Player Matchup

Medusa
Medusa
Edelways
Medusa
Level 45
God Stats
4W - 1L
1,427 SR
Queue Stats
4W - 3L
1,350 Elo+
Party 2
Skadi
Skadi
supSumm3r
Skadi
Level 61
God Stats
4W - 1L
1,806 SR
Queue Stats
4W - 3L
1,350 Elo+
Party 2
Bacchus
Bacchus
ХранительПивка
Bacchus
Level 58
God Stats
4W - 1L
1,481 SR
Queue Stats
4W - 3L
1,350 Elo+
Party 2
Team Averages
Level 55
1,571 SR
1,350 Elo+

VS

Team Averages
Level 18
1,238 SR
868 Elo+
Cthulhu
Cthulhu
AllGreat
Cthulhu
Level 16
God Stats
0W - 5L
1,108 SR
Queue Stats
0W - 11L
868 Elo+
Party 1
Kukulkan
Kukulkan
coliec
Kukulkan
Level 32
God Stats
0W - 5L
1,108 SR
Queue Stats
0W - 11L
868 Elo+
Party 1
Ra
Ra
icedett
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Edelways
Medusa
15
4 / 0 / 5
9,774
698
4,492
7,593
4,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
supSumm3r
Skadi
15
6 / 2 / 6
10,313
737
14,668
11,368
7,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 7
10,199
729
7,517
10,217
7,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllGreat
Cthulhu
12
1 / 7 / 1
7,856
561
5,923
15,334
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
coliec
Kukulkan
12
0 / 0 / 3
8,138
581
7,338
4,303
1,425
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 8 / 1
9,039
646
6,263
11,109
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
4
4
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AllGreat
Cthulhu
1
7
1
0.21
W
Medusa
Edelways
Medusa
4
0
5
6.5
L
Kukulkan
coliec
Kukulkan
0
0
3
1.5
L
3
8
1
0.44
W
Skadi
supSumm3r
Skadi
6
2
6
4.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
19,524
29,178
Taken
30,746
19,535
Mitigated
14,787
7,348
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AllGreat
Cthulhu
5,923
212
206
966
15,334
9,736
0
1,263
13,905
17,175
0
W
Medusa
Edelways
Medusa
4,492
1,514
0
2,296
7,593
4,393
1,360
6,445
1,030
0
29,560
L
Kukulkan
coliec
Kukulkan
7,338
435
0
427
4,303
1,425
0
1,353
2,822
23,408
0
L
6,263
363
705
397
11,109
3,626
0
4,702
6,037
29,639
0
W
Skadi
supSumm3r
Skadi
14,668
7,483
0
2,806
11,368
7,240
1,002
7,099
4,066
0
50,872
W
7,517
287
215
2,031
10,217
7,902
192
6,087
3,840
15,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
25,033
145
Minions Killed
118
6
Camps Cleared
3
749,841
Distance Traveled
640,236
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,856
561
14
1
0
234,217
4
W
Medusa
9,774
698
49
4
1
257,847
0
L
Kukulkan
8,138
581
43
3
2
209,368
3
L
Ra
9,039
646
61
4
1
196,651
1
W
Skadi
10,313
737
74
5
3
239,930
0
W
Bacchus
10,199
729
22
2
2
252,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role