Player Matchup

Achilles
Achilles
Auvir
Achilles
Level 109
God Stats
10W - 11L
1,298 SR
Queue Stats
368W - 364L
1,594 Elo+
Party 1
Susano
Susano
Chains Of Zero
Susano
Level 121
God Stats
6W - 3L
1,726 SR
Queue Stats
233W - 210L
1,551 Elo+
Party 1
Anubis
Anubis
cerol14cerol
Anubis
Level 81
God Stats
19W - 9L
1,813 SR
Queue Stats
130W - 158L
1,446 Elo+
Solo
Team Averages
Level 104
1,612 SR
1,530 Elo+

VS

Team Averages
Level 89
1,566 SR
1,440 Elo+
Guan Yu
Guan Yu
HarvsInit
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,444 Elo+
Solo
Tiamat
Tiamat
Its_Ixbalanque
Tiamat
Level 104
God Stats
0W - 1L
1,698 SR
Queue Stats
25W - 24L
1,453 Elo+
Solo
Kali
Kali
NEY HEISENBERG
Kali
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 340L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Auvir
Achilles
13
6 / 2 / 7
8,596
781
8,229
10,449
9,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 9
8,658
787
8,867
6,704
2,172
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
13
5 / 2 / 7
8,616
783
10,766
6,250
2,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HarvsInit
Guan Yu
11
4 / 6 / 1
8,162
742
7,620
12,524
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 3
6,886
626
4,103
8,357
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
6,939
631
4,476
10,519
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
5
5
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Auvir
Achilles
6
2
7
4.75
W
5
1
9
9.5
L
Guan Yu
HarvsInit
Guan Yu
4
6
1
0.75
L
0
5
3
0.3
L
1
5
3
0.5
W
Anubis
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
16,199
23,403
Taken
31,400
13,940
Mitigated
20,088
4,516
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Auvir
Achilles
8,229
2,191
200
1,623
10,449
9,478
44
3,394
7,055
0
20,813
W
8,867
1,424
0
694
6,704
2,172
0
876
5,828
0
26,254
L
Guan Yu
HarvsInit
Guan Yu
7,620
396
829
3,168
12,524
10,428
0
5,903
6,621
94
14,807
L
4,103
456
0
1,486
8,357
2,680
0
1,990
6,367
23,283
0
L
4,476
2,122
0
1,125
10,519
6,980
0
3,161
7,358
0
14,028
W
Anubis
10,766
60
31
1,968
6,250
2,290
288
339
5,911
28,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
21,987
117
Minions Killed
81
6
Camps Cleared
3
618,096
Distance Traveled
584,534
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,596
781
35
3
3
204,497
2
W
Susano
8,658
787
33
3
3
222,082
0
L
Guan Yu
8,162
742
16
1
0
206,593
4
L
Tiamat
6,886
626
47
4
2
188,893
4
L
Kali
6,939
631
18
2
1
189,048
1
W
Anubis
8,616
783
49
4
0
191,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role