Player Matchup

Janus
Janus
Diamond V
LuasGoodMan
Janus
Diamond V
Level 159
God Stats
30W - 20L
1,707 SR
Queue Stats
305W - 279L
1,970 MMR
Solo
Xbalanque
Xbalanque
Diamond V
MoonBaboоn
Xbalanque
Diamond V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 55L
2,101 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Mutô
Baron Samedi
Platinum I
Level 104
God Stats
6W - 4L
1,530 SR
Queue Stats
330W - 336L
1,882 MMR
Solo
Odin
Odin
Diamond V
Sebbywoj
Odin
Diamond V
Level 141
God Stats
7W - 3L
1,717 SR
Queue Stats
248W - 237L
1,966 MMR
Solo
Susano
Susano
Platinum II
TheTallFrosty
Susano
Platinum II
Level 149
God Stats
9W - 10L
1,688 SR
Queue Stats
414W - 409L
1,877 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,628 SR
1,959 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,646 SR
1,960 MMR
Morgan Le Fay
Morgan Le Fay
Diamond IV
Acorn101
Morgan Le Fay
Diamond IV
Level 148
God Stats
100W - 93L
1,613 SR
Queue Stats
496W - 491L
2,107 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
HealedCobra
Ah Muzen Cab
Platinum V
Level 89
God Stats
7W - 5L
1,438 SR
Queue Stats
172W - 151L
1,897 MMR
Solo
Arachne
Arachne
Platinum I
Reynoldsss
Arachne
Platinum I
Level 160
God Stats
9W - 8L
1,860 SR
Queue Stats
491W - 483L
2,028 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
TSkinnyT
Sun Wukong
Platinum IV
Level 127
God Stats
1W - 2L
1,695 SR
Queue Stats
69W - 68L
1,850 MMR
Solo
Khepri
Khepri
Platinum IV
mrgarysghost
Khepri
Platinum IV
Level 129
God Stats
36W - 21L
1,623 SR
Queue Stats
271W - 278L
1,919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
18,030
546
31,469
25,462
8,990
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MoonBaboоn
Xbalanque
20
13 / 3 / 10
20,002
606
41,188
30,586
11,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Mutô
Baron Samedi
20
2 / 7 / 17
16,274
493
12,204
38,573
37,200
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
20
7 / 3 / 11
18,147
550
15,517
36,943
42,614
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 8 / 7
18,121
549
22,876
29,109
11,993
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetCabrakanAtlas

VS

Bans
ThothArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acorn101
Morgan Le Fay
20
9 / 6 / 9
18,557
562
40,965
22,386
11,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
HealedCobra
Ah Muzen Cab
20
5 / 8 / 3
16,357
496
18,335
24,073
11,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Reynoldsss
Arachne
20
12 / 8 / 6
19,112
579
28,822
38,409
30,213
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TSkinnyT
Sun Wukong
20
1 / 5 / 14
15,892
482
23,414
39,532
41,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
20
0 / 5 / 14
15,099
458
8,258
30,747
39,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
32
Kills
27
27
Deaths
32
58
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Acorn101
Morgan Le Fay
9
6
9
2.25
L
Ah Muzen Cab
HealedCobra
Ah Muzen Cab
5
8
3
0.81
W
7
6
13
2.25
W
Xbalanque
MoonBaboоn
Xbalanque
13
3
10
6
W
Baron Samedi
Mutô
Baron Samedi
2
7
17
1.5
L
Arachne
Reynoldsss
Arachne
12
8
6
1.88
W
Odin
7
3
11
4.17
L
Sun Wukong
TSkinnyT
Sun Wukong
1
5
14
1.6
W
3
8
7
0.81
L
Khepri
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,254
Damage
119,794
160,673
Taken
155,147
112,578
Mitigated
132,969
51,756
Healing
35,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Acorn101
Morgan Le Fay
40,965
2,632
386
4,571
22,386
11,221
1,919
7,138
14,999
170,493
0
L
Ah Muzen Cab
HealedCobra
Ah Muzen Cab
18,335
4,360
0
4,303
24,073
11,013
2,730
6,180
17,856
0
140,103
W
31,469
2,085
1,134
6,135
25,462
8,990
1,207
10,868
14,594
147,444
0
W
Xbalanque
MoonBaboоn
Xbalanque
41,188
22,914
0
15,146
30,586
11,781
6,164
9,829
20,757
0
214,605
W
Baron Samedi
Mutô
Baron Samedi
12,204
1,567
5,548
9,675
38,573
37,200
271
13,131
25,442
41,347
0
L
Arachne
Reynoldsss
Arachne
28,822
16,702
0
9,645
38,409
30,213
32
14,001
24,239
0
178,260
W
Odin
15,517
6,002
0
6,094
36,943
42,614
1,859
10,820
25,685
0
106,561
L
Sun Wukong
TSkinnyT
Sun Wukong
23,414
2,335
0
9,390
39,532
41,340
652
7,621
29,663
8,229
87,685
W
22,876
3,944
0
8,024
29,109
11,993
4,077
7,578
21,531
0
184,179
L
Khepri
8,258
420
4,472
2,527
30,747
39,182
205
7,808
22,709
30,617
9,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,574
Gold Earned
85,017
1,039
Minions Killed
878
0
Camps Cleared
0
3,187,294
Distance Traveled
3,256,068
43
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
18,557
562
233
7
0
630,640
12
L
Ah Muzen Cab
16,357
496
211
6
0
637,868
5
W
Janus
18,030
546
228
7
0
668,927
6
W
Xbalanque
20,002
606
294
9
0
616,104
8
W
Baron Samedi
16,274
493
68
2
0
577,945
14
L
Arachne
19,112
579
217
7
0
692,595
8
W
Odin
18,147
550
200
6
0
673,913
15
L
Sun Wukong
15,892
482
161
5
0
631,048
13
W
Susano
18,121
549
249
8
0
650,405
0
L
Khepri
15,099
458
56
2
0
663,917
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role