Player Matchup

Cthulhu
Cthulhu
AllGreat
Cthulhu
Level 15
God Stats
0W - 5L
1,135 SR
Queue Stats
0W - 11L
884 Elo+
Party 1
Kukulkan
Kukulkan
coliec
Kukulkan
Level 32
God Stats
0W - 5L
1,135 SR
Queue Stats
0W - 11L
884 Elo+
Party 1
Zeus
Zeus
icedett
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
884 Elo+
Party 1
Team Averages
Level 18
1,256 SR
884 Elo+

VS

Team Averages
Level 54
1,555 SR
1,328 Elo+
Medusa
Medusa
Edelways
Medusa
Level 45
God Stats
4W - 1L
1,417 SR
Queue Stats
4W - 3L
1,328 Elo+
Party 2
Skadi
Skadi
supSumm3r
Skadi
Level 60
God Stats
4W - 1L
1,773 SR
Queue Stats
4W - 3L
1,328 Elo+
Party 2
Bacchus
Bacchus
ХранительПивка
Bacchus
Level 58
God Stats
4W - 1L
1,475 SR
Queue Stats
4W - 3L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllGreat
Cthulhu
16
2 / 3 / 6
10,882
605
8,352
16,958
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
coliec
Kukulkan
16
3 / 4 / 3
11,245
625
12,587
9,594
3,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
icedett
Zeus
16
3 / 7 / 3
11,592
644
9,363
13,049
4,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Edelways
Medusa
16
0 / 1 / 8
11,057
614
6,624
9,716
6,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
supSumm3r
Skadi
18
4 / 3 / 8
12,646
703
15,315
13,421
11,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 4 / 3
13,300
739
10,216
15,118
13,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
14
14
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AllGreat
Cthulhu
2
3
6
1.67
W
Medusa
Edelways
Medusa
0
1
8
4
L
Kukulkan
coliec
Kukulkan
3
4
3
1.13
L
Zeus
icedett
Zeus
3
7
3
0.64
W
Skadi
supSumm3r
Skadi
4
3
8
2.67
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
32,155
39,601
Taken
38,255
19,627
Mitigated
30,611
4,005
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AllGreat
Cthulhu
8,352
144
902
1,948
16,958
11,630
225
1,253
15,583
25,925
0
W
Medusa
Edelways
Medusa
6,624
2,987
0
2,695
9,716
6,171
1,619
8,514
988
0
45,508
L
Kukulkan
coliec
Kukulkan
12,587
631
0
693
9,594
3,712
0
4,261
5,085
43,667
0
L
Zeus
icedett
Zeus
9,363
1,346
0
462
13,049
4,285
324
4,705
8,069
34,643
0
W
Skadi
supSumm3r
Skadi
15,315
6,065
0
3,378
13,421
11,388
722
9,626
3,299
0
52,991
W
10,216
703
561
3,755
15,118
13,052
576
11,665
3,177
25,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
37,003
182
Minions Killed
187
5
Camps Cleared
7
911,410
Distance Traveled
963,593
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,882
605
26
1
1
347,646
3
W
Medusa
11,057
614
61
3
4
328,395
0
L
Kukulkan
11,245
625
88
5
4
297,371
1
L
Zeus
11,592
644
68
4
0
266,393
3
W
Skadi
12,646
703
88
5
2
324,065
1
W
Bacchus
13,300
739
38
2
1
311,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role