Player Matchup

Bastet
Bastet
Dolleshis
Bastet
Level 148
God Stats
5W - 4L
1,591 SR
Queue Stats
42W - 39L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
Oboraz
Sylvanus
Level 157
God Stats
0W - 4L
1,706 SR
Queue Stats
64W - 73L
1,386 Elo+
Party 1
Janus
Janus
alenunez2
Janus
Level 102
God Stats
2W - 5L
1,466 SR
Queue Stats
34W - 57L
1,320 Elo+
Party 1
Team Averages
Level 136
1,588 SR
1,398 Elo+

VS

Team Averages
Level 98
1,414 SR
1,420 Elo+
Sun Wukong
Sun Wukong
LiaIVl
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,495 Elo+
Party 2
Discordia
Discordia
hannahslothbey69
Discordia
Level 94
God Stats
1W - 1L
1,311 SR
Queue Stats
21W - 33L
1,425 Elo+
Party 2
Medusa
Medusa
hugesteve01
Medusa
Level 75
God Stats
3W - 4L
1,432 SR
Queue Stats
14W - 26L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dolleshis
Bastet
15
8 / 9 / 3
11,707
780
16,163
17,721
6,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Oboraz
Sylvanus
14
3 / 6 / 8
10,388
693
9,641
18,772
14,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
alenunez2
Janus
15
1 / 6 / 11
10,321
688
8,954
12,201
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LiaIVl
Sun Wukong
16
9 / 5 / 10
11,941
796
15,107
20,518
14,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
16
5 / 3 / 12
11,248
750
11,560
10,531
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
7 / 5 / 12
11,468
765
14,243
13,303
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
12
Kills
21
21
Deaths
13
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
Dolleshis
Bastet
8
9
3
1.06
W
Sun Wukong
LiaIVl
Sun Wukong
9
5
10
2.8
L
Sylvanus
Oboraz
Sylvanus
3
6
8
1.17
L
Janus
alenunez2
Janus
1
6
11
1.08
W
Discordia
5
3
12
3.67
W
Medusa
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,758
Damage
40,910
48,694
Taken
44,352
25,269
Mitigated
21,045
13,219
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Dolleshis
Bastet
16,163
4,110
84
2,203
17,721
6,789
391
4,670
12,267
0
32,405
W
Sun Wukong
LiaIVl
Sun Wukong
15,107
4,059
0
7,748
20,518
14,460
832
7,268
13,250
0
36,823
L
Sylvanus
Oboraz
Sylvanus
9,641
2,623
4,147
6,221
18,772
14,399
310
5,132
12,904
20,069
3,269
L
Janus
alenunez2
Janus
8,954
243
0
564
12,201
4,081
586
1,195
10,639
37,210
0
W
Discordia
11,560
1,492
180
3,335
10,531
2,179
1,016
4,896
5,635
40,520
0
W
Medusa
14,243
6,487
0
1,834
13,303
4,406
1,216
5,887
7,416
0
47,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
34,657
144
Minions Killed
191
5
Camps Cleared
8
727,196
Distance Traveled
742,492
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,707
780
36
2
4
261,878
3
W
Sun Wukong
11,941
796
44
3
3
261,258
5
L
Sylvanus
10,388
693
32
2
1
226,232
2
L
Janus
10,321
688
76
5
0
239,086
0
W
Discordia
11,248
750
70
5
2
246,105
2
W
Medusa
11,468
765
77
5
3
235,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role