Player Matchup

Discordia
Discordia
ArdWed28
Discordia
Level 68
God Stats
44W - 43L
1,632 SR
Queue Stats
417W - 408L
1,534 Elo+
Solo
Da Ji
Da Ji
FireFox94211
Da Ji
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 55L
1,441 Elo+
Party 2
Yu Huang
Yu Huang
GAME OVER5168
Yu Huang
Level 84
God Stats
10W - 10L
1,328 SR
Queue Stats
696W - 844L
1,487 Elo+
Solo
Tyr
Tyr
SiNiisTeR__HD
Tyr
Level 120
God Stats
4W - 4L
1,708 SR
Queue Stats
121W - 126L
1,518 Elo+
Solo
Thor
Thor
mrgamingisboss
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 68
1,533 SR
1,496 Elo+

VS

Team Averages
Level 50
1,469 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
BunnyBoy29
Ah Muzen Cab
Level 87
God Stats
9W - 6L
1,396 SR
Queue Stats
45W - 35L
1,523 Elo+
Solo
Loki
Loki
FFFire2333
Loki
Level 33
God Stats
3W - 3L
1,753 SR
Queue Stats
28W - 43L
1,358 Elo+
Solo
Discordia
Discordia
Herrod
Discordia
Level 56
God Stats
272W - 234L
1,545 SR
Queue Stats
362W - 331L
1,498 Elo+
Party 1
Ymir
Ymir
Tiep96
Ymir
Level 47
God Stats
7W - 12L
1,517 SR
Queue Stats
9W - 18L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
Urmaul
Amaterasu
Level 26
God Stats
2W - 2L
1,133 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArdWed28
Discordia
17
4 / 2 / 6
12,248
1,113
15,196
6,651
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 10 / 5
11,423
1,038
9,848
17,990
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
GAME OVER5168
Yu Huang
18
1 / 1 / 8
11,989
1,090
15,225
9,245
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 5
12,273
1,116
12,957
18,695
17,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 8 / 6
10,574
961
2,793
16,056
4,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

124

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BunnyBoy29
Ah Muzen Cab
19
4 / 4 / 12
12,321
1,120
14,090
16,744
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 2 / 13
12,995
1,181
10,983
8,776
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Herrod
Discordia
18
8 / 0 / 11
13,002
1,182
18,580
4,951
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Tiep96
Ymir
18
2 / 2 / 15
11,353
1,032
6,448
14,324
11,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Urmaul
Amaterasu
18
4 / 3 / 15
12,200
1,109
10,277
14,322
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
11
Kills
26
26
Deaths
11
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArdWed28
Discordia
4
2
6
3.5
W
Ah Muzen Cab
BunnyBoy29
Ah Muzen Cab
4
4
12
2.5
W
8
2
13
7.25
L
2
10
5
0.45
L
Yu Huang
GAME OVER5168
Yu Huang
1
1
8
5
W
Discordia
Herrod
Discordia
8
0
11
13.5
L
4
5
5
1.3
W
Ymir
Tiep96
Ymir
2
2
15
4.75
W
Amaterasu
Urmaul
Amaterasu
4
3
15
3.83
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
60,378
68,637
Taken
59,117
33,054
Mitigated
30,963
4,091
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArdWed28
Discordia
15,196
628
0
281
6,651
1,734
0
2,526
3,702
47,791
0
W
Ah Muzen Cab
BunnyBoy29
Ah Muzen Cab
14,090
4,249
0
4,033
16,744
5,151
0
9,707
7,037
0
47,876
W
10,983
1,972
0
1,198
8,776
3,455
0
5,129
3,647
0
31,245
L
9,848
2,388
16
441
17,990
6,002
0
5,674
11,751
0
20,519
L
Yu Huang
GAME OVER5168
Yu Huang
15,225
735
0
416
9,245
2,786
0
1,433
7,468
52,808
0
W
Discordia
Herrod
Discordia
18,580
1,124
427
621
4,951
1,590
0
2,793
2,158
46,871
0
L
12,957
779
320
2,617
18,695
17,578
0
6,338
11,475
5,295
21,545
W
Ymir
Tiep96
Ymir
6,448
660
0
0
14,324
11,430
0
6,711
7,613
15,697
0
W
Amaterasu
Urmaul
Amaterasu
10,277
4,529
0
3,200
14,322
9,337
0
7,937
6,385
0
13,865
L
2,793
440
0
0
16,056
4,954
0
7,850
7,645
0
10,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,507
Gold Earned
61,871
225
Minions Killed
215
8
Camps Cleared
10
1,097,639
Distance Traveled
1,094,222
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,248
1,113
89
8
0
223,958
0
W
Ah Muzen Cab
12,321
1,120
79
7
3
222,189
0
W
Loki
12,995
1,181
40
4
2
244,337
2
L
Da Ji
11,423
1,038
22
2
4
215,396
0
L
Yu Huang
11,989
1,090
72
7
1
217,944
2
W
Discordia
13,002
1,182
70
6
3
228,707
1
L
Tyr
12,273
1,116
27
2
1
246,984
0
W
Ymir
11,353
1,032
16
1
0
202,452
0
W
Amaterasu
12,200
1,109
10
1
2
196,537
0
L
Thor
10,574
961
15
1
2
193,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role