Player Matchup

Freya
Freya
BlackDeamon
Freya
Level 85
God Stats
3W - 0L
1,759 SR
Queue Stats
14W - 24L
1,388 Elo+
Solo
Thanatos
Thanatos
kwibe
Thanatos
Level 67
God Stats
22W - 21L
1,582 SR
Queue Stats
88W - 106L
1,420 Elo+
Party 2
Chaac
Chaac
robberke
Chaac
Level 79
God Stats
1W - 1L
1,334 SR
Queue Stats
119W - 132L
1,447 Elo+
Party 2
Team Averages
Level 77
1,558 SR
1,418 Elo+

VS

Team Averages
Level 34
1,500 SR
1,572 Elo+
Vulcan
Vulcan
 
Vulcan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
K6SD
Sobek
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 96L
1,653 Elo+
Party 1
Medusa
Medusa
breckannn
Medusa
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 25L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
8,919
743
4,767
9,093
3,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
kwibe
Thanatos
13
6 / 3 / 8
9,225
769
9,665
12,889
4,426
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
robberke
Chaac
12
5 / 1 / 8
9,131
761
8,492
12,718
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
5 / 5 / 1
8,740
728
13,421
8,331
2,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
K6SD
Sobek
12
1 / 4 / 3
8,462
705
5,067
9,520
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
breckannn
Medusa
11
1 / 6 / 4
7,626
636
5,201
8,488
2,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
7
7
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
5
1
1.1
W
4
3
9
2.83
L
Sobek
K6SD
Sobek
1
4
3
0.63
L
Medusa
breckannn
Medusa
1
6
4
0.5
W
Thanatos
kwibe
Thanatos
6
3
8
3.33
W
Chaac
robberke
Chaac
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
23,689
34,700
Taken
26,339
19,024
Mitigated
16,102
17,827
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,421
4,866
235
1,445
8,331
2,755
0
798
7,343
27,327
0
W
4,767
1,570
1,382
3,420
9,093
3,096
544
5,372
3,721
19,260
0
L
Sobek
K6SD
Sobek
5,067
318
0
1,821
9,520
11,068
0
2,339
6,868
12,076
0
L
Medusa
breckannn
Medusa
5,201
1,742
0
669
8,488
2,279
0
1,977
6,414
0
18,657
W
Thanatos
kwibe
Thanatos
9,665
825
0
7,919
12,889
4,426
799
7,471
5,268
0
27,227
W
Chaac
robberke
Chaac
8,492
2,256
0
5,106
12,718
11,502
777
5,989
6,729
0
31,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
24,828
116
Minions Killed
89
6
Camps Cleared
2
699,180
Distance Traveled
613,511
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,740
728
41
3
0
228,842
4
W
Freya
8,919
743
41
3
0
209,187
1
L
Sobek
8,462
705
14
1
0
181,280
5
L
Medusa
7,626
636
34
3
2
203,389
0
W
Thanatos
9,225
769
36
3
2
238,374
2
W
Chaac
9,131
761
39
3
4
251,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role