiva
warcris99
Shiva
Level 47
God Stats
1W - 2L
1,510 SR
Queue Stats
41W - 43L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 4 / 5
12,824
534
9,809
12,763
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
0 / 4 / 6
9,330
389
2,022
16,012
17,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Jermski276
Izanami
17
1 / 2 / 0
11,124
464
3,857
11,841
3,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
vShxrkRR
Cliodhna
20
11 / 1 / 3
14,352
598
23,384
23,213
9,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
20
1 / 1 / 3
13,554
565
11,879
19,912
23,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 2
11,187
466
4,136
14,260
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KyKyLKG
Neith
20
7 / 1 / 2
12,758
532
15,405
12,073
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LTxMr Li9htsOut
King Arthur
18
2 / 3 / 2
11,313
471
10,294
16,812
17,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
13
0 / 2 / 6
8,971
374
4,504
11,894
2,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
warcris99
Shiva
20
2 / 3 / 6
11,942
498
18,706
18,364
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
17
Kills
12
12
Deaths
17
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
4
5
1.63
L
1
8
2
0.25
W
Ymir
0
4
6
0.75
W
Izanami
Jermski276
Izanami
1
2
0
0.5
L
Neith
KyKyLKG
Neith
7
1
2
8
L
King Arthur
LTxMr Li9htsOut
King Arthur
2
3
2
1
L
Chang'e
0
2
6
1.5
W
Cliodhna
vShxrkRR
Cliodhna
11
1
3
12.5
L
Shiva
warcris99
Shiva
2
3
6
1.67
W
Guan Yu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,951
Damage
53,045
83,741
Taken
73,403
60,088
Mitigated
36,694
29,018
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,809
1,005
0
1,445
12,763
5,340
344
2,114
10,649
89,674
0
L
4,136
813
571
2,245
14,260
4,866
443
5,424
8,836
84,372
0
W
Ymir
2,022
448
0
760
16,012
17,291
150
2,160
13,852
10,290
0
W
Izanami
Jermski276
Izanami
3,857
2,505
344
2,757
11,841
3,722
850
465
11,376
0
80,290
L
Neith
KyKyLKG
Neith
15,405
6,927
0
6,748
12,073
3,882
787
2,352
9,668
0
90,844
L
King Arthur
LTxMr Li9htsOut
King Arthur
10,294
1,127
0
1,858
16,812
17,670
0
3,524
12,255
0
69,864
L
Chang'e
4,504
316
2,857
3,229
11,894
2,872
515
1,780
10,114
26,218
0
W
Cliodhna
vShxrkRR
Cliodhna
23,384
1,013
0
15,162
23,213
9,963
31
2,904
20,309
0
151,191
L
Shiva
warcris99
Shiva
18,706
2,313
623
7,447
18,364
7,404
0
2,387
15,797
0
99,519
W
Guan Yu
11,879
985
162
8,388
19,912
23,772
1,366
1,169
18,743
17,524
78,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,184
Gold Earned
56,171
668
Minions Killed
622
0
Camps Cleared
0
2,362,621
Distance Traveled
2,204,674
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,824
534
150
6
0
451,638
3
L
Ra
11,187
466
155
6
0
407,685
3
W
Ymir
9,330
389
7
0
0
443,881
0
W
Izanami
11,124
464
130
5
0
429,489
0
L
Neith
12,758
532
153
6
0
414,783
4
L
King Arthur
11,313
471
131
5
0
388,471
2
L
Chang'e
8,971
374
37
2
0
426,277
5
W
Cliodhna
14,352
598
202
8
0
570,573
7
L
Shiva
11,942
498
146
6
0
567,458
2
W
Guan Yu
13,554
565
179
7
0
467,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role